Massive Changes Coming to Gran Turismo 7 in Response to Fan Feedback

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You have many cars in GT7 already that never got sold and have set prices based on just estimatives of what people (or rather, the manufactorers themselves, since most of it is race cars) got going for them when selling them.

The Sauber C9 is one example of it. Why is it 3 million in the game? Because IRL it's the "suggested" price of that car if sold.
That’s a point, but 3 Million is also a big big difference to 100 Million for the SLR. I mean it is a very special car with a lot of important racing history and there are just 2 of them, but I find it really hard to say when there isn’t ever one sold before.
The 250 GTO also reached ridiculous prices, but this evolved over time to this and didn’t start with 70 million, the drummer of Pink Floyd paid like 60.000$ back then for his GTO.
 
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You do understand that cars are cosmetic items?
"Cosmetics" are items that don't directly affect gameplay when talking about microtransactions. Cars are the foundation of gameplay in GT, and so don't count as cosmetic items. Things like paint or decals would be cosmetic items in GT. Cars or upgrade parts are not cosmetics.

Destiny has sold power through microtransactions in the past, and there's a reason why they stopped. It's fundamentally bad for a game that you want to make into a long term service. Cosmetics are a perfectly good way for people with extra money to support the game or to flex about their wealth. Power and progression in game should be directly tied to player skill and time invested, as that's what results in a rewarding long term game experience.
 
This is false, they said that they'd increase it by 100%.

Why would they when the game's only been launched three weeks ago, chill out. In comparison Gran Turismo Sport had its first content update a month and two weeks after its launch, and that didn't bring many things. And this isn't a promise, it's pretty much confirmed that april will bring more cars and additional layouts in the game. Did you even read and understood the blog?
lmao so their big increase is near Worthless. I already see it, they increase the nerfed payouts by 100% wow PD is so great.

Theres a 30 lap race with 5000 payout in missions, well whoop tee do its now a massive 10k, wow im so much closer to a Mclaren F1 with that increase.

Maybe you should read agian, i want hard numbers not openended empty promises. They are such a pathetic dev they coundlnt even confirm a number of cars and tracks coming after all this **** they got.

I'm really happy with PD's response to all the negativity. I'm sure Sony made sure the monetization will remain. I am a little disappointed they didn't address the problems with the livery editor. That thing is so unpredictable whether it eats all your decals or actually applies them. I guess two saves is better than one in this instance. Overall, I'm feeling all happy inside that my favourite franchise is trying to make me happy again.
Live service crap is PDs wet dream bud, read up on GT HD and youll understand.

No they arent, just wait and see lol.
 
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Great to hear this but it's yet another case of a game re-launching down the line as it should have been around launch after them being greedy bastards and trying it on unless there was complete fan outrage.

Now the original reviews that were done can remain a bit more relevant. Still leaves a bad taste though and definitely waiting on a price drop mainly due to how underwhelmed I was when I got hands on with it.

Didn't feel like a £70 AAA PS5 game to me. Still this is good news I guess so we'll see how things pan out. Still glad I held off. Literally NEVER preordering ANY game again after how BF 2042 turned out anyways 😱
 
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Its mostly positive in his statement so that can only be a good thing,the question mark for me is the raising of the 20 million credit limit,will this mean the Hegarty prices will be above 20 million?Im not a fan of the Hegarty pricing in a game its still locking cars out but it is what it is.
Anyway take a look at what was put in the statement regarding the 100% average increase payout.Fisherman ranch was 97500 with CRB before the drop,the new payout is 45000 with CRB.A 100% increase on the new price gives us a payout of 90000k,so this is less than previous.The same for goodwood with the Mini cooper,before was 52500 with CRB,new is 18000 with CRB,100% takes it to 36000k,less again.This is assuming that the prices increase for all races,he says in his statement`in the latter half of the world circuits`so we dont know which races will be affected.My maths may be off also,so please correct my arithmetic if im wrong!
Even if they do increase by 100% its still better than they are now,but lower than before the nerf.Hey,you never know the increase may be on the original payouts,we can always hope.👍
 
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Live service crap is PDs wet dream bud, read up on GT HD and youll understand.

No they arent, just wait and see lol.
Sony should announce Gamepass soon and GT7 could be first big game from Sony there. Then everything would make sense. You need game for years because you would pay the service. Live service will be everything for Sony then.

 
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Sony should announce Gamepass soon and GT7 could be first big game from Sony there. Then everything would make sense. You need game for years because you would pay the service. Live service will be everything for Sony then.

If this is the case, surely this subscription service would be able to negate the need for MTX? Forza Horizon thrives as a live service game because it drives Game Pass sales, and Microsoft in turn pays for continued development. No incredibly expensive MTX needed. Only a car pass DLC and a couple expansions.

Assuming this is true, Sony is trying to double dip here. They want people to buy the subscription service, and then also pay for very expensive MTX. Just like they want people to buy the game and then buy MTX.

People aren't going to like this, as has been proven by game owners already being thoroughly upset by the state of the game's economy and its MTX. A PS+ subscription, and their Game Pass equivalent, and MTX? No chance.
 
If this is the case, surely this subscription service would be able to negate the need for MTX? Forza Horizon thrives as a live service game because it drives Game Pass sales, and Microsoft in turn pays for continued development. No incredibly expensive MTX needed. Only a car pass DLC and a couple expansions.

Assuming this is true, Sony is trying to double dip here. They want people to buy the subscription service, and then also pay for very expensive MTX. Just like they want people to buy the game and then buy MTX.

People aren't going to like this, as has been proven by game owners already being thoroughly upset by the state of the game's economy and its MTX. A PS+ subscription, and their Game Pass equivalent, and MTX? No chance.
You are right but important is very slow progress. I thought PD must be dumb with this decision but maybe they are not because the game is not for normal playing. Maybe Sony thought service would be great idea and MTX some spicing.

Exactly!

I am not sure. It's my wild speculation but I still don't understand how it's possible to release anything so broken. MC score is very deserved to me. I have about 70 hours in the game and not even third of the cars? Come on, what design is that? And you saw some people here defended the game so maybe Sony has a bridge to sell. :D
 
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Its mostly positive in his statement so that can only be a good thing,the question mark for me is the raising of the 20 million credit limit,will this mean the Hegarty prices will be above 20 million?Im not a fan of the Hegarty pricing in a game its still locking cars out but it is what it is.
Anyway take a look at what was put in the statement regarding the 100% average increase payout.Fisherman ranch was 97500 with CRB before the drop,the new payout is 45000 with CRB.A 100% increase on the new price gives us a payout of 90000k,so this is less than previous.The same for goodwood with the Mini cooper,before was 52500 with CRB,new is 18000 with CRB,100% takes it to 36000k,less again.This is assuming that the prices increase for all races,he says in his statement`in the latter half of the world circuits`so we dont know which races will be affected.My maths may be off also,so please correct my arithmetic if im wrong!
Even if they do increase by 100% its still better than they are now,but lower than before the nerf.Hey,you never know the increase may be on the original payouts,we can always hope.👍
In the end it comes down to how much time is reasonable for people to race/grind in order to afford cars (this is excluding tuning, paints, and upkeep).

X = Max credit payout per hour
Y = Worth of car
Z = Number of hours required to afford that car

Y/X = Z

One way to look at it is to have the pre-update 1.07/1.08 max credits per hour (~1.800.000 Cr/h) compared to the most expensive car that we knew of then (20.000.000 Cr). Percentage-wise that makes 9% per hour of 20 million. This meant roughly 11 hours of racing/grinding to afford one of the most expensive cars available in the game (at that point). Reasonable people can disagree on whether that amount of time investment is reasonable to afford one expensive car.

20.000.000 Cr / 1.800.000 Cr = 11,111…

If the coming updates turn out to have payouts lower than 1.8 million Cr/h (X) I would look at it as them saying that they want players to invest Z amount of hours to get car of Y value. Or, you know, fork over that moolah.

Should the most expensive car turn out to be, let’s say, 70 million Cr in coming updates, I would look for at least one or two races/championships to pay ~7.5 million Cr/h. Otherwise, that’s them saying that they want you to play for ~39 hours (if max payout is 1.8 million Cr/h) to get that car, or that you should use MTX.

70.000.000 / 1.800.000 Cr = 38,888…

What players need to decide is how much of a time investment is reasonable in order to attain the cars they want.

Previously I said that the minimum I would accept is 5% of the most expensive car in the game per hour (right now it’s somewhere between 3-4%). However, that is because I can actually afford to invest 5-6 hours per day since I’m in college. For people who can only afford to play maybe 1-2 hours per day on average 5% would be unreasonable. Perhaps 12-20% would allow them to progress in a reasonable pace?

Otherwise we’re likely going to see people running scripts/bots while at work or school just to be able to afford the cars they want in a time frame that’s reasonable to them.
 
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You do understand that cars are cosmetic items?

And tons of bright dust? Just buy the season pass and do these 500 activities and here is enough for one item...
How to say "I don't actually play it and I'm making stuff up because I'm salty" without saying "I don't actually play it and I'm making stuff up because I'm salty" . . . I bet you leave multiple hateful comments under every single social media post Bungie puts out lol
 
Sony should announce Gamepass soon and GT7 could be first big game from Sony there. Then everything would make sense. You need game for years because you would pay the service. Live service will be everything for Sony then.

Nope. Microtransactions pay for the game. First party games are not there for any reason other than selling consoles.
 
It rally won't though. The Fisherman race paid what, 100k before the nerf? That's 200 replays just to afford 1 of the most expensive cars. The game lacks singleplayer content, simple as that. Why did the menus stop at entry level supercars? Why did the championships only go up to A License? Why are there no events for Gr. 1, 2, Super Formula, VGTs and many other unused car categories? There would've been no complaining if there was stuff to do after you complete the Cafe. The World Circuits map has what, 50 events? That's nothing. I mean many circuit layouts don't event get a single race!

And no, I don't care for custom races. I want to start the game, pick an event and go, not fiddle with options for 10 minutes before I start the race.
THIS!!!!!!! EXACTLY!!!!!!!!!
 
Custom races/online = 50 000 per hour = 360 hours for most expensive cars. Is it really normal?
No, that’s actually (insert ”bad gamer word” here) and they should change it to match the other rewards so that players could actually choose their own fun. If they want to incentivise people to play PD’s own races/championship just have the payouts for player created races pay slightly less (maybe by 5%?), emphasis being on the word SLIGHTLY.
 
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No, that’s actually (insert ”bad gamer word” here) and they should change it to match the other rewards so that player’s could actually choose their own fun. If they want to incentivise people to play PD’s own races/championship just have the payouts for player created races pay slightly less (maybe by 5%?), emphasis being on the word SLIGHTLY.
I don't understand why nobody mentions the real economy. Everybody counts some few high paid races but it's not real. I don't play games to repeat rally stage with arguable physics and AI. Custom races and online are real and one car could take 360 hours. I wonder nobody cares. But one million gift is great and we can change the reviews. Really?
 
I'm quite happy with this announcement, it is frankly much more than I expected It's a step in the right direction, but with cars costing $20 mil, it's not quite enough. But the game will already be much better after they actually implement these changes.
 
You do understand that cars are cosmetic items?

And tons of bright dust? Just buy the season pass and do these 500 activities and here is enough for one item...
No, cars are not just cosmetic items. Are individual guns in destiny only cosmetic? Cosmetic would be things like new wheels, or special decals. Cars are actual gaming content...with statistics and physics.
 
No, cars are not just cosmetic items. Are individual guns in destiny only cosmetic? Cosmetic would be things like new wheels, or special decals. Cars are actual gaming content...with statistics and physics.
I think it became clear a while ago that we shouldn't really entertain the mental gymnastics, especially when they're clutching at straws to try fire shots at a completely different game on a Gran Turismo forum.
 
I don't understand why nobody mentions the real economy. Everybody counts some few high paid races but it's not real. I don't play games to repeat rally stage with arguable physics and AI. Custom races and online are real and one car could take 360 hours. I wonder nobody cares. But one million gift is great and we can change the reviews. Really?
I don’t think I have a good answer for that. It’d be interesting to look at statistics in a version of the game where all payouts were equal and based on time or distance raced. Of course, that would mean accounting for race difficulty (so you don’t get as much for driving an F1 vs a field of Minis, etc). That way we would see if it’s that people on average aren’t that into creating custom races or if there’s something else standing in the way (not being able to save ”race setup sheets”, etc).

If I were to venture a guess it would be that the game has other issues that players find so egregious that custom races are pushed far down the list. Also, there might be an expectation/acceptance, or they’ve given up hope, that these races are unlikely come close to the payouts of PD’s own races/championships.

Yeah, 1 million is pretty cheap given the length and severity of the issues (I estimate the earnings potential lost for players was closer to 15 million during update/server seppuku).

They’ve got a long way back. Question is if they can rebuild the trust in the coming year to get reviews back up. Looking at how it’s going for No Man’s Sky and Cyberpunk 2077, the games are getting better, as are the reviews, but now they almost have to over-deliver on their promises. And even then it’s unlikely to ”save the game”. Also, the next game they make (if there is one) is going to come under closer scrutiny. ”Fool me once…”
 
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Objectively, this hasn't really addressed the main complaints. Still online only. Still ridiculous car pricing. Still pushing MTX. It's going back to version 1.06. Still a grindy yawn fest. I can get a million Turismo bucks in an hour. I feel so honored by this bonus. Do I regret returning it? No.
 
Objectively, this hasn't really addressed the main complaints. Still online only. Still ridiculous car pricing. Still pushing MTX. It's going back to version 1.06. Still a grindy yawn fest. I can get a million Turismo bucks in an hour. I feel so honored by this bonus. Do I regret returning it? No.
I hate grinding too. But it's not nessasery to grid to buy all cool cars. We just need to wait for next update. There will be new events. Just hope it will be good paid. I have got 117 cars, and still have interesting events to play. Grind should be fun and it's not really fun.
  • Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
Sounds great. There were cool one-hour events in Sport, but not very difficult. Maybe these 8 will be mach harder, like almost all events in GT7.
 
I hate grinding too. But it's not nessasery to grid to buy all cool cars. We just need to wait for next update. There will be new events. Just hope it will be good paid. I have got 117 cars, and still have interesting events to play. Grind should be fun and it's not really fun.
  • Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
Sounds great. There were cool one-hour events in Sport, but not very difficult. Maybe these 8 will be mach harder, like almost all events in GT7.
The endurance races may only pay out once,like all the mission races.
 
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