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That's the name of the game's prologue mission.
Is that the one with whole hospital thing and the strange doctor that they showed in earlier production trailers?
That's the name of the game's prologue mission.
CorrectIs that the one with whole hospital thing and the strange doctor that they showed in earlier production trailers?
I just take my horse and run away, so far it worked . I'm up to mission 7 for now.I would have t agree, there were times in Awakening, it did make me take a breath and wince. Some real, controversial scenes in that mission.
Could I have some advice on how to deal with skulls. I really struggled my first encounter with them and just want some advice for further down the line.
Yeah, some of that made me cuss out aloud. Controversial, disturbing and kinda heartbreaking to see Big Boss in such a sorry state.I would have t agree, there were times in Awakening, it did make me take a breath and wince. Some real, controversial scenes in that mission.
Well, I got on my horse and ran like a bitch Does that help?Could I have some advice on how to deal with skulls. I really struggled my first encounter with them and just want some advice for further down the line.
Gotta agree.I've been a huge fan of Metal Gear since the beginning and I think this is the best one yet. I didn't think Snake Eater would be overtaken but for me, The Phantom Pain does it.
Well, MGR is developed by PlatinumGames and I suppose the production can be handled by Konami, even without KojiPro. I'll be honest, however: Never cared for it.Considering that this will be the last Kojima project, where will that leave MGSR?
The first game also dabbled in the Supernatural. All of it was centered around the Psycho Mantis boss fight. How Vamp got his powers was explained in the 4th game...Wasn't the first MGS (PSX) without supernatural? It started in 2 with Vamp
It's pretty intense. Think of a survival-horror cross between The Rock and Pan's Labyrinth directed by Tarantino.Is that the one with whole hospital thing and the strange doctor that they showed in earlier production trailers?
Great, it's not compatible with my SplitFish controller and I have no idea how long I have to wait for an update so that it is, like GZ. It took months for that to happen. Just, great.
So, I can't play. Unless, I don't mind the following:
- My Character Randomly Stands Up from Crouch or Prone Position
- Can Never Reload Firearm
- Character Runs Straight Ahead, To The Left or In A Circle After A Cut-scene
- Can't Use Right Stick In Some Menus
- Can't Throw an Enemy I'm Caring
Already it's messing with my game. I mean, how many people you know who got a B rating on Awakening because they got killed twice and spotted once?
Really frustrated right now. I wish I could use a standard controller, but just can't. I hope the update happens soon and can't understand why they did for GZ but not for TPP from the start.
Google and YouTube are your friends.What exactly is the Splitfish's purpose? I've never heard of such a controller before.
So it's like a mouse plus a wii nunchuk? Interesting.Google and YouTube are your friends.
Who else tranqed Ocelot back at the base. What did you find?
Heads up once you've completed Side Op 51 and have the Medical Platform. Head to the top floor and through the doorway that has a blue light above it. There's a door at the end of the corridor, press the button to go in.
So you are a straight shooter kind of guy.
Has anyone reached the mission where you can find and "recruit" D-Dog? If you missed him, will you ever be able to go back and "recruit" him again?
To be completely honest, with the way that the TGS gameplay footage played out, most of us would expect to encounter DD in Africa.It's one of the first missions, it's related to where you land on the map. A quick google will give you the LZ to take. When there is a barking sound, he isn't far
You don't. On the other hand, however, the noise that they generate don't necessarily attract attention, but rather they will shoot the fulton down if they see it. Be very aware of any snipers and nearby military hardware when fultoning any enemy troops.Quick question for you guys. When ever I Fulton guards they always scream whether I knock them out or dart them. How can I keep them from screaming on the way up?