- 2,794
- New Plymouth
I'm a C/S driver at moment, was at B/S for a bit but a few mistakes in tight races fixed that. So my races aren't worth a hell of a lot of points. I lost 1200 DR and 15 SR in 1 race at the mountain thanks to a penalty disaster on lap 1. Guy bounced off the wall and swerved constantly through the start, I'm holding back, but on the esses he blows it and skids, bounces off the wall, then into me as I swerve to get around, then into the wall again before ghosting. YAY! instant 5 second penalty for me?!?!? I was in 5th till his disaster, as it is the start I am now dropped into 12th, and as I unghost two people are going side by side into the chase, and so one plows me off, hey, 3 second penalty added for fun when I rejoin after a walk in the grass with no reset. I am now dead last and waaaay behind. All in one lap. I hold on and finish trying to take advantage of people crashing, but despite catching people I am stuck behind a swerving guy who simply cuts off any attempted pass. He's not fast, but just fast enough that I can't aim a spot to get by him, so I finish last. Frustrated and angry that I have few points to start with and that crap happens. So as I was grumpy I though of something new.
I love the bitching and venting, that's the point of this thread. But after last night's slaughter at Bathurst I feel like we've got to come up with an idea of what or how we want the penalty system operating. It seems that the more bitching with ideas, eventually PD listen some, so what do we want? I've got a few ideas:
-Different penalty grades for walled tracks or walled sections of tracks. Due to the tight nature there needs to be a way to grade penalties differently as the slightest contact gets you a 5 second for someone on a wall bump
-If a car is off the track before getting hit the penalty doesn't go to the hitting driver if their car was moving to avoid or the penalty is much less. This would be a simple steering input check, right?
-Fix the unghosting situation. I unghosted at one point, off the racing line after a 5 second penalty for hitting a spinning car, and was instantly given another 5 second for crashing as there was a car coming behind me way off the line and way faster who slammed me as I came solid. Can't they use a radar issue or speed differential to look at this? So if I am more than 40kph or mph off the speed I don't unghost as a pack of cars bear down on me. Actually happens a bit at the lower ranks.
-If the car runs off after tapping you from behind, no penalty for you unless you were over a certain speed differential or waaay out of a braking zone. Stop the Momoz crap. Brake checking is annoying, but a real part of racing. If you are unsure of your braking zones you shouldn't be constantly killed by penalties for slowing earlier to stay in control.
-Some sort of speed differential or braking check issue to determine fault in accidents. Push a bit on the nastier dive bombs or the bash passing. IF you blow someone off the track wildly so bad that they have to get reset then you get reset behind their position. Could lead to some sort of continued bashing, but the 5 seconds isn't working when I lose way more trying to get going again after some bastard thinks plowing me through the wall is a good way to pass.
Maybe this is the wrong thread for this, but maybe we can keep shouting loud enough to get PD to listen. Currently it is nuts. My total for 3 Bathurst races this week, race 1: start 12th, finish 6th out of 16 no penalties, no clean race because of a bump draft, 6 B drivers in lobby, gain 110 DR, 2 SR. race 2: massacre listed above, start 7th, disasters abound, 2 penalties, finish 15th of 16 when asshat runs off at last corner, lose 1200 DR, 15 SR. 2 B drivers in lobby, rest Cs and Ds. race 3: start 9th, finish 7th of 16, 1 0.5 penalty for cutting hell corner to avoid unstable car, down SR for a bump draft. Gain 106 DR, 3SR, lobby had 7 B drivers, 1 A and us Cs and Ds. Seriously?
I love the bitching and venting, that's the point of this thread. But after last night's slaughter at Bathurst I feel like we've got to come up with an idea of what or how we want the penalty system operating. It seems that the more bitching with ideas, eventually PD listen some, so what do we want? I've got a few ideas:
-Different penalty grades for walled tracks or walled sections of tracks. Due to the tight nature there needs to be a way to grade penalties differently as the slightest contact gets you a 5 second for someone on a wall bump
-If a car is off the track before getting hit the penalty doesn't go to the hitting driver if their car was moving to avoid or the penalty is much less. This would be a simple steering input check, right?
-Fix the unghosting situation. I unghosted at one point, off the racing line after a 5 second penalty for hitting a spinning car, and was instantly given another 5 second for crashing as there was a car coming behind me way off the line and way faster who slammed me as I came solid. Can't they use a radar issue or speed differential to look at this? So if I am more than 40kph or mph off the speed I don't unghost as a pack of cars bear down on me. Actually happens a bit at the lower ranks.
-If the car runs off after tapping you from behind, no penalty for you unless you were over a certain speed differential or waaay out of a braking zone. Stop the Momoz crap. Brake checking is annoying, but a real part of racing. If you are unsure of your braking zones you shouldn't be constantly killed by penalties for slowing earlier to stay in control.
-Some sort of speed differential or braking check issue to determine fault in accidents. Push a bit on the nastier dive bombs or the bash passing. IF you blow someone off the track wildly so bad that they have to get reset then you get reset behind their position. Could lead to some sort of continued bashing, but the 5 seconds isn't working when I lose way more trying to get going again after some bastard thinks plowing me through the wall is a good way to pass.
Maybe this is the wrong thread for this, but maybe we can keep shouting loud enough to get PD to listen. Currently it is nuts. My total for 3 Bathurst races this week, race 1: start 12th, finish 6th out of 16 no penalties, no clean race because of a bump draft, 6 B drivers in lobby, gain 110 DR, 2 SR. race 2: massacre listed above, start 7th, disasters abound, 2 penalties, finish 15th of 16 when asshat runs off at last corner, lose 1200 DR, 15 SR. 2 B drivers in lobby, rest Cs and Ds. race 3: start 9th, finish 7th of 16, 1 0.5 penalty for cutting hell corner to avoid unstable car, down SR for a bump draft. Gain 106 DR, 3SR, lobby had 7 B drivers, 1 A and us Cs and Ds. Seriously?