R5
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Ah, ignore me thenGod no I'm not saying the interns model the kit, just have them actually find kits that exist that don't have Bunny or Rocket or Liberty in the name.
Ah, ignore me thenGod no I'm not saying the interns model the kit, just have them actually find kits that exist that don't have Bunny or Rocket or Liberty in the name.
Are people seriously talking about this still?
Very few of the cars shown have a body kit and the ones that do are either one-offs, or old enough that finding one to model would be a bit difficult. Of course, they could simply make their own which would resolve the issue somewhat.https://www.google.com/search?q=Cus...ChMIxtvxieroyAIVw-wmCh3FUwQa&biw=1920&bih=930
Oh hey look, body kits do exist for the Foxbody, and one was even a speedhunters feature car.
not that difficult.
I'm not saying it's not an issue. I'm saying you're beating a dead horse.Yes, it's a big issue for me.
Yes, it's a big issue for me.
The 65 mustang final gear is ratiod so low down the RPM range, that when you get on a hill, you are STUCK, yes STUCK IN THIS STUPID GEAR unless you slow down and it shifts down, or you get hit. It is a poor choice to not even have the choice of manual, I lost the race because of this and can't complete it until i performance upgrade my car to have more power, BEFORE I hit this damn hill bend were all the AI drivers rubberband past you at like nearly double the speed...
It's a concerning problem in general because so many cars would function, drive, handle, and reach top speed a lot better on surfaces if the auto-tranny wasn't so crap.
I will admit, it's not 100% aweful, 40-50% of the time most cars are fine, flat surfaces, fine, smaller engined cars, fine.
But the mustang, and a couple others, hills, drifting (LOL at drifting in automatic..) and certain races that are designed to rubberband so badly, it's a real, concerning issue.
Oh and let's not forget the SPEED CAPS ON CARS. Welcome back speed caps, this always was a decision I really dislike.
Overall i am still really 50/50 on this game, I am desperate to like it but...so far, it's hard to enjoy it when there is so much that feels like it's half done.
Very few of the cars shown have a body kit and the ones that do are either one-offs, or old enough that finding one to model would be a bit difficult. Of course, they could simply make their own which would resolve the issue somewhat.
I'm not saying it's not an issue. I'm saying you're beating a dead horse.
Solid no.Any really update on using manual gear changes?
Solid no.
Serious. As it stands, there isn't an option for manual.You serious? I returned rivals because of this.
Serious. As it stands, there isn't an option for manual.
As much as I don't want to start this debate again....A driving game where 50% of the driving isn't there.
LOL
It's been YEARS since I've owned a NFS game...and I thought I would this year...such a shame. I remember the good old days.
nah, not really, they say that, but 99% of the time nothing changes.Well, it is a trial, the final copy might be subject to change.
Hence the "might."nah, not really, they say that, but 99% of the time nothing changes.
As someone who has had EA Access since it was still in beta I must say this is very wishful thinking. The game won't have a patch for things besides maybe the painting glitch. For the most part this is the game as even you are allowed to unlock achievements, play online, and essentially beat the story during the "trial" it's more like a rental period.Well, it is a trial, the final copy might be subject to change.
I think it would be best to wait until the actual release comes out.How about we make a thread with a list of cars on what level of visual customization do they have. For example; BRZ level(cars that have every customizable option available.)
Is it part of the body kit?
Is it part of the body kit?