Motorcycles in GT6?

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Bopop4
You put something like an R34 GT-R vs an old Honda Fireblade, and the bike will wipe the floor with it.

Of course a full on racing GT car will beat a bike, but it would take a very fast street car to beat a street bike.

Example, a magazine tested a 458 vs an 1198, the bike was quicker by about 2 seconds on a circuit.

Because body position makes a HUGE difference in the handling of the bike.

Why would bikes and cars ever have to be on the same track at the same time?

Body position does indeed make a huge difference if you're comparing normal body position with completely wrong body position. The same cannot be said for the difference between the way two top riders position themselves through a corner. Automate it, take it out of the equation and it won't kill the experience.
 
Take a look online. How many cars are stock? None. This tuning can't all be done as successfully as a bike, ergo, advantage car. I could easily knock 5-6 seconds off the 458s time with a tune up.

That's with a quarter million Ferrari, and then you're putting more money into it, versus the 10 grand for a superbike.
 
That's with a quarter million Ferrari, and then you're putting more money into it, versus the 10 grand for a superbike.

Aha, but (as has been mentioned MANY times before) in actual racing, they can be split with simple C and M filtering. So this "my bike is faster than your car" argument is as pointless as saying you have the fastest hacked car.
 
You put something like an R34 GT-R vs an old Honda Fireblade, and the bike will wipe the floor with it.
Not if it can't enter the race.

Of course a full on racing GT car will beat a bike, but it would take a very fast street car to beat a street bike.
That doesn't matter. It would take a very fast street car to beat a race car, but no one complains about that in game.

Example, a magazine tested a 458 vs an 1198, the bike was quicker by about 2 seconds on a circuit.
A cheaper Mosler beat a bike on a circuit. I think I've seen an older video where a base 911 beat a bike.

Also on the price thing, how much does a Corvette RM cost in GT5 compared to the cars it can compete with?



Because body position makes a HUGE difference in the handling of the bike.
That doesn't answer the question. It doesn't need to be on the controller at all, it can be handled in other ways.
 
Why does the controller need to let you take every possible position or movement?


Because body position makes a HUGE difference in the handling of the bike.


That doesn't answer the question. It doesn't need to be on the controller at all, it can be handled in other ways.

I did answer the question.

There are many different types of corners, and they require different movements by a rider.

If you're suggesting that it should do it automatically, then that just eliminated a good section of what separates a fast rider from a faster one.
 
Body position can be broken down into styles. from there you can further level or augment the styles. You could key the style or augmentation level to a button or do what other games have done and put advanced body position onto one of the joystick to control the style you chose.
 
If you're suggesting that it should do it automatically, then that just eliminated a good section of what separates a fast rider from a faster one.

It would still be a bike sim. And it does not need to be completely automated.
 
Why on earth would a game entitled GT contain bikes?
An entirely different game like TT maybe but not in a GT game thanks.

Because they can!

And there are obviously a lot of people that have a strong interest in it!

Honestly I fully believe PD has no desire to add bikes. This was meant to be more thought provoking and show all the car only guys that there is a strong interest in changing things up!

To those of you that think first time riders on track in real life translates to imminent death. Have any of you heard of Colin Edwards Boot Camp, or Pridmore's Star School, Keith Code's School and on and on? They see several new riders, and help them develop and improve riding skills in as short as a few days. Hell have you ever been to a motox race and seen 5 year old kids race? Believe me it is quite possible and is also quite fun! Much like a proper game "GT" with bikes could be! I just think it is amusing that these big bad tough car guys are scared of motorcycles and what it might mean to their precious car game.
 
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When you think about it, GT needs a change, a new thing to toy with. If its lost so many customers over GT5's issues, then it needs to recapture these customers by waving a Kawasaki in their faces. It's not a necessity, but for GT to be considered top dog on the consoles, it would help a lot.
 
Bikes would not help the GT franchise at all.

Let's face it, cars and bikes on track at the same time is not viable. And not being able to, would be pointless too.

And for about the umpteenth time, the fastest bikes in the world (around a circuit) - motoGP - are about as quick as the current crop of GTE cars. In some context, a F1 car is about 20s faster around Spa-francorchamps.

Bikes in GT? No thanks.
 
Right. So it's a lose lose you're saying? Just how is that? Having a choice is good. If someone gets bored with cars, they can switch to bikes without spending £40 for a separate game. It's a better idea than you allow yourself to believe.
 
Why? If there'll be two separate games anyway, don't kid yourself into believing you'll only pay for one. Personally, I don't want to pay twice the price for an inclusion of an entire game I have no desire to play.
 
Why? If there'll be two separate games anyway, don't kid yourself into believing you'll only pay for one. Personally, I don't want to pay twice the price for an inclusion of an entire game I have no desire to play.

I wouldn't pay for the motorbike game, unless I decided to start a PD collection. Which I don't plan on doing, by the way.

And I doubt many others would buy enough to make the separate game viable.
 
I wouldn't pay for the motorbike game, unless I decided to start a PD collection. Which I don't plan on doing, by the way.

And I doubt many others would buy enough to make the separate game viable.

My point exactly. And adding bikes to the mix would do nothing but steal dev time from the cars. Not a viable option either. So no bikes in a GT game.
 
So $8 for a handful bikes would not be viable either? I guess you'd rather pay for a FWD hatchback which is exactly like another one already in the game but with a different name and shape, or for a Skyline with another letter after its name, or an environmentally friendly Honda, or perhaps for "tuned" cars which are just like the cars you can tune yourself except that they have some stickers on them? :)

Just playing. Don't be so afraid that bikes would rob you of GT6 content, it really wouldn't have to be like that.
 
You put something like an R34 GT-R vs an old Honda Fireblade, and the bike will wipe the floor with it.

And for every such comparison, there is a better one.

2007 on the Nordschleife:
Walter Röhrl in a Porsche 911 GT2
vs
Helmut Dähne on a Honda CBR 1000 (the guy is official record-holder for motorcycles on the ring)

Porsche: 7:32
Honda: 8:12

Not that this has anything to do with why motorcycles have no place in GT-games.
 
I can appreciate car-only fans wanting all resources put into GT6. It would be nice however if there was a few bikes as easter eggs somewhere deep inside the "Kaz GT6" engine as a hint towards a possible TT:2 release soon after.
 
I get the whole bike thing, but it would take resources away from the core of the game and there's so much work that could be done on GT6, 7 etc. , the inclusion of bikes would definitely take away from that to some degree.
 
My point exactly. And adding bikes to the mix would do nothing but steal dev time from the cars. Not a viable option either. So no bikes in a GT game.

2 separate games with the same basic game engine and platform may not be viable, but a game an a half all within one game may be totally viable.

"Stealing development time" really? You have no idea what PD has been working on in the years since gt5 came out. I can only imagine the list of people standing in line to complain about GT6 when it is only slightly refined from gt5. Slightly better physics, a few new cars, and a few new tracks on the "old" system doesn't make a revolutionary racing sim. Especially when everyone is developing stuff for the next gen systems.

I still think you're all scared!!

I get the whole bike thing, but it would take resources away from the core of the game and there's so much work that could be done on GT6, 7 etc. , the inclusion of bikes would definitely take away from that to some degree.

So for all those that say bikes have no place in GT and should be in a TT2, you think that wouldn't take resources away? I don't get it. Getting motorcycles done properly can only expand what the minds at PD can do in the future.
 
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When you think about it, GT needs a change, a new thing to toy with. If its lost so many customers over GT5's issues, then it needs to recapture these customers by waving a Kawasaki in their faces. It's not a necessity, but for GT to be considered top dog on the consoles, it would help a lot.

This can't be true if this is also true:
I wouldn't pay for the motorbike game, unless I decided to start a PD collection. Which I don't plan on doing, by the way.

And I doubt many others would buy enough to make the separate game viable.





And for every such comparison, there is a better one.

2007 on the Nordschleife:
Walter Röhrl in a Porsche 911 GT2
vs
Helmut Dähne on a Honda CBR 1000 (the guy is official record-holder for motorcycles on the ring)

Porsche: 7:32
Honda: 8:12

I'd assume Bopop would consider a 911 GT2 "a very fast street car."
 
I... I don't understand your point.

In both quotes I said GT should include bikes. So... Explain a bit?
 
Explain how people not caring enough about bikes to buy a game about bikes can still mean that they will care enough about bikes to go back to buying GT games if GT5's problems drove them away.
 
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So for all those that say bikes have no place in GT and should be in a TT2, you think that wouldn't take resources away? I don't get it. Getting motorcycles done properly can only expand what the minds at PD can do in the future.

Simply put, if they piggyback on the GT franchise with bikes, there's no way to tell whether the bikes provided any additional sales or not. The price also would have to go up in order to include bikes. So everyone who wants bikes will have to pay more for the game than they would standalone, and get a bunch of cars they may or may not want. Everyone who just wants GT6/7 that just wants cars, will have to pay extra for bikes they may or may not want. It's just not a good business strategy.

Now something that could work for me is this. Give us an option. You can buy the bike game as a standalone version for say $60, or package it up with GT5 for a reduced price, maybe $30 or $40. That I'd have no problem with.
 
At least we know PD has thought about it. I remember seeing this for GT:HD years ago. I was sorely disappointed when they got stripped out in the consumer release of HD Concept and didnt return in GT5 Prologue, the final game of GT5 or any DLC.

GT:HD Demo screen

While a stand alone game would be fantastic ala TT 2. Tourist Trophy didnt do amazing globally (something like .75 million) and IMO would be better suited as a separate mode or DLC with in the GT series. Sure it isnt the 10 million GT brings in but it is still a fair amount interest. Most of the work has already been done in the previous game(bike models/basic tuning/rider animations) and would just need to be adapted and tweaked to the new/updated engine. No doubt the work required would be significant however I doubt it take away much from the car side out of the 150+ team. Bikes and cars don't have to intermingle but like the karts in GT5 you can still allow it.
 
Explain how people not caring enough about bikes to buy a game about bikes can still mean that they will care enough about bikes to go back to buying GT games if GT5's problems drove them away.

If you look at TT, it was a flop compared to GT4- waggling bikes in front of people as DLC will tempt them into getting the bikes, and if Forza doesn't have it, it'll be unique to GT. making people think a lot more about buying it. That's what got me back into TDU2, anyway.

It'll also appeal to a new crowd- bikers.
 
People who are interested in bike games would obviously be interested in bikes in GT. That's a different argument entirely from how bikes would recapture customers lost after GT5's problems surfaced.
 
DLC bikes? No problem. Just don't force me into paying another $20 for a GT game to get something I don't want, that isn't in line with the core of the franchise, namely, racing on 4 wheels. Options are wonderful.
 
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