One thing that worries me about the video, is that the car sounds like it has a paddle shifter. Hopefully it's available with a manual transmission, especially the real car. Or Toyota is going to have MANY upset people.
I don't think having a Home avatar will be a requirement to participate in the online aspects of GT5, if GT5 even uses the Home avatars. However, if they do use it, and you don't have one, they'll just give you a generic driver.
Actually the only game I can think of for the GT series that had a Japanese Car on the cover was GT5 Prologue Spec 1...is there others?
Anybody have screenshots of the smoke?
Anybody have screenshots of the smoke?
It's still far from what we could call better smoke. Smoke has its own physics, it should be taken away by aerodynamcal whirls behind car or wind and it should disperse very slowly.
This is real smoke, talk about day and night difference between this and that poor smoke in game.
not the best quality but i made some quick screenshots.
It's still far from what we could call better smoke. Smoke has its own physics, it should be taken away by aerodynamcal whirls behind car or wind and it should disperse very slowly.
This is real smoke, talk about day and night difference between this and that poor smoke in game.
You might have to adjust your screen brightness but you can clearly see a distinguished gentleman with salt and pepper hair, very differnt from previous drivers we have seen(younger with glasses), can this mean we can use PS home characters as in-game representations?
Go play GTPSP before you make these comments.Which is most likely dubbed over.
Wow i hope we can actually scan our pictures to use as a face for drivers
This was not about ammount, but about real smoke behaviour. I can see even from my chair that PD should let the clouds of smoke last longer and get them bigger and bigger during time and dispersing, moving them slightly in wind directon wouldn't mind too. This alone could really solve that poor prologue smoke. I actually think that all these effects are done now, after all the content is already in the game. So i cross my fingers.
If they took away precious development time from other areas of the game to add something like that I would be pissed. Face mapping is a in depth system and would take alot of time implementing. Yeah that may be 'cool', but personally I would like to see 100% attention to important things such as damage, driving physics, collision physics, online features, livery editor, tire marks, better sound, etc.