From what I can tell, in order to evade, you have to get out of the cops range, wich is represented by red/blue pulse on the mini-map.
I'm cautiously optimistic about this, on one hand it looks like it will be good, the other hand has played Shift and realizes that looks can be very deceiving.
Again, I totally understand the caution and wanting to just say "Toss off, EA. You, and your ragged "NFS" games" but EA isn't making this...Criterion Games is. They know what they're doing...unless EA decides to but in at the last minute (which they won't because they're too busy mucking up World) you've literally no reason to be cautious about.
All the EMP will do is disrupt the HUD & speed; mess with the electronics. If it worked like it's tested in real life though, the entire ECU in the car would be fried.
Remember me saying if Criterion could make it believable they would have machine guns coming from the hood? There's an EMP function.
Granted, it isn't a gun (at least I don't think it is. You didn't really get a good enough look at what was going on when the Veyron used it) but it's effin' awesome.
One of the games attracting the most attention at E3 was EAs Need for Speed: Hot Pursuit; the first title in the series developed by the people behind Burnout, Criterion Games.
James Deverill and Doug McConkey of that team gave me a demonstration of the game and its clear that theyre looking to return to the roots of a series that has gone through many changes since it first arrived way back in 1994.
I remember playing Need for Speed even before working in the games industry, said Deverill. Three things stood out for me then: it had the coolest cars on the planet, it had amazing highways to drive them on and there were cops pursuing you. Its these three active ingredients, in particular, that we want to bring back with our game.
The playable demo at E3 was a game of Pursuit Mode, which is essentially cops and robbers with the old bill trying to ram the street racers sports car until it is totally wrecked. You can play as either a Cop or a Racer and both parties have their own weapons to add strategy. For example, a Cop can radio in a roadblock while a Racer can scramble his opponents radar and even send a decoy a second blip on the Cops radar to throw them off the scent.
There are full career modes for both Cops and Racers that you can switch between at will, as well as an extensive suite of online modes.
Online multiplayer supports eight players, explains Deverill, and one of the coolest things weve included, for me, is the way that you can have any combination of players; you can even have seven cops against one racer if you like and this adds a lot of variety.
As you would expect from the brains behind Burnout, it is blisteringly fast and utterly gorgeous. It also boasts licensed supercars and a game world four times the size of Paradise City.
Unusually for game that features police chases at more than 250 miles per hour, the team seems most excited about Need for Speed: Hot Pursuits menu interface.
Were very excited about the way that Need for Speed: Hot Pursuit brings players together, said Deverill. Digital communication is at the heart of how people behave these days so, given that, weve included a social network in the game to connect, compare and compete. We call this the Need for Speed Autolog.
In a nutshell, theyve included everything you would expect from a basic social networking site and not only included it in the game, but also made it accessible via the web and mobile phones. Everything you do in the game is compared to what youre friends are doing, whether theyre your PSN friends, your Facebook friends or just people you met playing the game.
It can be a bit depressing to see a leaderboard and discover youre ranked 10 millionth in the world, or something like that, added McConkey so were looking to drive rivalry between friends foremost.
Need for Speed: Hot Pursuit is out on 18 November 2010 in mainland Europe and 19 November in the UK.
No. This game is focused primarily on police pursuits. TDU2 is about a fantasy lifestyle. The only thing these games share in common is free roam & supercars.so...it's gonna be TDU2 with a fictional world and drivable cop cars?
I don't consider that an important aspect of TDU2, unlike Hot Pursuit 3 which bases it's entire game play around them. TDU2 could live without police easily if it wanted to as TDU1 did online.Don't forget law enforcement.
They aren't. By that definition, Midnight Club, Driver, & a whole bunch of past racing games are the same as TDU2.Right, so, other than NFS HP3 being an arcade racer that's focused on the pursuits and TDU2 being a semi-simulator, with little menus, they're pretty much the same game. I think switching between them won't be too hard. That said, switching between GT5 and HP3 and TDU2 will be interesting.
I don't consider that an important aspect of TDU2, unlike Hot Pursuit 3 which bases it's entire game play around them. TDU2 could live without police easily if it wanted to as TDU1 did online.
I don't consider that an important aspect of TDU2, unlike Hot Pursuit 3 which bases it's entire game play around them. TDU2 could live without police easily if it wanted to as TDU1 did online.
They aren't. By that definition, Midnight Club, Driver, & a whole bunch of past racing games are the same as TDU2.
Let's not get started on what games we will & won't have time for. I'm already expecting be spending around $400 on games alone this Fall. Too afraid to see what's coming Spring 2011.![]()
Just saw Ghost Recon.I'm in the same boat as you, and I already know I'll be spending a hefty sum come next year as well. With Dead Space 2, Ghost Recon: Future Soldier, inFamous 2, Gears of War 3, and, well...I'm sure you already get the point.
This year is going to be quite crowded as well.
From what I can tell, it looks like they are going to remake NFS Hot Pursuit 2 which was my favorite game of the entire series. I simply cant wait for this game.I'm curious as to what they mean by "back to roots." Do they mean The Need for Speed or NFS III?
You're not the only one, it has been mentioned several times in the interviews I have watched and read that they're going 'back to their roots' because so many people such as you and myself have asked for it.CAMAROBOY69Finally a NFS I am excited about again. Its easily been 10 years since I have been this excited for a NFS game. I have been asking forever for someone to re-make Hot Pursuit 2.