Look, I know you're a complete and utter fan of Forza 4. But that part I bolded is a HIGHLY opinionated remark. You can argue some aspects of Forza 4 are better, or that overall F4 is a better game. But the cars?? Of course you mean that the DLC is Muscle and Supercar heavy. But that's Forza's focus. Gran Turismo is different.
I know you scoff at the fact that I ooh and ahh over a Standard V-Dub or Peugeot that I tune up to a whopping 300hp, paint it a color that I have to buy a CAR for a dumb paint ship to do so, and can't slap a million dollar livery on it like you can in Forza.
But, hey, I do. I love my little Standard hot-hatches, as much as I love my Premium Ford GT and F430 Scuderia I souped up. Am I weird? Ask me if I give a harf what anyone thinks.
You might also ask me why I'm still buying cars for paint chips when I can't do squat for liveries in GT5, while I can make those million dollar liveries in F4. Hey listen, I'd love to love F4 as much as GT5. But we don't get along. For whatever reason, the 3D isn't right, the driver views don't suit me, and the freaking ROAR of a stock VW Golf exhaust drowns out the tire noise I need badly in order to take turns the way I want in Forza 4. Scaff is spot on about the physics work T10 did on the car and tire physics. I see the cars behaving much like they do in PC sims like Live For Speed, while in GT5, they seem much more planted to the road and less lively.
But cars in GT5 speak to me evocatively on the road, while Forza 4 folds its arms at me and forces me to play guessing games as I round turns. So my racing in F4 is sloppy, full of roasted tires and accidentally banging against bots that retaliate. I don't like that. I'd much rather have a PC sim-like experience in F4 like I do in GT5 because I can tell there's a lot going on right in it, stuff I'd love to see in GT5. The physics, the Livery Editor, online, lots of things. But it's just not happening for me like it is Scaff, you, and most of the guys on that other board.
So, I buy cars for paint chips and race my brains out in the game which does feel like a PC sim in many ways. Hey, I give credit where credit is due, and Kaz and his team have worked some kind of magic in this game, so I keep buying those silly cars for paint chips and modding those little foreign hatchbacks in GT5 and throwing them around curves beside Corvettes and having a blast.
We do what makes us happy, and GT5 makes me, and quite a few people, very happy.
Darn you guys and your goofy mess of brackets for your silly fonts.
Sure, this should be common knowledge, and any business would respond like you suggest to a product which is wildly popular.
BUT, we're talking about SONY here, a company which is three companies in one, and is using the profits from its gaming and studio divisions to keep the electronics division going. Because of the global depression, the electronics division is suffering badly, and I'm not sure the company made any profit last year because the news on it is so muddled. Sure, if SONY was rolling in money like M$, I'm sure they would write Kaz a huge check and tell him to double the size of Polyphony. But we have to hope they do something like that, and there are pages people have dug up which have PD advertising for fresh talent. But how many, we'll just have to wait and see on that.
On the size of the DLC, I'll say that some substance is going to be there, new fuzzy dice samples for the compacts and such, so I'm going to say 1.2 gigs.