Photo GT5 prologue VS Forza 3 Demo

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Horrible or not they were taken directly from fm2 and fm3. No photoshop, no tricks.... no nothing.
And I'm not bashing the series, it's just a fact. Even gt5p has some horrible shots.

Yep, like the wheels on the Golf GTI Mk V during replays... :yuck:
 
Watch this one, what I find impressive is how the cars try to avoid the crash, that Ferrari F430 did well to get out of that. If that was GT5P, you'd have had a 16 car pile-up as the AI rammed into the back of each other... :indiff:

 
But, your "fix" is wrong. ;)
Those screenshots don't FM3 justice. FM3 looks by far, much better than FM2 when you are playing it.
Which is funny because the website who posted the article with those shots noted that the game in motion is completely different to how the images may look.

I can confirm. 👍
 
I disagree as well then. I never had a single one of those issues.
Well, considering it's statistically possible to actually own a "perfect" 360 ( sure ;) ), I won't holler BS on your response. However, you must be aware that all of those issues I posted are common knowledge and a source of a lot of squabbling on both official Forza forums.

And a couple of things you might actually say with straight fonts, like I've never had any issue with the leaderboard wipes, because I'm not hunting for position on them. The wipes still happened, regardless.

This Forza 3 bashing (or should I say fanboyism) has to stop.
Sorry, but this is the nature of competition among human males of the species, along with much beating of chests and flinging of debris. Besides, it wouldn't be so pronounced if Turn 10 hadn't turned into a bunch of flaming tards over the course of the summer.

The things I read here about Forza 3 are ridiculous. I bet if some of you had a 360 instead of a PS3 it would be the other way around. You would be bashing GT5 in a Forza forum right now...
When I did only have a 360 Leet, I could hardly wait to get my PS3. And this was when there were just a few games I wanted, back in the first year.

You could also say the astronomical definitive claims for Forza 3 are ridiculous... ;)

Those screenshots don't FM3 justice. FM3 looks by far, much better than FM2 when you are playing it.
Err... you'll have to show me something, because I only see two things which are different between F2 and 3:
  • More textures, which is okay
  • Car shadows don't quickly go black, which is nice
But neither of those things make me say, "Wow, FW3 is awesomer." It looks kind of like Half Life.

If that was GT5P, you'd have had a 16 car pile-up as the AI rammed into the back of each other... :indiff:
Actually, in a pile up the Forza bots still just clog up and bash their way through it, if they can.
 
Err... you'll have to show me something, because I only see two things which are different between F2 and 3:
  • More textures, which is okay
  • Car shadows don't quickly go black, which is nice
But neither of those things make me say, "Wow, FW3 is awesomer." It looks kind of like Half Life.
Play the actual game, then talk, please. I'm not saying FM3 is leaps & bounds above FM2, but when in motion, it's obvious you're not playing FM2.
Actually, in a pile up the Forza bots still just clog up and bash their way through it, if they can.
Not in 3, they don't.
 
Forza 2 is a 360 game, that is why you wont see a huge difference between Forza 2 and Forza 3. Both are 360 games. GT4 is a PS2 game, so of course you will see a much bigger difference. If GT6 will be released on the PS3, there wont be a amazing leap either.

Agree!

Remember GT3 and GT4? Same thing!
 
Play the actual game, then talk, please. I'm not saying FM3 is leaps & bounds above FM2, but when in motion, it's obvious you're not playing FM2.

Not in 3, they don't.

Not from what I have seen... the cpu isn't quite as good at dodging an impact as a human would be, but from what I see it does at least aggressively brake and often many of the cars will avoid contact, then once stopped they will back up and drive around the broken/sideways cars.
 
Not from what I have seen... the cpu isn't quite as good at dodging an impact as a human would be, but from what I see it does at least aggressively brake and often many of the cars will avoid contact, then once stopped they will back up and drive around the broken/sideways cars.
I know, that's why I said in FM3, they don't bash their way through. They will avoid accidents as best they can. If not, they will slow down and try to go around. :)
 
Agree!

Remember GT3 and GT4? Same thing!

Yeah but look at it this way, both developers have just about perfected their models, they can't get much better in that respect.

Textures on both the cars and backgrounds can be improved massively (in both games), but they are still limited by the graphical capability of the console.

The improvement from here on out will be very slow (irrespective of new consoles), Turn10 opted for a triple jump in game design, PD opted for the long jump. (Triple jump = Further yes, Forza was started from scratch around the time GT4 came out, so they have come further than PD. PD had all the past experience so they say GT5 was from scratch, but they had an idea of where to start)
 
FM3 Offscreen Goodness

111l5yu.jpg


33m6g7m.jpg


2m8lz.jpg


greyc.jpg
 
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Yeah but look at it this way, both developers have just about perfected their models, they can't get much better in that respect.

Textures on both the cars and backgrounds can be improved massively (in both games), but they are still limited by the graphical capability of the console.

The improvement from here on out will be very slow (irrespective of new consoles), Turn10 opted for a triple jump in game design, PD opted for the long jump. (Triple jump = Further yes, Forza was started from scratch around the time GT4 came out, so they have come further than PD. PD had all the past experience so they say GT5 was from scratch, but they had an idea of where to start)

True..

Back to topic, funny how we all agree that GT5Prologue, 2 year old game looks better then near released FM3, and yet we still talk about it :D . I think we covered enough on this topic.

I can't wait for Physics VS thread,
and Damage VS Thread.
 
True..

Back to topic, funny how we all agree that GT5Prologue, 2 year old game looks better then near released FM3, and yet we still talk about it :D . I think we covered enough on this topic.

I can't wait for Physics VS thread,
and Damage VS Thread.

Oh God..
Be careful what you wait for :)
 
Err... you'll have to show me something, because I only see two things which are different between F2 and 3:
  • More textures, which is okay
  • Car shadows don't quickly go black, which is nice
But neither of those things make me say, "Wow, FW3 is awesomer." It looks kind of like Half Life.
Play the actual game, then talk, please. I'm not saying FM3 is leaps & bounds above FM2, but when in motion, it's obvious you're not playing FM2.
I did. ;)

There is one more difference, the cars in the garage are more detailed. But "it's obvious you're not playing FM2"? Well... I guess because you can say that those Martian looking mountains aren't in FM2, okay, but a big jump, or even little? Maybe a skip or a hop... but it still looks like FM2 to me with some more textures. And look, that's not a bad thing, Half Life looks darn good. Maybe New York will be tons better.

What is bad though are the same 8 car races. And those tire sounds.

Actually, in a pile up the Forza bots still just clog up and bash their way through it, if they can.
Not in 3, they don't.

http://www.youtube.com/watch?v=1L-wUqTEZrY&feature=related

You might want to reconsider the absoluteness of that "don't"...
 
http://www.youtube.com/watch?v=1L-wUqTEZrY&feature=related

You might want to reconsider the absoluteness of that "don't"...
Sorry, but I don't consider things like that a true image of the AI's intelligence. Doing crap like that in any racing game has shown the same effects. They only try to avoid when you & them are within a certain range, and at those speeds, the AI (again, in any racing game) doesn't have the reflexes to dodge things, even though they should.

Edit* Just out of curiosity, where have you played the full game?
 
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Does FM3 feature real time deformation (simliar to GTA 4 but less dramatic due to licensed cars) or pre modelled deformation (often see the same damage, often damage doesn't match the accident)?

*edit, actually those above pictures made it pretty obvious.
 
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Well... I guess because you can say that those Martian looking mountains aren't in FM2, okay, but a big jump, or even little?
Those "martian looking mountains" are a pretty good representation of a pretty amazing real world location. Namely, Montserrat Spain, where the track is set.

montserrat-closeup.jpg


http://www.youtube.com/watch?v=1L-wU...eature=related
You might want to reconsider the absoluteness of that "don't"...

Tenacious, let me summarise your position regarding AI in these games.
"Yes, GT AI acts stupidly all the time. But Forza AI acts stupidly some of the time, so it's just as stupid and worthless, and has no good points worth learning from."

Cue obligatory Youtube link of someone going out of their way to make the AI/physics/replays look bad.

Cue "lol" quotes by people that have never played the game.
 
Edit* Just out of curiosity, where have you played the full game?
Just out of curiosity, since the F3 demo is supposed to be assets and code taken directly from the game itself, what are you aware of which has been changed?

Those "martian looking mountains" are a pretty good representation of a pretty amazing real world location. Namely, Montserrat Spain, where the track is set.
I have seen the real life images. I've also commented that the graphic recreation in the F3 demo is a bit lacking in realness.

As for the Forza bots...
  • Fire up demo
  • Go to race, pick a car, set difficulty to Expert.
  • Begin race.
  • Watch bots brake hard and early before turns, and make you have to go reckless to get around them.
 
Just out of curiosity, since the F3 demo is supposed to be assets and code taken directly from the game itself, what are you aware of which has been changed?
So, you haven't played the full game, just the demo? As I thought.

Play the full game and watch how the AI races. The way they act in the demo's course can be completely different from how they'll react elsewhere with other cars & in different scenarios. I've already seen in the full game the AI fighting & bumping each other to take positions. Have yet to see any in the demo quite do as much damage to each other as the 2 I watched did.
 
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