*raises hand* Me. I wanted hot rods. I want more of them in the next game too.
Sorry everyone feels so disappointed. I know that a lot of these complaints are legit. But you know what else is legit? Not expecting perfection from every single thing. Maybe I have a different opinion because I've been gaming since the first Nintendo. I mean, try giving NFS15 to a gamer from 1995 and see what HE thinks! I realize that 1995 isn't the standard they are trying to reach, but for god's sake, I wish people would adjust their expectations and demands a little bit. You know I honestly can't remember the last game I followed the forums on that people were actually pleased with the game? That means one of two things: Either I'm playing all the wrong games, or people need to adjust their expectations for what they get out of a video game.
This feels like a strawman argument, are you suggesting that we expected perfection in a need for speed game? come now lets take a few steps back and rewind time a bit, back when 2015 was announced.
They advertised this game as going back to its roots, and I'm sorry underground is not the "roots" Of NFS. And yet even if they idolized underground as the roots they failed to deliver a game that's at least as fun as undergound. The expectation was that they'd deliver a modern NFS based on its roots, instead... we got terrible physics and an amateur of all trades, not even a JACK of all trades its bloody amateur.
No one of us is expecting perfection, there's no such thing as a perfect game. We'd all be playing it otherwise!.
Infact I am a gamer from 1995. I played Need for speed 1, why does need for speed one feel like a better game than this? Before you answer, think for a moment. The first rule that every game developer needs to master when it comes to making these games are the controls. The controls need to feel good. period. NFS2015 didn't even get the first rule down. RNG driving physics, yeah right. The original team that produced NFS1 got everything right, was NFS1 perfect? No but it was the defining moment of the series. Fast cars, driving in exotic locations, doing things you otherwise would not dare attempt in reality with these cars.
Fast forward to NFS 2015. and NFS lost its identity, The handling is gone, the customization is a shadow of what existed in the underground series, the world map is rather small, not even an hint of an update, no dynamic weather, I mean really nfs rivals had dynamic weather and was fun, nfs 2012 had dynamic weather, nfs 2010 had dynamic weather. The AI is terrible, the police chases are terrible, the ability to group up with your friends is a chore and a half.
Oh yeah, what about that so called post launch support. What was it, 3-4 updates? Who the hell cares! One of the updates was practically mandatory. The speedlist? Just re-used content, doesn't add anything new. They promised they'd add more customization options, neon lights, etc. Where are they?
You see, NFS 2015 had some of my all time favorite cars, Diablo SV, Ferrari F40, Honda NSX. etc. But that does not justify the horrible experience this game actually is.
If you can't find a forum where people actually like the game, maybe you should go to the elite dangerous forums. They seem to love their game over there. The problem is, there's not a lot of developers making good innovative games, or games that at least compare in terms of depth to what we had 20 years ago.
Honestly I didn't expect NFS15 to be perfect also. When I first played the beta and handling was so bad, I was like "meh I gotten used to Rivals handling after playing it since launch so I better use it here then." So what happen, it was like those bad physics handling just became my best friend and eventually I gotten used to its handling model. It's like facing your own fear but at the end you overcome it and that's what I've experienced here in NFS15.
Fact: This isn't actually the first time we have Hot Rods in a NFS game. It was Motor City Online the first NFS game that had Hot Rods.
Either I'm like CleanCut here or maybe I'm good at adapting things.
I adapted to the handling just fine, I beat the entire game got gold on everything, speed list comes out, Didn't care to continue playing. Why? just because I adapt to a certain handling playstyle even if I'm good at it, doesn't mean its fun. You see project cars is way harder to play than this, but there is proper physics I feel like I'm driving a race car. In NFS, I don't know wtf I'm driving. Some kind of hovercraft with skis that sometimes grip the road and force you to slam into a wall for no apparent reason I guess?