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Thanks to GT for mentioning my name on the frontpage! That was a shock to see that.
That was well said... Maybe he also means we'll have more control over the car. Some racing games out there are frustrating because "sliding" or drifting around the corners seems way too prevalent. I noticed in GT5P right off the bat that the game had amazing handling and that the car had more control or was "easier" to take around the corners without having to fight it from sliding or drifting like in other games. And in the replays it looks SOOOO real.
I think Kaz touched on something, over the years video games have went from one extreme to the other.
Early games allowed you to drive a gazillion miles an hour into a turn and stick to the road with no consequences,
later games have made driving into a turn like driving on ice. One of the things that gets mistaken in games is assuming
easy is arcade & hard is real life, this is not always the case.
In some ways if the car handles like it does in real life some people may not find some parts of the game as challenging.
That was well said... Maybe he also means we'll have more control over the car. Some racing games out there are frustrating because "sliding" or drifting around the corners seems way too prevalent. I noticed in GT5P right off the bat that the game had amazing handling and that the car had more control or was "easier" to take around the corners without having to fight it from sliding or drifting like in other games. And in the replays it looks SOOOO real.