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I have read up on iRacing's systems but haven't experienced them. People complain about it as well I think if PD limited DR letter to going no higher than SR letter (in all cases), it would be enough of an approximation of a 'division' (probably useful for for matchmaking purposes). The simplified structure of PD's rating systems seem appropriate for GTS, IMO. iRacing's SR gains are scaled by division and a curve, somewhat similar to what I've suggested except that my method is much simpler.
What I'm trying to convince and others of isn't that other ideas don't have merit, just that an awful lot of what you guys want could be achieved with a better SR system!
As far as iracing I as well only know what I have read and what I saw when I was looking at that being a racing option. Upon looking at the service overall I felt the expense was above a level I wanted to pay.
The main place I think that both SR and DR fall extremely short to be used for the purpose of matchmaking is it does not take a persons experience or skill level into account for different circuits and for this reason I think this will be a weakness that neither ranking system can really overcome.
I know I have some tracks that I know, have both practiced and raced a lot of laps on and can be consistent with lap times across a full race distance that will be within a reasonable close level to my Q time without any incidents if I do not do something stupid.
Those tracks a ranking system could very well do a reasonable level of matchmaking my skill level.
Personally I do not attempt to race online on a circuit or with a car or circuit combination that I feel I do not know or have a fair amount of laps of practice with.
There are many out there that do not adhere to this method and a daily can well be a learn as you go deal, so what if you miss the braking point and use a competitors car as a berm to stay on track.
An example would be I do not like the Tokyo style street tracks and do not go on them at all.
But if I were to enter a daily race that featured that Tokyo circuit and used a Ferarri a car I have not used at all as generally I do not prefer the driving traits of most MR drive train cars.
Please explain to me how either a SR or DR ranking system would place me within a race where I would be racing others of my same skill level rather than place me in a race where if I was trying to keep up the pace of my DR ranking I would likely be causing carnage in the first laps of the race anyway?
Personally I would never enter a daily race on a course I did not know or even enter a race with a car I had not at least learned some of its handling tendencies.
I like to think of the game as a racing experience and as such feel I am under a certain obligation to reach a certain level of proficiency before subjecting other racers to my presence in a race.
Many do not share these ideals and this is a game and just pop in and go is sufficient.
I am not saying either ideal is right or wrong just different and the game should be accommodating each play style separately on the track hence the reason for ranking or still in my opinion a better option of actual on track performance for matchmaking purposes.
Not trying to argue or say the rankings do not have a place, just trying to understand how the current ranking systems can really be accurate of a racers level on each track just by the ranking system alone?