Bodykits
Window Tint
Improved sound (Clutch, gearbox, the whining sound when u downshift)
HID Lights
Muffler Size
Rim Size
MrktMkr1986I want an in-car view too, but I would prefer to see the dash and steering wheel as well as the hood to make it even MORE realistic.
Actual gauges, instead of a universal gauge for the speedometer and tachometer would add to the realism in the game.
EGFerioDamage system but doesn't have to be visual.
Race car modifications.
more car setup: tire pressure, caster, individual corner adjustment(left side is not necessary same as right side like setup in a oval), balast weight balance.
Rim sizes & tire sizes: example form 13" to 19"(early 90's to late 90's BTCC)
width from 165 to 355
Real first person view
real weather effects: like in Nurb and LeMans 24hr
Reward weight: like in real life race: example 1St 40kg, 2nd 30kg 3rd 20kg 4th 15kg 5th 10kg 6th 5kg.
More real circuits & city circuit (Historic & Famous cities)
Finally, really I mean REALLY test it and ship with out any bugs please.
Since We waited long enough GT4. ..... GT4. ..... GT4. ..... STILL waiting.
tha_conyou act like GT4 is a very buggy game? Have you yet played it? I have, and it's not bad. BUGS are defects in programming...the other little crap matters not.
RedOakI agree about the rally thing... I,d remove it completly. make a Gran tourismo Rally game perharps, but do not mix both together, 'cause their version of rally ain't that fun. To me it feels like fillup stuff. They should spend their energy on the rest of the tarmak racing world instead.
I have to dissagree with a lot of that, number one priority should be competitive and learning AI.greenlightningTo me increased car fields is should be number one priority for GT5
racing with only 5 others is lame and very unrealistic. Twelve cars
should be a must, with a field of 20 as a target to achieve.
Online Racing. By the time GT5 is out I believe that online racing for
GT4 will have had moderate sucess. GT5 should have a massive online
racing mode. Racing clubs, photo swaps, photo judging, vehicle trading,
possibly online used car area ( sell your car to online used car dealer ).
Buy users tricked out rides from the online used car dealer ship.
Dozens of online racing leagues will be part of GT5 online experience.
A very comprehensive track lap times data base, which record top lap
times automatically.
If GT4 A.I. is only about 5% of what could be done, then GT5 A.I. might
approach 10%.
With much of granturismo being focused so heavily on graphics, weather
elements will be increased for GT5. Perhaps actuall rain, snow, or road
grime that would effect visabilty and require need for wipers.
Damage modeling will take up 75 percent of development time and limit number of vehicles to a few hundred and delay GT5 being released.
They should forget about damage modeling, it will be next to impossible
to make it look realistic for each differnt vehicle. Instead they should continue to work on the physics, things like car contact, etc. Actuall damage appearance might not be seen, but changes to engine performance and car drivabilty would be felt. I would like to see some tire damage modeling tho, blow outs, flat tires, along with differnt tread patterns on differnt tires.
If the Grantursiomo Series makers our striving to just make their games the best driving games ( And Not Racing Game ). Then why not just design some open road envrionments, say 50 miles or so, that go through differnt terrain etc. That way maybe all the photo locations could be linked together.
License test once a unique element of the GT series has perhaps run it course and should be phased out. Better Race event set-ups could replace license test, and would probably do a better job at allowing the user to learn the game.
Paint Shop, and more parts, wheel, tuning options.