The way he takes the corner at 0:34 ... I'm a bit worried right now.
I also caught a glimpse of customisable brake discs at the end.
Found some off screen footage!!!
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Good find, some things I've noticed.
The mustang gameplay, does anyone notice the sheer lack of momentum when the car speeds up? Erm...how to explain, you know how in most games you get this sort of sense of being pulled forward, a sense of speed and accelerationthe faster you go, the camera work involved usually shifts subtly so you can get a sense of going through the gears, going faster and pulling away where the sense of speed then kicks in (which, ironically enough, NFS:The Run did quite well) but here, it's non existence, it's either fast/slow or slow/fast...not sure what's going on?
The car seems to get up to around 120mph from what i can see, but, it looks and feels slow, anyone else get that impression?
Finally, these look very much like rivals physics, that excessive wheelspin or over the top handbraking severity seemed to erk me a bit, especially at 36 seconds. Cars look as if they are very sticky one minute, very ball and chain but the back end can be flipped out very harshly the next minute, which I don't quite understand, mainly around the 1:20 mark, see what i mean?
Also the way it bounced off the highway concrete pillar at 1:26...erm, ok? Lol.
It seems like the physics are two different extremes, obviously without a hands on it's hard to tell but they look very The Crew crossed with Rivals.
Also @Pootis with regrads to your comment, me niether, seems like it can be completely offline single player functional, even though we are watching an online "session" it seems redundant as to why it would need to stay online.
Final point, I hope you can change the speedometer HUD as it looks very very dated? I'd be happy with the Rivals one returning.
Those are my thoughts for now, I think it's safe to say, there is definately not wheel support or manual trans from these hands ons, less bothered about wheels, more so bothered about transmission. Hoping to see more and more though, i'm becomming about 50/50 so far.
Not that I know of.Has no manual transmission been confirmed though?
Has no manual transmission been confirmed though?
Not that I know of.
I don't think so. But I'm afraid there will be no option. Have my fingers crossed.
This is cool they have old black box guys working on the Ghost team. This is from the link above.
"We went as far as making sure that we had people that worked on each previous title back in the studio," says Nilsson. "So we have people from Carbon, we had people who worked on Underground. We definitely have Criterion people who worked on their titles. We've got people from Black Box. We have them all. The amount of Need for Speed knowledge in Ghost Studios is just insane.
Not too disappointed about no manual option although it does kinda rule out drag racing returning
Kinda interested how this would translate into the game itself. I'm already liking the influence they have."So we have people from Carbon, we had people who worked on Underground. We definitely have Criterion people who worked on their titles. We've got people from Black Box. We have them all. The amount of Need for Speed knowledge in Ghost Studios is just insane.
Agreed. I have never once used manual in Need for Speed outside of drag racing or the Shift series.I don't get the obsession with manual transmission in NFS. I get that some people would like to change gears but I don't think its a necessary thing. Even though it would be nice to have it for those that use it
Car control. You want to get the highest top speed? Shift as late as you can. Want to go for a cruise? Throw it in 3rd or 4th. There are plenty of other advantages for having a manual transmission.I don't get the obsession with manual transmission in NFS. I get that some people would like to change gears but I don't think its a necessary thing. Even though it would be nice to have it for those that use it
Agreed. I have never once used manual in Need for Speed outside of drag racing or the Shift series.
I don't get the obsession with manual transmission in NFS. I get that some people would like to change gears but I don't think its a necessary thing. Even though it would be nice to have it for those that use it
I think rivals had an adaptive auto of sorts where if you put the car into a cruise it shifted into a higher gear and then when you drove fast it shifted back into an optimal gear. Not too far fetched for them to use it again.Car control. You want to get the highest top speed? Shift as late as you can. Want to go for a cruise? Throw it in 3rd or 4th. There are plenty of other advantages for having a manual transmission.
Agreed completely. NFS isn't meant to be realistic at all, stuff like manual transmission and wheel support are unneccessary features in a game like NFS when shaving .002 seconds off your lap time will NOT make a difference where as it might in GT or Forza, or even NFS Shift.Agreed x2. I'm a simhead through and through, but besides drag racing there's really no reason to use MT. You are too busy dodging police, traffic, drifting and managing nitro to worry about that split second advantage of nailing a perfect shift. I can see the appeal of MT in arcade racers like Outrun or Daytona USA, but not NFS.
It's the same as people clamoring for steering wheel support in NFS that are not Shift. It's just an unnecessary level of precision for the game involved.