This isn't necessarily true for No Man's Sky, but... You know, I'm under the impression that devs/publishers that have faith in their game actually living up to the hype aren't enforcing NDA's anywhere near as strictly as those who don't. Leaked gameplay that's actually great and compelling ought to be considered free advertisement. Showing that a game's primary selling point is hype with nothing actually backing said hype up - that's what strictly enforced NDA's are for, imho.I mean come on, actual gameplay of it could make it better and more people would buy.
Wasn't the August 12 release for PC known for a couple of weeks now?Took them way too long to confirm the PC release.
There was a lot of conflicting information and Sean should have cleared it up sooner, people seem to be making a pretty big deal about this little delay when in a couple of weeks time they will have forgotten all about it and in a couple of months stopped playing the game.Wasn't the August 12 release for PC known for a couple of weeks now?
There was a lot of conflicting information and Sean should have cleared it up sooner, people seem to be making a pretty big deal about this little delay when in a couple of weeks time they will have forgotten all about it and in a couple of months stopped playing the game.
There's really only two explanations:What I don't understand is what exactly would they need to do in those three days?
Day one update ? Im hoping sli/cf support, 21/9 and 4k.What I don't understand is what exactly would they need to do in those three days? The game already "gone gold", and I doubt you can add any more to the PC version in that small span of time. The only reason I can think of is that Sean cleared with Sony and MS to release their game on consoles first. This gives console players a head-start, while PC players are left waiting. Plus, considering all the leaks, it would have been smart just to release the game on all platforms on the same day.
Day one update ? Im hoping sli/cf support, 21/9 and 4k.
There's really only two explanations:
A) They stumbled across a game breaking, frequent bug that somehow wasn't taken care of during QA and are banging out a hotfix ASAP or
B) The PC versions is postponed, as you said, in an attempt to drive up the sales of the console version - which seems to be the norm, these days.
Day one update ? Im hoping sli/cf support, 21/9 and 4k.
Is it going to be something as small as implementing the option to change to imperial system and adding an FOV slider?
I hope the D1 patch resets everything on the servers and people playing prior to D1 have to start over with the rest of us.
I hope the D1 patch resets everything on the servers and people playing prior to D1 have to start over with the rest of us.
Unless it's brought about by something specific to the PC version / the port.Surely these bugs would show up in the console version too?
Unless it's brought about by something specific to the PC version / the port.
So what are we all thinking. PC or PS4 version?
It will be available on Monday for press for review once it exits submission, and on launch for public on PC and PS4. We expect future updates like these to continue to be free.
Next up we’re adding the ability to build bases and own giant space freighters. Temporal AA and my new cloud rendering tech should be coming soon too. It will really change the game again, and enhance it visually.