Licenses in GT6

  • Thread starter hdizzle
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Technically you would be playing the wrong game if GT5 stayed true to the franchise. GT was about earning the right to race the higher classes. You shouldn't be allow to drive high end cars without doing license test. Sure some of us already know how to drive but the license test is part GT roots. It was part of the fun with getting started in every new GT release. To know that the test went for absolutely nothing in GT5 is mind boggling.

Before GT5, license test had relevance. Those that complained, didn't play the game, simple as that. If you wanted to play, pass the test. I am not great at GT but I love trying my best. 50% of my test were bronze medals, 40% were silver and only 10% were gold in GT5. In older GT's you can bronze everything and have the same access to the game as a person that got gold on all test. Another cool thing to point out about GT4 was that you got higher end cars for higher levels of medal when you completed test.
If you take each game in isolation that's true. But if you consider that millions have already taken the license tests and proven capable driving, it's assinine to design the game to have to go through the same entry-level tests over and over and over again. It's be like asking Vettel to run a few Formula Ford races before each F1 season begins.

The solution is simple. Leave the tests in, make them optional. If you want a fancy paint chip or livery that says you passed all the license tests go for it, more power to ya. If you want to go through them again do so, no one is denying your enjoyment, just don't make the rest of us slog through boring and menial and meaningless tests to get to the part of the game we really enjoy.
 
I have to disagree. That's an archaic game mechanic that should stay in the past.

I think it would be better if certain cars had a counterpart with an exclusive paint job, and perhaps slightly more power, that could only be obtained through golding licenses. They could be like the special black cars in GT4. But please, there's no logical reason to lock away unique cars behind golding licenses.
We agree to disagree. Hard work should be rewarded with special incentives.
 
We agree to disagree. Hard work should be rewarded with special incentives.

Meaning what? Because you complete novelty events that have very little to do with actually racing or going fast, you should get what? Access to a car that I can't get if I don't do the same tests? If you go by that mindset, how about running a TT online and the top 200 get access to the latest NSX and no one else does? How about a Special Event where you have to hit a certain lap or sector time to qualify to drive a certain popular car in the game?

Everyone should have access to every car, given the credits to buy it. If you want recognition for completing certain events no problem, but restricting access to cars is not the way to do it.
 
Meaning what? Because you complete novelty events that have very little to do with actually racing or going fast, you should get what? Access to a car that I can't get if I don't do the same tests? If you go by that mindset, how about running a TT online and the top 200 get access to the latest NSX and no one else does? How about a Special Event where you have to hit a certain lap or sector time to qualify to drive a certain popular car in the game?

Everyone should have access to every car, given the credits to buy it. If you want recognition for completing certain events no problem, but restricting access to cars is not the way to do it.
You could get them...just do the test. :-D
That is also a form of recognition for Golding the licenses events, wouldn't you agree. Just saying.
 
just don't make the rest of us slog through boring and menial and meaningless tests to get to the part of the game we really enjoy.

The same could be said for A-Spec, really. And I already know your stand point that one.

A solution? Perhaps have Online and A-Spec separated, somewhat like GTA V where offline and online are completely separate.
 
You could get them...just do the test. :-D
That is also a form of recognition for Golding the licenses events, wouldn't you agree. Just saying.

So you'd be ok then if PD ran TT's and only the top drivers got the new NSX? Run another and only the top drivers get the new 2014 Z28 Camaro? If so, explain why that's good for the game and the series in general. If not, why not?

The same could be said for A-Spec, really. And I already know your stand point that one.

A solution? Perhaps have Online and A-Spec separated, somewhat like GTA V where offline and online are completely separate.

I don't know anything about GTA V but an Online Career Mode is a possible solution yes. Or just award liveries or big money or special rims or a gold star beside your online name or just about anything except denying access to cars because you don't want to go through essentially meaningless, arcade style gameplay.
 
I don't know anything about GTA V but an Online Career Mode is a possible solution yes. Or just award liveries or big money or special rims or a gold star beside your online name or just about anything except denying access to cars because you don't want to go through essentially meaningless, arcade style gameplay.

Well I base the comparison to GTA V and Online loosely, simply because Online has a leveling system, with things requiring levels in order for them to be unlocked. But the separation is what I mean, have the online system as a way to just race, not do required races/championships/license tests, but race, make money, buy cars etc. - the things that people want to do right away.

Doesn't sound good enough for the amount of time it takes to gold all of them. Hence "very special" car...

The time it to takes to gold all them? It didn't take me (a very average driver, all things considered) very long to gold all of the license tests, even the S tests, they were not that difficult in GT5, bar a few exceptions.

Any other GT game, I struggled past B.
 
I think license difficulty was ok in GT5 with some exceptions of too hard individual test. I would maybe require them for online play but not for single player. I would however encourage people to complete the tests also for single player by giving boost to credits earned from races.
 
The time it to takes to gold all them? It didn't take me (a very average driver, all things considered) very long to gold all of the license tests, even the S tests, they were not that difficult in GT5, bar a few exceptions.

Any other GT game, I struggled past B.
Now you see it wouldn't take to long to acquire the "very special" cars that you would choose to obtain or not to obtain.
 
Well then our concept of fun is different.

And that's fine that you do. I'm not saying licenses shouldn't exist, but be merely optional again. This way those like you who enjoy them can partake in them, and people like me can skip them.

You can just bronze all licenses, and that's pretty easy. Like most of us think, GT was great in the past because of it licenses, no matter if you like or not, that was very clever and innovating at that time. If they use licenses just like in GT5, it will be just irrelevant for most of us. This is the first GT that I have all licenses in gold, and it was very easy, not like in previous GTs. The "Vettel event" is something like the old licenses :lol:

IMO the need to do something like in GT2, for example, and delete the "level scoring mode", is useless.
 
I disagree, I want them forced on us, and hard! Maybe not gold, but I think you should have to complete them. In my opinion, skipping around and skipping series and events seems sloppy. I like it in nice, neat order. You have to complete these 5 test before you can do these 10 races.
Good thing this the way of the past. You MIGHT have license restrictions for ONLINE, which would make perfect sense but if they were very tough and implemented into career, just think of the possible backlash. GT5 licenses were unlike previous GT games for that reason.
 
Doesn't sound good enough for the amount of time it takes to gold all of them. Hence "very special" car...

So you wouldn't feel motivated to try to gold licenses in order to earn cars like these?

Black_Cars_at_Apricot_Hill.jpg


I know I would. And please note these cars in GT4 didn't take a short amount of time to earn either.
 
I know my limits and I know it would take an incredible amount of time for me to get those cars.
Would I be OK with special cars that only a select few of the best racers could get? Absolutely.
 
So you wouldn't feel motivated to try to gold licenses in order to earn cars like these?

Black_Cars_at_Apricot_Hill.jpg


I know I would. And please note these cars in GT4 didn't take a short amount of time to earn either.
I know I've golded all GTs since the very first. Cars that can only be obtained threw Golding license but you could progress threw the game without the license sounds great to me.
 
I hated doing the license tests, because I would always miss gold by like .1 of a second and take like a whole to gold it. It was extremely annoying.
 
I have to disagree. That's an archaic game mechanic that should stay in the past.

I think it would be better if certain cars had a counterpart with an exclusive paint job, and perhaps slightly more power, that could only be obtained through golding licenses. They could be like the special black cars in GT4. But please, there's no logical reason to lock away unique cars behind golding licenses.

What about cars like the dragster in GT2? That car wouldn't even turn on high speed ring (or whichever track was used for speed runs, I haven't played that in over 10yrs) and had no real application in the game.
 
Two discs is so GT2 and PS1. Do you even realize how big the storage capacity of Blu-ray? :rolleyes: Besides, GT4 is offered in dual-layer DVD. ;)
Of course I know how big a blu ray is. Did you even read my entire post. I am not stupid. A dvd is 4.7 gig and a blu ray is more than 20gigs. Do you even realize how little content we got in GT5 compared to GT4. If your are content with the content in GT5 compared to GT4, I don't think we were playing the same game. The whole point of me bringing up 2 disk its to load the crap out of the blu ray. Like I said, one disk for the simulator and one for arcade. We can have it all if more storage space was available on a disk. We can have every single track and event GT has put before us.
 
If you take each game in isolation that's true. But if you consider that millions have already taken the license tests and proven capable driving, it's assinine to design the game to have to go through the same entry-level tests over and over and over again. It's be like asking Vettel to run a few Formula Ford races before each F1 season begins.

The solution is simple. Leave the tests in, make them optional. If you want a fancy paint chip or livery that says you passed all the license tests go for it, more power to ya. If you want to go through them again do so, no one is denying your enjoyment, just don't make the rest of us slog through boring and menial and meaningless tests to get to the part of the game we really enjoy.
You know I actually thought this in the beginning of the franchise. "Aww man, I have to do the test again." I got over it and took enjoyment but I do see your point. I am fine with optional but it needs to have more significance than just livery. Special cars that can only be purchased thru licensing is perfect. Although test are tedious to some, we typically only do them to pass to entry higher classes and we never return for the most part. I think this is why each title gets us to do license test to get re-acquainted with what's to come.
 
So you wouldn't feel motivated to try to gold licenses in order to earn cars like these?

Black_Cars_at_Apricot_Hill.jpg


I know I would. And please note these cars in GT4 didn't take a short amount of time to earn either.

It's always a bit of a shock to see an image I made almost a decade ago still being used around the internet. The merging looks pretty rough these days, too; I can see where I 'shopped them together. Oh, and that's Midfield, not Apricot Hill.
 
How about if you complete the B licence, then for races of that level you earn x% (say 10%) more credits. This could be a way of rewarding those who take the time to complete them and it doesn't punish those who chose not to. I liked the licences and in GT5 I went straight to them through force of habit thinking that I'd need to complete one to open up some of the better races.
For GT6 I am moving from DS3 to a wheel, so I will be doing licences to learn how to race again.
 
I recently thought an extra licence might be useful - to teach/develop skills involving reverse 180, skidpan, and hazard avoidance, for example.
 
I loved the licence tests in the older gt's and would really like them to mean something again , its my hope that in gt6 you will need to gain a certain licence in order to participate in a certain championship.
 
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