Megaton GT5 leak. Weather, stunt arenas, go-karting, and track editor! [unconfirmed]

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Weather = (very) nice
track editor =for me it's not important but i think for much other people it's a great feature
go-karting ?? I dont really know what they mean with go-karting , is it a new game mode? because I can't belive that go-karting is to race with Go Karts (hey this is GT5 guys , go-karting ??? )
It must be a new game mode or anything like this ... :indiff: 💡

Why are people dissing Go-Carting?
 
Go-karts were used in picking the GTAcademy winner. Enough about go-karts? ;)

20 tracks is no worry anymore. Reverse lights, weather, but NO skidmarks!:lol: :sly:
 
I'm surprised to see so many people...well...surprised about this. Where do you think Formula One drivers started? (just to be clear I'm NOT being a smartass here) I think it fits perfectly into GT, will teach you the fundamentals of driving, I think it's a fantastic addition.

Don't get me wrong as I'd really welcome go-karts ( or any new category for that matter ) into GT5 but it struck me as a bit ironic to finally include them as, like you suggest, a possible learning tool.
GT-academy broke the unwritten rule that you had to have go-kart experience to become a professional race driver, instead offering a new generation who owned a console ( much less expensive than a season of go-karting ) the chance to show their raw talent and be selected purely on the fact of having talent ( not whether you were fortunate enough to be driving go-karts as a young kid ).:)
 
Maybe they are thinking about the karts at their local family fun-time center, which the karts in GT5 most certainly will not be.

I hope the karts are "premium" with damage and cockpit views.

On one side it makes sense they are premium because they have no GT4 models to base off of, but then if there are 40 premium slots taken up by karts, that's gonna be kind of disheartening.

And I think you are right, people don't necessarily know what go karts can be. The put put carts that go 15mph at Scandia are not what I think would be in GT... real karts are wicked fast and every bit legitimate racing kit.
 
On one side it makes sense they are premium because they have no GT4 models to base off of, but then if there are 40 premium slots taken up by karts, that's gonna be kind of disheartening.

And I think you are right, people don't necessarily know what go karts can be. The put put carts that go 15mph at Scandia are not what I think would be in GT... real karts are wicked fast and every bit legitimate racing kit.

Ask any of the drivers in F1 and I'd say 100% of them started with go-karting. Probably when they were barely out of their diapers.
 
And I think you are right, people don't necessarily know what go karts can be. The put put carts that go 15mph at Scandia are not what I think would be in GT... real karts are wicked fast and every bit legitimate racing kit.

To show what it could mean and on a GT5 track ( Laguna Seca ).:)

 
Kart damage? :D

I even get scared with those 5hp go-karts because they feel so unsafety, I don´t wan´t to imagine how deadly it must be with an 50hp go-kart...

To show what it could mean and on a GT5 track ( Laguna Seca ).:)



Awesome!
 
Go-karts were used in picking the GTAcademy winner. Enough about go-karts? ;)

20 tracks is no worry anymore. Reverse lights, weather, but NO skidmarks!:lol: :sly:

Does anybody have a video showcasing reverse lights? I know it sounds stupid, but this is something I want to see to believe.
 
Does anybody have a video showcasing reverse lights? I know it sounds stupid, but this is something I want to see to believe.

There's a vid with a Lamborghini Gallardo ( somewhere on this site ) which shows reverse lights working ( obviously whilst reversing in 3th person view ).
 
Track editor, brilliant, I can see the ability to put down some tires, barriers, cones and ramps for messing about with with friends - this alone sounds like it would be amazing fun!

Track creator? I'm pessimistic.

Go karting? I dunno about this, I would rather they model half a dozen more cars as premium than these. I could be wrong tho, maybe it will be a blast.
 
I'm pretty sure if we have gokarting it will be just one kart with 5-10 "paint jobs". No need to have gokarts of different classes racing against each other or making people race through different ranks of gokarts.

Gokarting fits perfectly with the whole GT Life aspect of it.

Also anyone thinking that gokarting chewed away resources and lessened the premium car count by 10-50 cars, I really doubt a single gokart and its physics model chewed up any more time than a single premium car at most (Gokarts should be easier to model anyway given the reduced size)
 
Don't get me wrong as I'd really welcome go-karts ( or any new category for that matter ) into GT5 but it struck me as a bit ironic to finally include them as, like you suggest, a possible learning tool.
GT-academy broke the unwritten rule that you had to have go-kart experience to become a professional race driver, instead offering a new generation who owned a console ( much less expensive than a season of go-karting ) the chance to show their raw talent and be selected purely on the fact of having talent ( not whether you were fortunate enough to be driving go-karts as a young kid ).:)

👍 Dripping with irony. :) Excellent take.
 
Does anybody have a video showcasing reverse lights? I know it sounds stupid, but this is something I want to see to believe.

Here's a gif that shows it.

2cibvpz.gif


Here's the video of it

http://www.youtube.com/watch?v=nt3aIVxW4sc
 
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I think the problem with the Karts is that most people hear "karts" and think "20mph family fun center electric plastic play karts". I'm pretty sure if karts were at all implemented in the game they would be something like shifter karts easily capable of 100mph+. These things are not mundane, silly or boring. They are intense, incredibly fast, and a ton of fun.
 
GT has always been about class. They will not mess this up now... I hope. Really dont care about track editors. They were horrid in PGR. Enter room, win a few races. Host changes to his personal track with many hairpins that only he knows. Rinse and repeat.

But hey weather!
 
If the track editor allows to load in 3D meshes, textures etc, then i will be happy, because then we can make tracks on the PC and export the stuff to the PS3.
 
If the track editor allows to load in 3D meshes, textures etc, then i will be happy, because then we can make tracks on the PC and export the stuff to the PS3.
I don't think that will happen, but one can hope.
 
http://uk.playstation.com/ps3/news/articles/detail/item285382/Talking-games-with-Shuhei-Yoshida/

This deserves its own thread.

"What can we look forward to when Gran Turismo 5 releases on PlayStation 3?
Gran Turismo 5 will offer gamers an experience more rich, more in-depth and more exciting than they might expect - even from a series as closely identified with innovation and invention as Gran Turismo. Not only will Gran Turismo 5 deliver an even more comprehensive set of cars and courses than gamers saw with previous iterations, it will also feature new game-enhacing graphical effects such as damage, night racing and weather.

These innovations are twinned with the option to join millions of like-minded individuals globally within the Gran Turismo community and to find a driving experience to suit, whether that is taking on the Top Gear test track, chucking cars around stunt arenas, go-karting, creating and sharing your own track or intense head-to-head races. Who, where and what to drive is completely down to the individual.

This time around Gran Turismo is likely not just to be the definitive driving experience but a definitive gaming experience full stop."


http://www.neogaf.com/forum/showpost.php?p=22000795&postcount=2863

amar212:

"Oh, it has been confirmed?

There goes my surprises"

Yeah that just about confirms it for me.

He isn't involved in any GT5 developpement, seems to me like the kind of guy who can easily have GT5 and ModNation Racer mixed up in his head as "they both are the same thing", I doubt he's played more than 1 hour of gaming in the last year. It could be the truth, but it doesn't confirm for me personnaly.
 
He isn't involved in any GT5 developpement, seems to me like the kind of guy who can easily have GT5 and ModNation Racer mixed up in his head as "they both are the same thing", I doubt he's played more than 1 hour of gaming in the last year. It could be the truth, but it doesn't confirm for me personnaly.

Shuhei Yoshida is on the board of directors at Polyphony Digital. It's doubtful he'd get those two games mixed up.
 
He isn't involved in any GT5 developpement, seems to me like the kind of guy who can easily have GT5 and ModNation Racer mixed up in his head as "they both are the same thing", I doubt he's played more than 1 hour of gaming in the last year. It could be the truth, but it doesn't confirm for me personnaly.

As I've stated before Yoshida decides what Sony 1st party games get made, their budget and when they release. Something tells me GT5 has been on his radar for a very long time as the platform's flagship game.

This news is posted on a official Playstation site as well, how much more do you want?
 
To show what it could mean and on a GT5 track ( Laguna Seca ).:)



My god that looks like a world of fun. I could do that all day and won't get bored. So jealous

They certainly do shift!

And I couldn't do that all day, my arms would fall off before the first hour - I wouldn't be bored though (-:
 
That's seriously insane. How fast those things go?

I've heard some have a topspeed approaching 160 mph but probably irrelevant so here's some extracts from Wiki which shows what they're truly capable of, eat your heart out Super Mario.:)

Powered by a 2-stroke 250 cc engine producing 95 hp (71 kW) for an overall weight including the driver of 215 kilograms, Superkarts have a power/weight ratio of 440 hp/tonne (330 W/kg)(c.5 lbs/hp). Superkarts can accelerate from 0 to 60 mph in less than 3 seconds with a top speed of 155 mph (250 km/h). Their low weight and good downforce make for staggering cornering and braking abilities. A Superkart is capable of braking from 100 mph (160 km/h) to standstill in around 2 seconds, and taking corners at nearly 3 g (30 m/s²).
At some circuits, Superkarts are the outright lap-record holders, at others they run at around Formula 3 lap times.
 

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