News from Sema

  • Thread starter cudadude2
  • 758 comments
  • 89,746 views
Add to this the amount of custom frabrication required to bodywork to get the engine swaps working for 1000 different cars and infinite combinations of tuning involved, we would be here yelling and screaming in AD2154 and still not having a game to play...
 
Add to this the amount of custom frabrication required to bodywork to get the engine swaps working for 1000 different cars and infinite combinations of tuning involved, we would be here yelling and screaming in AD2154 and still not having a game to play...

Not all 1000 cars will have engine swaps. That X1 for sure wont be able to engine swap, I bet lots of concepts too, and some race cars.
 
Yea, confirmed in this interview.

http://www.autoweek.com/article/20101103/SEMA/101109948

But yea, I seem to remember Kaz talking about it at one point. Saying something like "if we did it, it would have to be done realistically". You know his normal spiel about any feature that is put forth.

I also saw an old interview with Kaz yesterday on Youtube were he said that you will be able to costumize your cars looks. I dont think that's gonna be in the game. But again, like I usualy says about GT5, who knows...
 
If you think you're going to get bored of the game without engine swaps here's a few calculations to ease your mind:

ROUGH AVERAGES:

  • Each car costs around 40,000 credits to buy, some are 10 times this but lets keep it at that so we don't boggle our minds
  • You earn average 10,000 to 20,000 credits per race. Lets say 15,000 average, provided to are decent at the game and win or place well in every race you run
  • There are over 1000 cars, lets say 1000 cars have to be purchase with cash and not given as prizes
  • Each race is average 6-10 mins to run (including load times etc) based on 2 or 3 lap races. So lets say 8 mins.

By the above, the total required money to buy all cars is 40,000,000 credits
To earn that you need to run/win/place well on 2667 races
At 8 mins a race you'll need 355 hours to own all cars in A spec mode.

Considering some of the longest games average about 30 hours to complete, this is 10 times this amount.
 
Add to this the amount of custom frabrication required to bodywork to get the engine swaps working for 1000 different cars and infinite combinations of tuning involved, we would be here yelling and screaming in AD2154 and still not having a game to play...

I don't think anyone expects to be able to swap engines from any 1 car into any other 1 car they choose. I wouldn't see the difficulty in making a couple of "swap" special cars, and a series they could race in. Get an LS1/RX-7 combo, test it, spec it for the game, etc. Then, get an RB26/240 combo, etc. You could do 10-15 cars with swaps and have a series they could compete in. It wouldn't be that hard, or a far stretch.
 
I also saw an old interview with Kaz yesterday on Youtube were he said that you will be able to costumize your cars looks. I dont think that's gonna be in the game. But again, like I usualy says about GT5, who knows...

Look here..
jsmenugtauto01.jpeg


What do you see?

6th and 9th icon. One is BODY KIT mods, one is for RACE CAR mods. Race Car mods will be someting like in GT2, and Body kit mods will be just addinga body kit, might not be for all cars, but its confirmed. Deal with it




What is your point? Fine, 700 cars with 700 combinations is still a staggering 490,000 combinations.

So that does not means it wont be in the game.. don't be so stubborn. I might be wrong but I am stating facts on research and what Mr. Kaz the creator has said, you just state fact because of your own say so.
 
So that does not means it wont be in the game.. don't be so stubborn. I might be wrong but I am stating facts on research and what Mr. Kaz the creator has said, you just state fact because of your own say so.

Hey mate, if it is in the game it will blow me and the rest of the world away! BRING IT ON!

EDIT: but according to this http://www.autoweek.com/article/20101103/SEMA/101109948

he has said:

One interesting rumor out there is that there will be engine swaps. Any truth to that?

No, engine swaps, you can't do that.
 
So that does not means it wont be in the game.. don't be so stubborn. I might be wrong but I am stating facts on research and what Mr. Kaz the creator has said, you just state fact because of your own say so.

Considering Kaz just confirmed it today that no, engine swaps won't be in the game, at all, perhaps you should... deal with it.
 
Look here..
jsmenugtauto01.jpeg


What do you see?

6th and 9th icon. One is BODY KIT mods, one is for RACE CAR mods. Race Car mods will be someting like in GT2, and Body kit mods will be just addinga body kit, might not be for all cars, but its confirmed. Deal with it



.

But that's nothing new Iam talking about adding and making your own vinyl decals and stuff like that.
Deal with that.
 
Yea, confirmed in this interview.

http://www.autoweek.com/article/20101103/SEMA/101109948

But yea, I seem to remember Kaz talking about it at one point. Saying something like "if we did it, it would have to be done realistically". You know his normal spiel about any feature that is put forth.

Yeah I've missed this post. Also I am dealing with it because I was not complain in the first place.




But that's nothing new Iam talking about adding and making your own vinyl decals and stuff like that.
Deal with that.


You stated clearly about visual customization.. now you are ONLY talking about decals, make yourself clear next time.. get your own line.
 
Last edited:
Why don't you play Forza or Street Legal Racing if you're so fond of engine swaps then? I highly doubt you'll ever be able to fit a Corvette engine into a 240sx in a GT game, but if you will be able to some day, then good for you.
That's a very good point... I just shouldn't play a game instead of asking for more content. What about fitting a Corvette engine in a 240sx in a gt game? I don't even know where to start with you. Why would anyone want to keep these options out of the game? Sacrilege?
 
Engine swaps in Forza 3 were stupid and completely broke the game. I'm glad they won't be possible in GT5.
I never played forza 3 so I don't know how they "broke" the game, but couldn't PD just put restrictions on where you can use these hybrid cars? We shouldn't be limiting the options of games... just limit where you can use them. Then they can make more people happy. Come on guys think outside the box!
 
I never played forza 3 so I don't know how they "broke" the game

Players put AWD Audi engines into freaking everything. It was like installing an instant win button and it ruined the multiplayer. Having some random low class car beat out a Veyron Bugatti on a straight away was bull.
 
Players put AWD Audi engines into freaking everything. It was like installing an instant win button and it ruined the multiplayer. Having some random low class car beat out a Veyron Bugatti on a straight away was bull.

The worst part of Forza 3 was the bug you could use to get infinitive money ... :)
 
Players put AWD Audi engines into freaking everything. It was like installing an instant win button and it ruined the multiplayer. Having some random low class car beat out a Veyron Bugatti on a straight away was bull.

Surely they had "un-modded" lobbies?
 
Players put AWD Audi engines into freaking everything. It was like installing an instant win button and it ruined the multiplayer. Having some random low class car beat out a Veyron Bugatti on a straight away was bull.
I can see your point. And there has to be point where the craziness has to stop. But in the multiplayer they could just limit what swaps are available or power levels or whatever makes it work. If you look at Time Attack which is a hugely growing market engine swaps are a common thing. PD put the HKS time attack evo in so you know they aren't against time attack. Anyways sry to derail the thread a little back to how horrible it is that we aren't playing GT5 right now
 
Surely they had "un-modded" lobbies?

I mentioned that earlier; if engine swaps were ever added to GT, surely it'd be easy for PD to make them ineligible for leaderboards (or had a engine-swap-only leaderboard for each car), and just left them for user discretion when it came to online races? Or even had limitations as to where they were allowed online? I know most of my friends and I would do something like the LSx in a Miata or RX-7, if only to fiddle, and chances are, in the case of the RX-7, it'd be slower than a fully-modded 13B car.

It isn't much different from the tuning aspect GT already has, really. But the calculations behind making it realistic (weight distribution, engine weight, possible drivetrain swaps, etc etc) is what would be the limiting factor, as far as I can tell.
 
I mentioned that earlier; if engine swaps were ever added to GT, surely it'd be easy for PD to make them ineligible for leaderboards (or had a engine-swap-only leaderboard for each car), and just left them for user discretion when it came to online races? Or even had limitations as to where they were allowed online? I know most of my friends and I would do something like the LSx in a Miata or RX-7, if only to fiddle, and chances are, in the case of the RX-7, it'd be slower than a fully-modded 13B car.

It isn't much different from the tuning aspect GT already has, really. But the calculations behind making it realistic (weight distribution, engine weight, possible drivetrain swaps, etc etc) is what would be the limiting factor, as far as I can tell.

The GT5 Time Trial Competition last year hinted that PD would be going this route. You'll have leaderboards for stock cars and modded cars for each track on normal and reverse. The number of leaderboards is going to be staggering.
 

Latest Posts

Back