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GT 5 will be superior in the area of replays
I am not so sure that will be true "yet". Based on the options they announced for replays and the endless camera angles we can choose from, the replays might be on par.
GT 5 will be superior in the area of replays
People have tried "discussing" things with you before, though you always end up stating the same things over and over again while ignoring everything being put forward to you, so why feed you some more ey?
No neither you nor Dravonic have done so. Go back and read all of your posts directed at me. Then have been completely off topic and have been noting but you two calling me a troll. You have discussed nothing.
GT5 will be superior for graphics, car count, replays, photomode, weather, cockpit view, rally, nascar, car variety, physics, damage, AI.Forza 3 will be superior for painting cars and track count.
They were also bragging about replays, demo out, same story. Bragging about photomode, quote from kazunori "8 megapixel", same story. See the pattern? 👍
So name something you disagree with so we can discuss it. Go back and look at the posts you have made over the past few pages. You haven't actually said anything or contributed anything to the discussion.
The backgrounds in forza are clearly better than GT's but they don't appear to be real because of forza's failed lighting engine. The colors are just too saturated and the contrast is too high. Looks good in a game, but it's not realistic at all.
Forza clearly go for more detailed backgrounds/less detailed cars while GT does the exact opposite. Which approach I prefer? GT's for sure. The epic lighting engine also helps.
Hey let's be fair. I know this is a GT forum bias is expected but come on. I played the shift demo yesterday and even though it runs in 30fps (would be nice to have confirmation here) and the landscape is comparable to forza's, the cars are clearly worse. Stuff pops in and out as the car get's closer or move further away, really low resolution textures in the car, even less polygons then forza. Your opponent's wheels are an octagon ffs. It's laughable. I don't believe it looks better.
Interesting. Can you list both features list?
Well, I can only speculate based on what is known so far and based on what was true for previous games in the series.
But based on that we we know so far....
GT 5 will be superior in the areas of Graphics, car count and better replays and photomode options.
Forza 3 will be superior in Customization, Tuning, Sound, Physics, Damage, AI, track count, and Online implementation.
Kinda true but not quite. Assuming something is better because we know nothing about the other will only cause this:
Forza fanboys were bragging about graphics, the demo came out and it quickly came out of the bragging list. They were also bragging about replays, demo out, same story. Bragging about photomode, quote from kazunori "8 megapixel", same story.
See the pattern? 👍
Way to stealth troll. 👍
Holy crap! where did he go? It's like he just disappeared. Jesus that was freaky
👍
Better damage? Not based on what is known so far. The damage model for the Impreza was universally frowned down upon and the damage model ( or rather paint damage model ) for most of the cars is the most bare bones it could possibly be.
By comparison the Damage model in Forza is universal for all cars and far more accurate mechanically.
Cars do step out! (did you ever play GT5 Prologue with a wheel and all driving aids switched off?) tyre deformation is totally overhyped, just because Forza 3 has tyre deformation represented visually does not mean that the physics engine of GT5 does not calculate these aspects. I prefer GT5P physics over the Forza 3 demo physics, because Forza 3 felt too easy and still has the negative sides of Forza 2, which had to much oversteering.Better Physics? How can it have better physics when cars don't step out, there is no tyre deformation, the collision physics need serious work and you are still able to wall grind at 150mph and accelerate while doing so.
Yes, I can think of so many areas where the physics in GT5 are superior, can you? Name them.I can think of many areas in the physics area that Forza does better than GT but I can't think of a single area that GT does better than Forza. Can you? Name it.
Better tuning? The tuning in GT is far from accurate, it is based on power multipliers and doesn't take into account how when you improve one area you can decrease another. Also if you look at previous games in each series, Forza simply offered MORE parts that could be tuned. Will that be true for GT 5 and Forza 3? We don't know yet.
Both games had problems with the ai, but GT5 will feature 16 cars on track, which requires a good ai.You also forgot to mention AI at all. I have little doubt as to which game will be superior in this area.
You two about done pumping each other up so we can stay on topic?
pic
I wonder with the extra time we could get a demo of GT5 as well. Maybe just shoot out the kiosks demos they have now for a tease/taster.
From what I have seen,
Advantage GT5P: <- fix
Car Model Graphics
Cockpit view "detail"
Car Count
Night/Day
Weather
G25/G27 wheel support support
Much larger fan base
Universal support for YouTube video upload
1080p, 60fps
Advantage Forza 3:
Track details and modeling
Cockpit view "position forward"
Damage
Physics
AI
Car audio
Parts/Tuning
Online Matchmaking and TruSkill
Livery Editor
Storefront for buying and selling custom cars, tuning setups, artwork.
Track count
I don't know about the Forza fanboys, but I can say that the replays look top notch based on the demo and the videos released by Turn 10, definitely on par with GT5p.
Disclaimer: IMO
The camera work is GT5P is fairly better and more varied. And the graphics help the replay look better. That's why they gave up.
And you should fix your list to GT5P as indicated. One stealth troll per thread is enough.
Nah, no need to put words in my mouth. It's GT5, not GT5p that I was commenting on. I was commenting on what we know/seen so far. IMO, AGAIN of course. I also disagree with the camera work in GT5p, again, IMO. Though GT5p replays spank FM2 replays.
No stealth trolling or trolling here. Just a general racing sim fan finding positives and negatives in games.
You didn't bait. You don't like my opinion, that is cool. No loss of respect to you. We can just agree to disagree.
Advantage Forza 3:
Damage
Sounds like we better wait before crowning FM3 king of anything
Bogie hasn't done any such thing. Stop flame baiting.Sounds like we better wait before crowning FM3 king of anything
*list*
Speaking of NASCAR, Yamauchi noted that the deformation and damage in these high-speed races will be absolutely amazing and true to life, with turns, spins, rollovers, and so on. We will have to see to believe.
“The damage physics are going to be applied to things like a bent suspension arm, tires hitting the wheel wells of a car, deformation of the body affecting alignment, the loss of power to the engine,” says Yamauchi. “We’re actually still working on setting the sensitivity level of the damage. You can have it so if you have a single hit your car isn’t going to be able to be driven anymore. It’s a matter of adjustment.”
Sounds like we better wait before crowning FM3 king of anything
You can look around in forza cockpits, another + in the F3 camp would be more online community features with online ranks for tuners / livery artist auction house and whatnot
Combine that with GT5's confirmed tyre temp and damage, paint scratching, bonnet/boot popping, bumpers coming off and doors also coming off, as well as the realistic and well done mechanical damage and it's very clear that GT5 has Forza 3 beat when it comes to damage, it's just going far more in-depth to a level that Turn 10 cannot compete with, unless they patch Forza 3 after launch.
Does Forza 3 have rally racing? Huge +1 to GT5 if not
GT ahs the advantage in the online department. Forza 3 is superior if you want to buy and trade stickers for your car, but if you want to race then GT is superior. GT gives you twice as many players/cars on the track, GT gives you racing clubs/clans, GT5P also had an excellent anti-cheat system online to ensure that people raced clean and fairly, something that Forza 2 was lacking and by the looks of things, Forza 3 will lack also. I mean Forza's good if you wanna trade car stickers etc but when it comes to racing? GT wins.
No rally and no NASCAR, in an American game, no NASCAR.