SavageEvil
There's no way GT5 could be just around the corner. PD just finished up Tourist Trophy, if GT5 is even 6 months away, I'd eat my GT4 disc. There is no way PD could have GT5 done in such a short space of time, there was too much to add to GT4, let alone rebuilding all the vehicle models, adding damage, online component, (hopefully) better AI. I'm betting on a near christmas 2007 release at it's earliest for GT5.
Only to add to
this post,
e3 2005 gave us a look at Vision GT — GT with large grids and an improved human element. Towards the end of the year TGS showed us higher poly car models with interior detail (a hint towards cockpits, TT already has a handlebar view complete with limited texturing), drivers, improved environments, greater human element interaction (pitstops), and large grids. But wait a minute, haven’t we already seen a
very tamed down version of all of this? Yeap and it’s called GT4.
GT4’s intro movie eventually gets underway with a bustling pitlane, we’ve got convertibles with detailed drivers and the RE Amemiya RX-7 even features a 3D driver, not the usual flat silhouette. We have pit stops with humans, a game architecture pushing the
“Emotion Engine” to its limits, resulting in senseless AI.
What we can already play and experience, is simply what the PS2 can handle. Kazunori obviously has clear ideas about what he desires to accomplish with the series and has only expanded upon these features as far as technology limits him. For the 3½ years of GT4’s development, they didn’t collect data
just for GT4 but the future. I believe the same applies with the games development.
To quote KY from the Press Certification letter from the GT4 Press Box Set,
“I created GT4 as the last GT piece for the current platform generation. However, the end result turns out to suggest the outlines for Gran Turismo for the next generation.”. At the end of the
Driving The Game book with accompanies the press box, Kazunori also sheds enlightenment.
“Currently we face the lack of performance in every segment, therefore I hope that PS3 will improve performance in all areas 100 times more than what is available now.”
GT3 didn’t have an extended development time, and though Nana—San was
given 10 months to develop Tourist Trophy, PD can’t be enjoying generous amounts of
sake all day,
surely? To me, GT4 was given plenty of polish in development beyond what the PS2 can do, foreshortening the time until a next generation GT release.
Along with the news that GT might perhaps feature as a PS3 launch title, to me it isn’t that far fetched, unless SCE delay it to build sales upon an already strong PS3 customer base after a short while. GT4 Online, whether fact or fiction may be there simply to milk the PS2’s lifespan, if network adapters are scarce to come by, will we be driven to acquire a slim line? The online component was originally
dropped apparently because of infrastructure limitations, what’s suddenly been improved in the last while, profits? And following TT, a Q2 2006 release seems a little
too soon…
With a month until some genuine answers, who knows?