- 10,007
- Upside-down in the final corner
- rallymorten
I knew it felt like I was missing out on something: that mid-mission dialogue that's in basically every game these days, including Payback? For some reason, it's decided not to work on my PS4. Oh well, all that'll have been lost is some (hopefully) witty dialogue with somewhat-maybe-important side characters and at least one (of at least two in total) attempt to (as expected, really) shoehorn Payback into the Black Box universe. On a related note, that brings expectations for that story DLC thingy.
On another related note, you can still find police cars parked around the map, but they don't care about you crashing into them at 150 miles per hour. Still, leads me to believe either those police cars were plonked in a very long time ago or they're wanting to bring them back in some form or another.
That all being said, I'm getting more and more convinced this has at least one of the better maps in a NFS game, in that sort of Criterion-games-there's-a-little-of-everything way.
As for the whole tuning thing.. it does feel like one of those games where you stick to one car until that runs out of potential. As I said, I don't mind the changes made to the tuning system per se, but it does feel like it's geared towards selling those microtransactions. Just being able to swap cards between cars of the same build type would've been welcomed, or, for that matter, being able to buy a specific card (not with a premium currency) once you've won it once, sort of like The Crew does it.
On another related note, you can still find police cars parked around the map, but they don't care about you crashing into them at 150 miles per hour. Still, leads me to believe either those police cars were plonked in a very long time ago or they're wanting to bring them back in some form or another.
That all being said, I'm getting more and more convinced this has at least one of the better maps in a NFS game, in that sort of Criterion-games-there's-a-little-of-everything way.
As for the whole tuning thing.. it does feel like one of those games where you stick to one car until that runs out of potential. As I said, I don't mind the changes made to the tuning system per se, but it does feel like it's geared towards selling those microtransactions. Just being able to swap cards between cars of the same build type would've been welcomed, or, for that matter, being able to buy a specific card (not with a premium currency) once you've won it once, sort of like The Crew does it.
Last edited: