Just rent it, and play through it for a couple days with an OPEN mind. Don't let the kiddy look and E rating ruin it for you.
+1
Not all games have to have blood and gore to be good.
Although in LBP you can not only grab and slap your fellow player's sackpeople... but if you are feeling particularly mischievous, or in a very heated competitive game, you can kill them by tossing them and or slapping them into an enemy, fire, electricity, poisonous gas, etc.
So what are you missing? - an open mind
I think that needed to be emphasized considering the tone in his
inquiries, that sound far more critically rhetorical than actually curious.
What do we get from it? The enjoyment of a multisided social experience...creating our levels and being proud of our accomplishment, then have people from all around the world play it/them. The game has a lot to do with teamwork and it's just fun to play with others, because you can go through the story via on the same PS3 or online. Same with other people's created levels.
Overall it's just a great game to own; it's not going to be a game that spinning in your console every day for 2 months. You'll be obsessed for the first week, then it slows down to casual play...but that's ok, because everytime you do get back on, there's something (new) to do. It's a game that you can always come back to when you're bored with World at War or R2, etc.
Well said. 👍
All I can tell you is that I have
NEVER liked platform games and
NEVER liked any of the Mario games. I don't get a thrill by just jumping around, and if that's all that LBP was about I wouldn't waste any more of my time with it, and certainly wouldn't waste my time participating in this thread.
Fortunately LBP is so exceptionally unique and offers far more than just a platform environment whose only rewards are given for jumping, grabbing, pushing, pulling, swinging, etc.
It won me over in just one sitting thanks to any number of things:
- It's incredibly engaging environment and character control.
- Endless variety of ways to customize your characters, pods, and levels.
- One of the better online gameplay systems, making it easy to see who of your friends are playing the game and to invite them or join them in their game, pod, or level they are creating.
- The in-game audio chat and text system is quite good. In fact, when chatting using a headset or PS Eye, your character will actually lip synch what you are saying... which blew me away the first time I saw it.
- Playing multiplayer games adds an entirely different approach to many of the challenges in levels, whether it is a co-op game or a competitive game.
- LBP also has one of the best uses of a player's PSN list, allowing you to see and play levels that your friends have made or have hearted as being really good, even when they are not online. You can send them messages within LBP as well as send them "LBP Gifts", which are photos, objects, stickers, and even complex devices and vehicles which they can in turn use for themselves.
- Thousands of community levels, with an easy to use search engine to narrow down your choices, or find a specific level.
- Brilliant main story and mini levels, including several sections that require you to use your noggin and solve puzzles in order to get through them, rather than just time a jump or action well.
- Great co-op and competitive gameplay modes.
- Very realistic physics applied to the game, like how the weight of multiple characters ona swinging girder impacts it's movement, or how your movement is drastically effected depending on the type of material you are walking on, and so much more. The moment I rode up on and controlled the Sensei's hot air balloon vehicle, I knew LBP was simply so much better than most games out there, and so well though out.
- One of the truly brilliant things about LBP is that as you play, especially if you have taken the time to go through the video tutorials in the game, you can see exactly how they really did make a level or device. So instead of shutting out the player from the game design, and encouraging mindless gameplay, LBP encourages people to learn and understand how levels and devices are made, thus making LBP much more than just a game, at least for those with an open mind to it, and have a certain level of curiosity and creativity.
There are many other reasons, but easily LBP has proven itself to be the most enjoyable and addictive games I have ever had the pleasure of playing. 👍
So as A Fatal Goodbye replied to your question, So what are you missing? -
an open mind
I'd also add that just because you "don't get it", or it isn't to your liking, why does it trouble you so?
Some people hate ice cream. Personally I'd taste it first, or even several times before deciding, but I have to say, it seems you've already pretty much made up your mind about LBP and because of that, you seem shocked that so many other people do not share your opinion about the game, and appear at least to be here to try and convince us in a backhanded sort of way that we have all lost our minds.
One thing is for certain though, if you never intend to actually play LBP, you may find your time is best served playing games that you already know you do like rather than question those that do like it wondering what in the world it is about this game we liek so much that you apparently can't wrap your head around to udnerstand why.
Who knows, maybe someday you'll play LBP and say, geez, what took me so long to get how great this game is... like someone who for years thought they hated ice cream, only to find out that actually love it years later.
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