Logitech G Pro Racing Wheel

What a wheel, I tested it for 30mn and I can already tell it is a massive upgrade from my T300rs!

1. Do you recommend me to apply the firmware update to play GT7 on PS5? What will it change?

2. If I read correctly GT7 resets every settings each time it is launched? Can it be dealt with saving profiles?

3. What would be recommended settings for wheel and pedals? Do you advise me to apply any upgrade with what’s included in the box (or anything else)?

Many thanks for your answers!
 
Yep, completely normal.

@odreamarc GT7 doesn’t reset things, but it does set its own settings on startup and what’s on the wheel then works within the bounds set by those in game settings.
 
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Yep, completely normal.

I assume it is about the pedals, thanks for putting my mind at ease 😅

Have to say these pedals are fantastic, have been playing with them for a good 10 hours friday and saturday, had to go for the second hardest combination on break pedal, because on my wheel stand pro it gives me better feeling for modulation and trail breaking, than hardest 😊 from the get go I was faster with these new pedals, but I just keep improving, as my musle memory gets better 👍
 
Has anybody had success troubleshooting a wheel that can't connect to console? My wheel connects to my PC fine but I've had countless issues with the PS5/PS4.

I'm beginning to suspect that the wheel has somehow damaged my USB ports on my consoles.

PS5 is out for repairs as all ports stopped working and is still under warranty. I had managed to connect to the PS5 for one day then had the issues.

PS4 was connecting ok for a few days but now the USB port it was connected to no longer works and won't connect plugged into the second port, but at least that one still works.

I've bought a few inexpensive testing devices but can't really nail down what might be causing my issues.

Voltages from my outlets are generally within spec, 120V (+/-) 7. Sometimes it's quite low (103V was the lowest I've tested), but still within range for the AC adapter which takes 100-240V input. The output of the adapter is a consistent 48V which is spec.

All my USB ports I've plugged into read 5V which is correct.

@LOGI_Rich is there anything specific about the PlayStation versions of this wheel when using the PS5/PS4 mode that isn't used on the PC mode? I'm stumped what/how to test next.

If it matters, I'm using a Next Level Racing GTelite rig. Wheel is bolted to the frame using correctly sized bolts (15mm M6 with washers). Frame is usually on carpet sliders to move around easily when not in use. No USB extension cables or expansion hubs are being used.
 
In GT7 it's mainly focused on the contact with the road, with some engine note added into the mix (but actually fairly far down in the mix). You'll be more aware of the track surface, rumble strips actually feel like they should and understeer/slides are majorly improved with more granularity in the feeling; you can really feel it as you dial the wheel back to the point of grip. It'll be interesting to see what you come up with in tandem with the Simhub configs you're working on.
Thanks for giving some insight.
Perhaps as a partnering and licensed brand/product the TF can do more with the slip sensation in the wheel.
From an early look, regards using Simhub, it appears the output for the threshold/sensitivity/response is restricted for tactile. It may be an intentional thing from the developers or it may be an issuse with Simhubs current operations with this title.

Generally, there is no response in the output, but only with high telemetry values. So currently not possible to adapt it with small/early slip onwards but nothing, nothing, nothing and then activity in a scenario like the whole car spinning.

Appreciate if some people show the options for TF and settings it offers, thanks.

I'd love to feel what the wheel offers and work on building effects that feel great together with it.
Currently, though this is the best deal I have and it's still a bit more than I want to pay so may just hold off to see if better deals come around.

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Thanks for giving some insight.
Perhaps as a partnering and licensed brand/product the TF can do more with the slip sensation in the wheel.
From an early look, regards using Simhub, it appears the output for the threshold/sensitivity/response is restricted for tactile. It may be an intentional thing from the developers or it may be an issuse with Simhubs current operations with this title.

Generally, there is no response in the output, but only with high telemetry values. So currently not possible to adapt it with small/early slip onwards but nothing, nothing, nothing and then activity in a scenario like the whole car spinning.

I'd love to feel what the wheel offers and work on building effects that feel great together with it.
Currently though this is the best deal I have but its still a bit more than I want to pay so may just hold off to see if better deals come around.

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@Mr Latte you will get nuts with this wheel. The amount of informations it gives is outstanding. I used to love my T300rs, because I didn’t know what I missed.

I do hope you will be able to work on effects complementing the g pro. I can feel some misalignments between your profiles I love, and the G pro fantastic effects. The combo could definitely be optimized.
 
@Mr Latte you will get nuts with this wheel. The amount of informations it gives is outstanding. I used to love my T300rs, because I didn’t know what I missed.

I do hope you will be able to work on effects complementing the g pro. I can feel some misalignments between your profiles I love, and the G pro fantastic effects. The combo could definitely be optimized.
I need to see more regards the effects it offers, and how/what settings we have with the effects available.
For things like bumps/track curbs, I assume the wheel offers no delay for the operation of the effects but it would help if within the settings we could alter the response/curve to have controls beyond just a volume? Ideally we would want some form of control to help match the timing of wheel tactile with tone-generated audio tactile from software like Simhub.

Can somebody show the effects and settings the wheel offers please

Simhub lets us apply a delay for the tactile effects but we may find the wheel responding slightly earlier/faster.
How noticeable this is or how well both can be integrated, I can only go by views from owners.
 
The combination of the Playseay Trophy, Logitech G wheel+Pedals and PSVR2 is just pure awesomeness.

Due to the strenght of the GPro’s motor and GT7/Logitech TF Audio implementation you really feel the car, engine and surface/curbs. That transates en resonates through the Playseat Trophy design. That results in even feeling weight transfer. I’m highly impressed.

Using Sport tires greatly enhances the feel for sliding. And it’s call that you can lower pp by allot dailing in nice race cars for 600/700/800 pp races

After needed a little time to adjust coming from a controller there is no way going back.

Actually I was to carefull with the wheel the first 2 days. You can use it woth fore steering in and turning in more. Then the feeling starts building ip in the wheel and you have detail and grip on what is happening. Actually pretty damn impressed by how strong it is. And it now makes sense to me why you need 11nm torque.

Over the moon now. Can’t wait to jump back in!
 
The combination of the Playseay Trophy, Logitech G wheel+Pedals and PSVR2 is just pure awesomeness.

Due to the strenght of the GPro’s motor and GT7/Logitech TF Audio implementation you really feel the car, engine and surface/curbs. That transates en resonates through the Playseat Trophy design. That results in even feeling weight transfer. I’m highly impressed.

Using Sport tires greatly enhances the feel for sliding. And it’s call that you can lower pp by allot dailing in nice race cars for 600/700/800 pp races

After needed a little time to adjust coming from a controller there is no way going back.

Actually I was to carefull with the wheel the first 2 days. You can use it woth fore steering in and turning in more. Then the feeling starts building ip in the wheel and you have detail and grip on what is happening. Actually pretty damn impressed by how strong it is. And it now makes sense to me why you need 11nm torque.

Over the moon now. Can’t wait to jump back in!
Last time I used it on my Playseat Challenge I only realized after 15mn my Simhub didn’t launch and my bass shakers were not activated. The wheel effects are that strong!
 
Dear LOGI_Rich,

I have had my Logitech G Pro for about a month now, and I am VERY impressed with it. It is an excellent piece of kit. Also, I have been reading through this thread and I am very impressed with your support. Kudos!

I do have one really quirky problem, though. In some of the licence tests and challenges, I cannot use MT. It is most perplexing.

For example in the new "Sophy" challenges at, say, Tsukuba, in the "easy" challenge I can use MT without problem. However, when I move to the "medium" challenge using MT, as soon as the race starts my transmissions shifts to "N" and I can't get any response from the shift paddles. The car is stuck in neutral, and I have to change to AT to make any forward progress. It is the same at Trial Mountain. I have also encountered this issue on licence tests.

I have skimmed through this whole thread (and scoured the web) but can't find any info about this. Is it something that you have come across?

I look forward to hearing back from you and, once again, kudos on the product and support.

Best regards,

Tim.
 
@LOGI_Rich, are you sure it's 100% GT overriding settings with that in game vibration setup?

As I say, I re-set the wheel settings every time so arguably my wheel settings have overriden what GT7 is doing.

My TF Audio is at 100, so you'd imagine I'd get comical engine vibration and so on and so forth, but this simply isn't the case. I found setting the in game vibration setting is almost like what level of TrueForce 'effects' are produced from the game, and then the TF Audio setting on the wheel is the strength / amplitude of those settings.

At 20 - 25, I get almost none of the engine vibration, which is what I wanted, but still get the rumble strip feedback. Changing the TF Audio setting on the wheel I still don't get any strong engine vibration, but can turn down the strength of the rumble vibration for example.

Whereas if I set in game vibration at 75, the wheel is vibrating away like a lunatic with engine vibration etc., and the TF Audio setting on the wheel again just adjusts the strength of these existing vibrations.

I was quite systematic trying the different in game vibration settings, 100 was ridiculous, 0 there was nothing, so I started from 0 and worked up, trying TF Audio on the wheel from 0 - 50 - 100 each time to try and understand what the settings did, I think there's more happening with the vibration setting than just GT overriding the wheel until you tweak TF Audio and then that overrides...

@Turboracer there's got to be something in the settings if you're not able to catch slides or feel the car rotating etc. VR makes it all the easier, but even pancake there is so much information coming from the wheel about the front wheels and the rotation of the rear.

My guess would be the Force Feedback settings in GT7 are at 1 / 1 as this makes it feel very empty in feedback and with no strength even if the wheel is at 11Nm.
I saw a screenshot for the wheels settings.

Regards, TF is it only 1x single slider that is available?

Are you kidding me :grumpy:

Meaning no individual volume control for specific effects that it offers?
What if someone does not like or want engine sensations drowning out the FFB, yet wants other effects like wheel-slip?

Is it a scenario of, all or nothing?
 
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Believe me. You dont want to tune that individually. Just use the reccome ded settings en your golden.
TF is just the bomb with the GPro.
Maybe gt7 will give more controller over TF audio channels. But just take it as it is. It’s pretty damn terrific. The rubbing of tires is so cool
 
Believe me. You dont want to tune that individually. Just use the reccome ded settings en your golden.
TF is just the bomb with the GPro.
Maybe gt7 will give more controller over TF audio channels. But just take it as it is. It’s pretty damn terrific. The rubbing of tires is so cool
Hello. Could you tell me where you found the recommended settings?
 
@GlockPants The PS mode of the wheel does indeed do things differently but only in as much as the specifics that we have to adhere to as part of the console specification. Genuine question: does the same issue occur if the wheel is not bolted to your rig?

@TimmyTimmy Is there a possibility that you're nudging the clutch? Either the actual pedal or one of the dual clutch paddles? If you do this then it will shift to neutral... although you will be able to then change gear with the gear paddles to carry on, so do check if your clutch is actuated at all using the indicator bars on the OLED screen of the wheel base.

@RafalDybek You can find the recommended baseline settings for titles here.
 
@Mr Latte It's entirely in the hands of the developer as to what level of adjustment you have available. Some do allow you some mix adjustment (iRacing, Dirt Rally 2.0, GRID 2019) but others just create their own mix and send it to the wheel.
 
Is it a scenario of, all or nothing?
The setting on the wheel controls the overall amount of Trueforce audio tactile effects that it produces. it's down to the games to which effects they send and to wether you have the option to adjust them separately. Some have more adjustments than others. GT hasn't really got any other than it's controller setting. Dirt rally 2 has individual sliders for engine, tyres and surface detail.
(I see Rich has also now mentioned this.)


There's also the misconception that Trueforce is "just" rumbles (it gets associated associated with the TGT transducer when it's not that). Although there is the vibro tactile element, it's also the full gamut of force feedback data that replaces the normal direct input information that non Trueforce wheels receive. That's why when implemented well it can achieve better results. I think that's why people are finding they like it in GT7 because it's different. You can turn the vibro effects down or off but it's still using Trueforce feedback information.
I think that's right anyway. @LOGI_Rich I'm sure will correct me if wrong.

I'm finding that on non TF games the wheel acts like a high quality, strong DD wheel. But on TF games it comes alive with effects and subtleties the games never had previously.

Also now I'm getting used to the load cell. Hard foam, yellow and brown seems to be my sweet spot. Nice and progressive. 🙂
 
I saw a screenshot for the wheels settings.

Regards, TF is it only 1x single slider that is available?

Are you kidding me :grumpy:

Meaning no individual volume control for specific effects that it offers?
What if someone does not like or want engine sensations drowning out the FFB, yet wants other effects like wheel-slip?

Is it a scenario of, all or nothing?
GT7 you can bump up your engine noise or down, maybe that can act as an adjustment. So far I don’t think I’ll be changing much of anything. I set my wheel up using the recommended and tweaked it a little, feels great. But maybe you’re looking for more in depth controls, so maybe a different wheel is required.
 
G Pro Review

1 UNBOXING - it’s packed very well

2 SETTING UP - recommend downloading G Hub and updating wheel or firmware

3 GT7 SETTINGS AND WHEEL SETTINGS RECOMMENDED BY LOGITECH - https://support.logi.com/hc/en-ca/articles/8358055253271-In-Game-Settings-for-Pro-Wheels (Included link because it took me a bit to find it again)

4 MY PERSONAL SETTINGS

GT7

- vibration strength 35

- controller sensitivity 0

- force feedback torque 5

- force feedback sensitivity 3

G Pro Wheel

- Strength 5.5

- TF Audio 45

- FFB Filter 7

- Dampener 15

- Angle 1080, but it always defaults to 900?


5 FORCE FEEDBACK/DRIVING EXPERIENCE (Previous wheel was a Logitech G923)

Running the G923 pedals via the new adapter, pedals didn’t work until I updated through G Hub, was extremely frustrating because my laptop is garbage (long story but it took me 2hrs to finally get it to work) and I had a nothing is going right kind of week so that didn’t help my patience.

The wheels force feedback “information” feels the same as my G923, only much better. The best I can explain it, is it felt very familiar only a lot better and didn’t take me long to be running the same kind of lap times as well as being able to purposely slide around a corner or save a slide. So it’s the same as the G923 but not. They’re not even in the same category but it definitely feels similar in the information it’s giving back to you. Maybe the best way to try and describe the difference is, it’s like listening to a poorer quality MP3 on small ghetto blaster type speakers vs being in the actual recording studio listening to an artists song on the speakers it was mixed on. Same song, totally different experience, you can enjoy both but once you hear it in high fidelity you can’t go back.

I’m running the wheel pretty light but it feels much much better than the G923 with my light settings. I may turn the strength up higher yet but I’m enjoying it at those settings right now. I think I’m maybe maxing out at 3.5 to 4nm on the wheel right now in the cars I’ve driven so far… according to the readout. But it actually feels like I’m steering a real car at those settings for any of the vintage street cars in GT7.

Somebody mentioned you can feel which side the curbs are on, that is 100% correct. They also mentioned how the wheel sort of gives you a sense that you’re feeling road noise thru the wheel and rig setup, I agree with that also.

The shifters feel great and so does the wheel, comfortable in my hands more so than the G923.

6 CONS

- Logitech doesn’t supply mounting bolts, it’s an expensive wheel, you unpack it and realize, I’ve got to drive to the hardware store just to buy three bolts for a buck. Should have an assortment of different lengths included in the box in my opinion.

- it’s expensive, have this feeling like I don’t want to tell anybody I just paid $1500 CAD for it and I didn’t even get the pedals.

- soft backlit buttons would be a nice feature for low light racing, but I probably just have to build up muscle memory where the buttons are again.

- have to update it, maybe not as painful of an experience if you have a decent laptop haha


*** To not end on a negative, it really is a fantastic wheel, GT7 feels way more immersive, it turned my bad week around in about two laps… looking forward to GTR Revival if it ever sees the light of day.
 
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@Mr Latte It's entirely in the hands of the developer as to what level of adjustment you have available. Some do allow you some mix adjustment (iRacing, Dirt Rally 2.0, GRID 2019) but others just create their own mix and send it to the wheel.
The link with the listed titles helped make things more clear, thanks.
Going by the image for each title, GT7 is then all combined while Dirt Rally 2.0 gives use more control of the generated output mix.

Darn, if that's the case...
 
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The link with the listed titles helped make things more clear, thanks.
Going by the image for each title, GT7 is then all combined while Dirt Rally 2.0 gives use more control of the generated output mix.

Darn, if that's the case...

It feels great in gt7
 
G Pro Review

1 UNBOXING - it’s packed very well

2 SETTING UP - recommend downloading G Hub and updating wheel or firmware

3 GT7 SETTINGS AND WHEEL SETTINGS RECOMMENDED BY LOGITECH - https://support.logi.com/hc/en-ca/articles/8358055253271-In-Game-Settings-for-Pro-Wheels (Included link because it took me a bit to find it again)

4 MY PERSONAL SETTINGS

GT7

- vibration strength 35

- controller sensitivity 0

- force feedback torque 5

- force feedback sensitivity 3

G Pro Wheel

- Strength 5.5

- TF Audio 45

- FFB Filter 7

- Dampener 15

- Angle 1080, but it always defaults to 900?


5 FORCE FEEDBACK/DRIVING EXPERIENCE (Previous wheel was a Logitech G923)

Running the G923 pedals via the new adapter, pedals didn’t work until I updated through G Hub, was extremely frustrating because my laptop is garbage (long story but it took me 2hrs to finally get it to work) and I had a nothing is going right kind of week so that didn’t help my patience.

The wheels force feedback “information” feels the same as my G923, only much better. The best I can explain it, is it felt very familiar only a lot better and didn’t take me long to be running the same kind of lap times as well as being able to purposely slide around a corner or save a slide. So it’s the same as the G923 but not. They’re not even in the same category but it definitely feels similar in the information it’s giving back to you. Maybe the best way to try and describe the difference is, it’s like listening to a poorer quality MP3 on small ghetto blaster type speakers vs being in the actual recording studio listening to an artists song on the speakers it was mixed on. Same song, totally different experience, you can enjoy both but once you hear it in high fidelity you can’t go back.

I’m running the wheel pretty light but it feels much much better than the G923 with my light settings. I may turn the strength up higher yet but I’m enjoying it at those settings right now. I think I’m maybe maxing out at 3.5 to 4nm on the wheel right now in the cars I’ve driven so far… according to the readout. But it actually feels like I’m steering a real car at those settings for any of the vintage street cars in GT7.

Somebody mentioned you can feel which side the curbs are on, that is 100% correct. They also mentioned how the wheel sort of gives you a sense that you’re feeling road noise thru the wheel and rig setup, I agree with that also.

The shifters feel great and so does the wheel, comfortable in my hands more so than the G923.

6 CONS

- Logitech doesn’t supply mounting bolts, it’s an expensive wheel, you unpack it and realize, I’ve got to drive to the hardware store just to buy three bolts for a buck. Should have an assortment of different lengths included in the box in my opinion.

- it’s expensive, have this feeling like I don’t want to tell anybody I just paid $1500 CAD for it and I didn’t even get the pedals.

- soft backlit buttons would be a nice feature for low light racing, but I probably just have to build up muscle memory where the buttons are again.

- have to update it, maybe not as painful of an experience if you have a decent laptop haha


*** To not end on a negative, it really is a fantastic wheel, GT7 feels way more immersive, it turned my bad week around in about two laps… looking forward to GTR Revival if it ever sees the light of day.
Gt7 ff torque setting is master.
It will override gpro setting on startup of gt7

As far as I know controller sensitivity setting has no effect on the gprowheel
 
Gt7 ff torque setting is master.
It will override gpro setting on startup of gt7

As far as I know controller sensitivity setting has no effect on the gprowheel
So why at 5 in GT7 and 5.5nm on the G Pro wheel, if I don’t change the G Pro setting by 0.1nm the wheel feels like I need to muscle it more? I guess 5 in GT7 is more than 5 on the wheel? Maybe I’m doing it wrong, lower setting in GT7 and higher setting in the wheel?
 
Gt7 pushes the torque setting (5) to the gpro wheel on startup.

Once after gt7 startup you change the nm torque on the gprowheel that overrides the pushed torque (5)by gt7.

Vibration in gt7 is pushed to the wheel. Tf audio 0-100 is finetuning within the set vibration range(35) by gt7. I have my TF audio set to 100.
Might try to change the gt7 vibration setting from 35 tot 30 or 25. But already like it allot now with 35. A bit more subtile could even work just that bit better.

Dampner en ff filter are unaffected by gt7. So set once according to recommended setting and be done.
 
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Gt7 pushes the torque setting (5) to the gpro wheel on startup.

Once after gt7 startup you change the nm torque on the gprowheel that overrides the pushed torque (5)by gt7.

Vibration in gt7 is pushed to the wheel. Tf audio 0-100 is finetuning within the set vibration range(35) by gt7. I have my TF audio set to 100.
Might try to change the gt7 vibration setting from 35 tot 30 or 25. But already like it allot now with 35. A bit more subtile could even work just that bit better.

Dampner en ff filter are unaffected by gt7. So set once according to recommended setting and be done.
Thanks for clearing that up on the torque settings. I know you or somebody said it in here before but it’s tricky scrolling back through to find the info.

I think I even screenshotted it before haha.


i remembered you saying trueforce at 35 in GT7 and 100 on wheel, I tried it, it was too much for me. I’m sure I’ll tweak it even more yet. If I find some different settings I’ll be sure to post them just for kicks.
 
Has anyone in Europe received their Racing Adapter yet? almost 10 days after placing the order and mine's yet to ship. Unimpressed.
Its a small box item. Shouldn't be hard to ship. Sure there might have been a backlog of orders but hard to justify this kind of delay.
 
Been lurking here for a while now. Finally decided to register since GT7 is now in VR. After doing extensive research, it seems that the Logitech G Pro wheel is the best for an immersive experience with GT7 in VR. Problem is, I have to use the G Pro race pedals and DriveHub hasn't updated their equipment yet, so I can't use another brand's pedals. Another huge problem is that the pedals are out of stock in the USA and has been for weeks, if not over a month now.

This forum seems to have the only active Logitech G rep I've found, which is awesome and I'm sure we're all thankful here for what you do. But do you know when the pedals are restocking in the USA? A time frame at least? I really, really, really want to use the Logitech G stuff, but I am not above buying the Fanatec's offerings if that means I can play GT7 in VR now. Their bundle is in stock. But I'm hoping and praying that the G Pro pedals restock soon.
 
my gpro wheel has been disconnecting this past week mid race. my irating is going to poop and im freaking out pls help! lol seriously tho. my tach is also not working...trueforce isnt working either, ive reset app ini. ive re downloaded ghub. im lost and in serious rally leagues that i cant have this happen. ive tried multiple usb ports as well. starting to think a bug in software update or ive done something wrong
 
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my gpro wheel has been disconnecting this past week mid race. my irating is going to poop and im freaking out pls help! lol seriously tho. my tach is also not working...trueforce isnt working either, ive reset app ini. ive re downloaded ghub. im lost and in serious rally leagues that i cant have this happen. ive tried multiple usb ports as well. starting to think a bug in software update or ive done something wrong
What game? Not ps5 with GT7 right?
Windows machine with a certain setup and game?
 
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