That's why you need more, in my opinion. In eight years, everyone will be laughing their butt off at 4GB of RAM. Would be the same thing as with current consoles, if you're asking me. Also, RAM ís dirt cheap these days. Just slap 12GB onto it and call it a day.
The only real disturbing news Im seeing is the fact Sony may not make a 2013 launch. I doubt this happens. I can see there being a shortage at launch, but just dont see them waiting until Q1 2014 to launch with a large supply, giving Microsoft all the momentum.
I am so pumped for the next gen.
Edit: 512mbs dedicated to OS should make the ability to listen to MP3s on your hard drive while gaming universal for every game
It sure as hell wouldn't be helping their case to use components that would be considered mediocre half a year before the launch of the consoles. Wasn't the strong side of consoles (aside from the plug 'n play like experience) that they're offering big bang for your buck when newly released?But they'll also be laughing at pretty much everything else in the PS4. Technology doubles every 18 months, its impossible for a console to keep up. By the time the specs are finalized and the console is built and released the tech is already over a year old and technology has doubled since then.
Scrap the stupid sensores in the controller and put more RAM/VRAM into the console. Problem solved.The best Sony/Microsoft can do is add the best tech they can that will allow them to sell the consoles for $400 or less with perhaps a profit.
From a consumer's standpoint, I don't really care whether Sony makes 5% more or less profit per console sold. I just don't want to run into the console's limitations as early again, limiting all kinds of applications as early as three years after its launch.4 GBs DDR5 and a Radeon 7970/8000 series are a good match and cost effective for the PS4. If the PS3 had 512 mbs of Ram instead of 256 mbs all the memory issues probably never would have happened. From the eye test, 4GBs of DDR5 memory along with a 7970 should compliment eachother just fine.
Cheap ram is $20-$25 for 4 GBs. If the console is $400 that's about 5% of it's price. 5% of profit Sony could potentially be dumping into something thats maybe not needed as much. 12GBs of Ram may be like giving the PS4 3 GBs of video memory. The rest of the hardware probably wont be able to take advantage of it.
Sony is still stabilizing from all the trouble it's been through, so it's hardly suprising that things aren't going smoothly for them, I suppose.The only real disturbing news Im seeing is the fact Sony may not make a 2013 launch. I doubt this happens. I can see there being a shortage at launch, but just dont see them waiting until Q1 2014 to launch with a large supply, giving Microsoft all the momentum.
Musolini187wouldn't it be better to actually wait for official news instead of making things up and talking about rumours?
also anybody know just how many times more powerful the ps3 was in comparison to ps2, and ps2 in comparison to ps1?
At this point, it seems more like a debate on marketing strategies and philosophies, so to speak. How important future proofing and raw processing power are, for example.wouldn't it be better to actually wait for official news instead of making things up and talking about rumours?
wouldn't it be better to actually wait for official news instead of making things up and talking about rumours?
also anybody know just how many times more powerful the ps3 was in comparison to ps2, and ps2 in comparison to ps1?
It isn't noticeable unless you're listening for it, and even then the difference is negligible.
Entry level or not, developers will learn to optimize for the consoles quickly. Look at what we ended up with on the PS3 in the last couple of years. Even the most simple-minded devs will be able to match that on the upgraded hardware.
I'll believe it (the overall rumour) when I see it.
By the way, both consoles are suposed to be running 7850 derivates, how does that make them (or rather, the PS3 specifically) a powerhouse, graphics wise? An upper midrange card that will be close to two years old by the time the console launches...
Sanji HimuraThey could overclock, maybe? I think that because consoles have been afraid to overclock their GPUs due to cooling, their performance have suffered through the years. Since the next-gen consoles are effectively PCs, cooling wouldn't be that much of an issue.
II-zOoLoGy-IIOverclock? A console? And Microsoft / Sony would approve? Right.
Never gonna happen.
I find it disturbing that both consoles are entertaining the notion of using an entry level laptop/tablet processor for the very core of their existence. They better not be planning on more than a 5 year design cycle. Technology is advancing way to fast to go the basic cheapest route. Look at Nintendo, they are already obsolete and their only next gen competition is themselves.
I'd much rather be able to play FLAC files than MP3 . Unless mp3's are ripped on LAME vbr 0, they suck. Even with that codec, directly compared to a CD it's very noticeable.
I'm thinking about getting a turntable to embrace my musical roots draped in vinyl
It sure as hell wouldn't be helping their case to use components that would be considered mediocre half a year before the launch of the consoles. Wasn't the strong side of consoles (aside from the plug 'n play like experience) that they're offering big bang for your buck when newly released?
That's the case with the previous consoles, at least. And while Nintendo did go on to show that you don't need high-end hardware to sell consoles, it seems unlikely to me that a similar approach would work for MS and Sony, due to obvious reasons. Granted, these times might be over. Most of the specs that have been rumoured seem to indicate that the next-gen consoles will be on par with a contemporary gaming computer (maybe even slightly inferior) in terms of hardware, while they were clearly ahead on launch for the last few generations.
512 MB RAM was pretty much the average for desktops back when the 360 launched, if I'm not mistaken. Most desktops I'm seeing now are sporting more than four gigs, easily, and that's with a few months to go before the actual launch. A budget-computer for less than 600 bucks came with 4GB of RAM three months ago, for example... And let's not forget that the limitations on the RAM and VRAM have been issues for years now. Going with what's less than average seems to severly cripple the longevity of consoles.
Then again, it'd be one reason to just save the cash altogehter
Scrap the stupid sensores in the controller and put more RAM/VRAM into the console. Problem solved.
By the way, whether that's the best thing for them to do is debatable, as it depends on the repective strategy they're following. Microsoft has been doing well with taking a loss at the beginning of a console generation. The 360 turned profitable after a relatively short amount of time (as opposed to the PS3). Following such a strategy again might yield even better results should Sony not do something similar. Offering clearly superior hardware for a similar price is a nice selling point and is entirely possible, I'd think.
GPU
At this point, the Dev is a bit disappointed in the hardware department. The graphical power of the consoles would be similar to a HD 7850. For those who need a point of reference, a HD 7850 would allow Battlefield 3 to run at 1080p while never dipping below 60fps.
Nope.They could overclock, maybe?
II-zOoLoGy-IIJust those which have already been explained.
Cooling, cost, and performance.