Master_Yoda
(Banned)
- 4,010
Whos Bob Sheaves?
I am so glad someone finally voiced this view -- 👍GilActually, I'd prefer a mix of GT2 type used cars, where there is no mileage factor, just older technology, compared to the newer cars. I realize that the "new" way is more realistic. But I really hate having to spend 50 grand to bring a POS car back up to snuff.
I'd also like horsepower caps on the races. However, since GT2 was the only one of the games to incorporate that particular feature, I doubt that I'll see it again.
It was very cool knowing that for a particular race, your max HP is 295, or 394, or whatever. And knowing that if you actually went to the HP max you would be more than capable of whooping up on all the cars that show up to race against you.
I also want the "info" box back, like in GT2.
I am glad that somebody thought it was a good idea to win a car for earning a license.
So, if you proceed thru the game by getting all your licenses, at least bronze, you have a car that you can use your seed money to tune.
In GT2 my objective was to at least Gold the first License, and upgrade the Spoon S2000 with the 10 grand "seed" money. However, it was possible to spend your original 10,000 to buy and build enough car for the Trial Mountain Enduro, which would provide enough money to buy and build a decent car, or use the Denso Supra won from the enduro to win some decent cars.
live4speedI don't think GT5 will have close to 2000 cars total, let alone 2000 to appear in the used cars sections.
live4speedNo not really, simply because of time, the cars don't model themselves, it takes a few skilled people to make each one and you can be talking a week for a single car, say you have 5 teams of people making cars at a rate of 2 a week per team, that's 10 cars a week modelled, that's 520 cars in a year of modelling. GT4 could have had well over twice as many cars on the disk, but the game would have another year or so before release.
Tenacious DYeah, I'm thinking around a thousand myself, and I've heard that number kicked around. Even with duplicates, that would be a nice list, and with an expanding roster of downloadables, it should be a great game with plenty to race and discover.
Oh, and a car like the above Aston Martin might look very close to what's in Gran Turismo 5. You can do quite a bit with 10,000 polygons, and I think I've heard that the cars in GT5 will have 20k.
the Xbox360 runs PGR3 just fine - over 6 cars running together ingameForce-FeedbackIt'll be nice to see these kinda graphics as well...
P.S. that car has about 500,000 poly's!
Force-FeedbackJus' a little quickie about the poly count on PGR3...
If the cars really do have that many poly's, then there must be about six cars or so at one time on track...
With the Xbox 360's G5 processor , I seriously doubt that there can be that many cars with those high poly's running with good frame rates...
Back on topic: I still can't find any news on used cars in GT5, if anyone can send a link to some news, taht'll be great 👍
*McLaren*For PGR3, I think the max is 8 cars all together.