Motorstorm v1.2 updates....
For its next official patch, slated to release on June 7, the game will add a brand new Time Attack mode that allows users to race against their own ghost in an effort to best their most efficient times.
As an added bonus, the fastest ghosts will automatically be uploaded to the global leaderboards so that others can compete against them. Additionally, phantom opponents aren't limited to just one -- in total players can race against seven different specters in a single race; these ghosts include ones made by the user, the previously-mentioned "best time" ghosts, or special developer-made "Evolution Ghosts" made up of a range of different skill levels.
More improvements...
* Game List Improvement - "Game Status" is now displayed with the game list in the online lobby making it easier to find a session where you'll be able to join and race promptly.
* Host Identification - Within the game lobby the host is now clearly identified by a 'host' icon visible to all players and updated during host migration.
* Boost Exploit Fix - A bug involving the boost system that allowed a player to use boost in an exploitative manner has been resolved.
* Buddy List Size - This has been updated to support up to 50 friends.
* Text Cut-off fix for SD - When playing in standard definition, all messages will now display as intended.
* Improved Stability Online - Online gameplay stability has been improved.
* Audio Fix - All known issues with 5.1 / 7.1 surround have been fixed. Audio issues within the front-end have been resolved.
* Player Ranking Reset - Players were found to be ranked incorrectly due to a bug. Because of this all online rankings will be reset and the ranking system should now function correctly (Evolution and Sony apologies for this measure but it will result in a fairer and more stable system).
* Auto-Start - Races will be forced to start after a fixed countdown which should dramatically reduce the waiting times in lobbies. Hosts may delay this countdown up to three times.
* Save Data Corruption - When quitting the game using the PS button it was possible to corrupt the save game data. This will no longer occur.
* Lobby Information - Upcoming track and current lap details will be displayed in lobbies.
* Vehicle Damage Reset - When restarting a single-player race during a death camera the damage wasn't always reset at the start of the next race. This has now been resolved.
* Missing Audio - Audio effects were missing from the death camera, these have now been reinstated.
* Name Tag Toggle - Added ability to switch the player name tags on / off during online races using a single button press (L1).
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