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From Instagram...
![11378943_1600402143575273_746732935_n.jpg](/forum/proxy.php?image=https%3A%2F%2Fscontent-lhr3-1.cdninstagram.com%2Fhphotos-xaf1%2Fl%2Ft51.2885-15%2F11378943_1600402143575273_746732935_n.jpg&hash=77ad5647a23050bb77706d619519c04e)
Where (on Instagram)did you get this???
From Instagram...
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We don't need sim levels of tuning in nfsI stand corrected...wow, ok, this is partially GOOD NEWS!
However, that whole "session starting in" thing is not a good sign...wait timers to join a race? Or...? On the race screenshot, it says it again, and again on each one...is it the amount of time online races have perhaps?
Anyway, this is partially good news...however, handling, breaks, tire pressure and steering behaviour is only a small part of what we want, this is what I wanna see, this level of tuning options, if Forza Horizon 2 has it, surely NFS15 can as well:
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I stand corrected...wow, ok, this is partially GOOD NEWS
partially
Why not? That was a great feature in the underground series.We don't need sim levels of tuning in nfs
We don't need sim levels of tuning in nfs
It's the time left before a race starts. Pretty much everyone online racing game ever has this.However, that whole "session starting in" thing is not a good sign...wait timers to join a race? Or...? On the race screenshot, it says it again, and again on each one...is it the amount of time online races have perhaps?
They might actually be doing the thing in Shift where they had a simple tuning mode for basic handling changes and a complex tuning menu for individual adjustments.Anyway, this is partially good news...however, handling, breaks, tire pressure and steering behaviour is only a small part of what we want, this is what I wanna see, this level of tuning options, if Forza Horizon 2 has it, surely NFS15 can as well:
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Would be nice to have the dyno feature again.Why not? That was a great feature in the underground series.
Has a livery editor been sighted anywhere, or is it just pre-set stickers that we know of?
Would be nice to have the dyno feature again.
I think it's fair to say EA has gone down the crapper. They made a few good sports games, including one of the F1 games.. I think it was 2001.. and an older game called 4D Boxing.
The original NFS was pretty good... but man, I gotta be honest here: when I think of EA, I just think of developers sitting around milking customers...
They've lost the massive following they've had... and I think that largely has to do with the vision they have over there or lack of.
It boggles me to no end, so as to why they changed their strategy and outlook on NFS from a realistic driving experience to a glamorous and glitzy game which is all about cops and car chases, sliding around...smashing into stuff while listening to crappy "doped up" commercial music.
After Porsche Unleashed, every NFS game they've released is just a re-release with new graphics, cars, STORY and more sliding. I think NFS should be married off to Burnout and call it a day already!
IMO, the original Need for Speed had the BEST music, the BEST track roster and the MOST exotic, sought after car collection at the time. Oh, and do you remember the engine and exhaust notes? They were legendary, given the tech that was available at the time.
The dyno feature was 10/10, I don't care what anyone says but hearing my car rev before getting on the dyno was mint
This is a hype train thread, pls stop
Times change, games change.
NFS had to change to keep customers, they kept on with it in a street racer theme, largely embraced the rice culture with cars, and IMO I thought they did it quite successfully until the latter part, personally I lost my interest in the series after ProStreet was released, playing Shift with their release bugs really turned me off the franchise.
Also hasn't most sound in NFS games been on point?
But in reality, wasn't NFS always about cars, customisation, cops and drifting?![]()
Whatever it was or was meant to be NFS is what it is. Honestly the oldest NFS game I played was HP II and I don't know how good the old NFS games were, but it is what it is. I also think it isn't recycles garbage. The setting is different, the cars are generally different and each one is graphically better than the last.NFS started off as a "realistic driving game" for people who want to obsess over exotic cars while racing in exotic locations. The very first one had it all - slick presentation, great car and track roster, good visuals (at the time) and engine audio sampled from the real thing.
Sadly, that never fully evolved and some douche at EA decided NFS should be an arcade pick up and play title when NFS II came out. Lost interest right there and then. PU was pretty good, Underground was good fun too. That's it. Moved on.
For a fact, I know NFS will always be more recycled garbage every time a new one comes out. Personally speaking, I own some of the best driving titles I could possibly want.. and NFS is not even on my consideration list.
Stupid EA @@#$%^!
NFS started off as a "realistic driving game" for people who want to obsess over exotic cars while racing in exotic locations. The very first one had it all - slick presentation, great car and track roster, good visuals (at the time) and engine audio sampled from the real thing.
Sadly, that never fully evolved and some douche at EA decided NFS should be an arcade pick up and play title when NFS II came out. Lost interest right there and then. PU was pretty good, Underground was good fun too. That's it. Moved on.
For a fact, I know NFS will always be more recycled garbage every time a new one comes out. Personally speaking, I own some of the best driving titles I could possibly want.. and NFS is not even on my consideration list.
Stupid EA @@#$%^!
Are you seriously STILL nitpicking? How is it just "partially" good news when your main complaint (among many, MANY others) was the handling physics? Are you just trying to find ways to put the game down before you've even been given a chance to play it and even after one of your main bones about the game was shown to be fixable in game? Wow.
Anyway, this is partially good news...however, handling, breaks, tire pressure and steering behaviour is only a small part of what we want, this is what I wanna see, this level of tuning options, if Forza Horizon 2 has it, surely NFS15 can as well: