NASCAR in GT5!

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ESPN doesn't really "care" about the jewel they have that is NASCAR. I believe one of the reasons racing is so beloved in other countries is how the sport's heroes are uplifted and promoted in the media. Other than the NASCAR specific shows, ESPN doesn't really talk NASCAR except when they are told to. Such as PTI. they had a blurb about Jimmie's win at Dover. Stick & ball sports rule the roost. Why? Because THEY say so. Just like MTV, they tell people what to like. And they do.
 
Not really, I'm sure it will be fun in the game but all that's been discussed about it is about all there is to discuss about it at this point till we get more information on it. My points still stand(and if you've noticed, I wasn't the first one to start the debate, I'm just making points countering some that have been made in here).Driving a stock car around an oval at speed is not all that difficult. NASCAR is fairly simple and straighforward, which is its niche. It's the boxing of motorsport. What makes it so difficult is the fact that the guy racing against you is going to go to the edge to beat you, so you have to go there yourself, which is a huge challenge in any form of motorsport.
If that's such a fact then according to you, then driving a F1 car must be a pretty feasible task considering that Jeff Gordon drove one just over a second slower than Montoya's best time in the car after only a few laps.

No one will say Nascar is harder than Formula 1, but it nowhere near as easy as some of your posts make it seem.
 
The reason passing is more prevalent in NASCAR than, say, F1 or GP2 has little to do with the fact that NASCAR is "more competitive," and everything to do with the differences between technology and rules. How many times has an F1 or GP2 car(more-so in F1 until they bring ground effects back) been catching multiple tenths of a second per lap on the car in front(so it is obviously quicker and more competitive) only to catch up to him with 10 laps left and never have an opportunity to make a move.
If the car is quicker and faster, how is that more competitive?
Maybe I should explain more competitve, as in equal in performance.

It is extremely difficult to run anywhere near the back of a Formula One car because of just how much an F1 car displaces. It has NOTHING to do with aero push in F1(as, essentially there is none). F1 cars are running so much wing the air is deflected at angles and speeds that don't allow for another F1 car to tuck in behind it and experience 'aero push.' It will have less resistance, sure, because it's getting hardly any air for downforce at all but once an F1 car is close enough to even think about passing the vacuum isn't pulling it in because that vacuum hasn't even caught up to the trail car yet.
You are confusing aero-push with drafting.

Aero push in a stock car makes it advantageous to be following behind another car because they displacing just enough air to allow the lead and trail car to become one(though not entirely true because the trail car is actually being sucked into the lead car), aerodynamically speaking, giving both adequate downforce to keep stable(unless the trail car is really, really close). That and they don't have to worry about the handling issues an F1 car encounters, which makes that downforce much more critical for an F1 car.
I see your F1 point, but you are incorrect about the way an NASCAR car handles during aero-push.
Obviosly from your comments you only watch restrictor plate races, because you keep going on about drafting situations.
Maybe I should elaborate what aero-push is then, yes?

F1 cars are light, quick, with a huge power to weight ratio, and have to navigate unbanked turns at high lateral g's.
Apples and oranges, again.

Stock cars are none of that. They are dealing with entirely different issues but the passing issue in F1 has more to do with the cars and tracks than differences in competitiveness between the teams. Sure, that does play a part of it but my point was the passing in F1 is far more exciting(when it does occur) and in most circumstances takes much more skill and risk than in a NASCAR race.
Well a race that has passing "when it does happen" is not very exciting.
Must be why I try to watch an F1 race but can't.
But I don't criticize the sport for being what it is.

Not that passing in NASCAR is easy, like all racing though, it depends on the situation and the track. But that is the difference between NASCAR and F1. One pass in NASCAR isn't a huge deal, many races you could pick up with 20 laps left and be just as well off as someone that's watched the entire thing. F1, you could watch 20 laps and not see one single pass but the difference from NASCAR is one or two passes in even the first lap of the race could decide the outcome. Hell, usually qualifying does that on some of the less pass friendly tracks like Monaco or... anything Hermann Tilke designs...
Sounds to me like you have watched too many races only when there are 20 laps left.
We generally watch turn 1 in an F1 race then it's over for us, is that what you want to hear?

edit: I can appreciate NASCAR for what it is but it just isn't fast paced enough for me. Yea, it's fast, but the position battles in NASCAR just don't make my pants fit any tighter...

No racing makes my pants any tighter, but the smell of racing fuel does something for me.
I have tried watching a full season of F1, but to me it is not entertaining.

And NASCAR didn't ruin SPEED, where do you think I watch all other racing (except WRC and FIA) that I listed, yeah SPEED.
 
Doubtful, they don't run close enough to take the air off a lead cars wing. If that would even be possible, since they make so much downforce.
 
The best thing about the Speed channel is that we got to unload that horrid commentator Leigh Diffey from our screens, never to be heard again. Thanks Americano's 👍
 
Haha, all 22 nascar tracks and 43 car on track only for nascar races in gt6, cold you imagine the whining that would occur. Ok so where did all the "f1 is better" fans come from? This thread is for discussing nascar not professing your love for something akin to watching the macy's day thanksgiving parade
 
Haha, all 22 nascar tracks and 43 car on track only for nascar races in gt6, cold you imagine the whining that would occur. Ok so where did all the "f1 is better" fans come from? This thread is for discussing nascar not professing your love for something akin to watching the macy's day thanksgiving parade
I gather you have no interest in the Indycar race to be held in your city next year?
 
I'm going because I live about 3 miles away and can catch the bus, but could care less who wins or anything. I'm mostly looking forward to the alms cars because I think they are badass machines.
 
Why'd PD created NASCAR '11 if they'd have to include all of that into GT6 anyways.

Because its to much to put on a disc and they'd sell more copies of NASCAR '11 then they would GT6 with NASCAR.

After this game they already have there basic game platform (engine) for the NASCAR game. All they gotta do is put the other tracks in and have 43 cars. Then give it intros, fly bye, the shoot outs at Daytona, Allstar race. They could include the truck series.

With this game its gonna be such a little tiny itty bitty piece of a full NASCAR game. I really think most fans that are dying for a NASCAR are gonna by this game and then go wait a min. There's not much NASCAR even in this game.

I'm gonna go on record here. PD will make a NASCAR only game in the future. Maybe NASCAR '11 or '12.
 
yeah, it was all speculation, but the rumor did make it over to Jayski.com, and if he is posting it, than the chances are 90% accurate...but Activision wants to release it prior to the Daytona 500....

http://www.virtualr.net/nascar-the-game-2011-feature-list-revealed/


That game is real as ESPN have an exclusive interview - http://espn.go.com/espn/thelife/vid...30221/nascar-revs-video-game-return-eutechnyx

The damage model sounds incredible.

It will be announced properly tomorrow.
 
Yeah, ESPN and jayski are one in the same now...Jayski still does his own reporting on news/rumors, but ESPN does now own the site.

Initially I was really hoping Codemasters would take the series and do something with it...as I feel they are one of the best with their EVO driving engine. But even before that they did an awesome game with the Indy Car Series game for PS2 and then of course Dirt2...they just need to learn how to support the games post purchase.
 
Yea thats really good news. I think it was confirmed a few hours ago.

http://kotaku.com/5651360/new-nascar-game-confirmed

http://espn.go.com/espn/thelife/vid...ideo-game-return-eutechnyx?readmore=fullstory

Ed Martin was with EA and that is really gonna help. He seems to know where EA went wrong. I'm really pumped after reading this invterview. It explains why after 2003 the game turned to garbage for EA. I like what he says about online racing here. Its true you can't have a NASCAR race online when people don't respect each other. Something GT5 is going to run into unless they've already come up with something. Quoting from the article .....

"NASCAR 2001" was really floundering so we moved the development to Florida (EA Tiburon) and the game became the "NASCAR Thunder" series. EA did very well with it, then the last thing I did when I was with EA was actually get the exclusive deal with NASCAR that ran from 2003 to 2009. As time went on, EA, quite frankly, lost interest in NASCAR. They had the exclusive license, so they no longer needed to put all their resources into it. They outsourced everything and the game languished. They put out their "NASCAR Kart" game in 2009, but the last real title they shipped was "NASCAR 09" back in 2008.

And then finally, we're bringing back something EA got rid of, and that's two-player split-screen. I never understood why that one made it to the cutting room floor, but right away we knew we had to bring that back.

Where we've really gone with this is, you can't just have multi-player and tell everyone to go at it. We're building a community around it to help with the trash-talking aspect. I think people are going to like the online component quite a bit.

Nothing can go beyond the safety fence. But unlike any game I've worked on before, all of these fences are now geometric 3D fences, so if you get your car up into the catch fence, the fence will move, ripple, and get damaged. When you see a replay and you see a tire go up into the catch fence or you see an entire car go up into the catch fence, it's interacting with the physics of the game. It looks real.

http://forums.eutechnyx.com/forums/126-NASCAR-The-Game-2011
 
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IF Activision were smart, they could make 2011 and then every year, release updates via internet to upgrade the game for a nominal fee. They could upgrade the cars, drivers, teams and tracks that way and not have to make the players buy another disc again...I don't know why more devs that make yearly installment games, don't do this. To me, it sounds like a win/win situation...it would cut back on some of the $$$ publishers would have to spend to package the product and in turn save us some $$$ too...
 
IF Activision were smart, they could make 2011 and then every year, release updates via internet to upgrade the game for a nominal fee. They could upgrade the cars, drivers, teams and tracks that way and not have to make the players buy another disc again...I don't know why more devs that make yearly installment games, don't do this. To me, it sounds like a win/win situation...it would cut back on some of the $$$ publishers would have to spend to package the product and in turn save us some $$$ too...

Because they make more money releasing a $60 disc every year.
 
Well the first year game is gonna be basic he says. No fantasy tracks. No gimmicks. But yea every game maker just recycles games wraps them up in a new package and sticks a $60 price tag on it. Thats why I thought PD might do it. But IDK now that this game is coming out.

EA is famous for giving you the same game over and over again.

But this NASCAR 11 The Game sounds like the game is finally set on the right course.
 
Exactly, lets be honest...not much changes season to season in the sport as far as venue/tracks go...there are not any new tracks being built anytime soon, if ever...the only thing they would have to change year to year are drivers paint schemes, sponsors and teams, which can easily be done online...


and honestly, I could do without fantasy tracks anyway...just give me a straight up NASCAR game that emulates the actual sport that is as SIM like as it can be and still be entertaining to the casual fan as it is for the hardcore fan...
 
Activision is not making the NASCAR game, Ferrari Challeng and Supercar Challenge are (Eutecnix sp?). With how crappy those games handle, this game will be a bust! Unless they use a new physics engine. I can't stand how those games feel!

PD making a full blown NASCAR game would be great for the racing
game world. Activision digging their claws into this game wlli be horrifying. They surely screw us 10 times as hard as EA does conceding DLC. mind you these are the people who want to make their own console so they can gouge gamers even more for the [dying] COD and Guitar Hero franchises. They have an absolute jackass running the show over there! Can't thunk if his name right now.

If NASCAR does something really stupid like giving Activision exclusive rights to NASCAR, that's it NASCAR games will be dead to me.
 
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DaveTheStalker I would hardly call the COD series dying. Maybe you should go look at MW2 number of sells. Honestly its the one the best online games I've ever played. The fact that Ed Martin seems to be leading this deal and he was apart of EA Thunder. I'll bet this is a good game.

But Activision isn't making the game. There kinda just the middle man. I've never played a game by Eutechnyx. So I can't comment on the other games. I'll have to research them a little more.

Off wiki

According to preliminary sales figures from Activision, Modern Warfare 2 sold approximately 4.7 million units in both the United States and the UK in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making Modern Warfare 2 the biggest entertainment launch in history, surpassing (in revenue) its predecessor, Grand Theft Auto IV, as well as items from other media types. After five days of sales, the game had earned revenue figures of $550 million worldwide. As of January 18, 2010, it has taken over $1 billion in sales. Activision also claims that Modern Warfare 2 had 8 million players online within the first five days, constituting the largest 'army' of players in the world. On March 8, 2010, Robert Bowling announced that the game had amassed 25 million unique players.

According to the NPD Group, Modern Warfare 2 sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009. In Japan, Modern Warfare 2 sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360. Anita Frazer of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.
 
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DaveTheStalker I would hardly call the COD series dying. Maybe you should go look at MW2 number of sells. Honestly its the one the best online games I've ever played. The fact the Ed Martin seems to be leading this deal and he was apart of EA Thunder. I'll bet this is a good game.

look up on VGchartz.com, the new cod has about 800k preorders for 360, about 400k for PS3, and GT5 has close to 200k in the US. I can't find global stats.
 
I don't care what the sales figures are. My opinion is based on principle. Who made the COD games that drew in huge sales numbers? And what happened to that developer? The reason COD 7 has big preorders is because of coat tail riding of the current dev and the momentum created by the good COD dev.

It kooks like NASCAR 2011 The Game will pack a lot into it. It looks like it will be a huge winner. We thought the same about NASCAR 08 and then NACAR 09. What did we get though? Disappointment.

What will be sacrificed? Graphics? Handling physics? Knowing the 360 is on it's last legs as far as performance goes, which system are they developing on? Will we get a half assed port like we usually get? Or will they dumb down the PS3 version and port it over so the 360 can handle it?

Look, I'm very upset about Activision being involved with my favorite sport. They are in my view showing themselves to be just as poisonous to gaming as Microsoft has become since the release of the 360.
 
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I didn't think 08 or 09 was gonna be any good. I gave up on EA and NASCAR around 07 with the Sadler M&M cover.

What happened to IW? IDK? I know there is a lawsuit between them and Activision.
Look you're judging a game that is 6-7 months away from being out. I'd much rather have PD make a full NASCAR game.

One thing that is nuts is that the game makers talk in the forum over there. Ed Martin post in the thread. So atleast they are reading what the fans want.
 
Yes I'm in the same camp. I'd much rather PD develop it. I know what I'll be getting. Such as wheel every racing game I've played other than GT5p just doesn't feel right to me. Having a bunch if adjustments for a wheel just complicates things. How is it PD can just do it "right" out of the box.

If NASCAR gave them exclusive rights, that will be very bad again. What will happen to iRacing? There are a lot of real drivers using iRacing for practice. What will happen to GT5 or 6?

I just want GT5 to get here and hopefully we have more than 4 ovals to race on.

My point about COD is that Infinity Ward is GONE. The series can only go downhill from here and be abused like Guitar Hero. Activision likes their cash cows, even I they obliterate a franchise. Why in earth are they making Tony Hawk Ride 2! That game got horrible reviews!
 
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