Potato...

  • Thread starter VBR
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I do quite a bit of grinding at BMB, since the update my lap times have dropped by 0.5 of a second. I use a Porsche GT3RS, braking into turn 1 is now really vague, top speeds don’t seem too different, I can’t say i‘m impressed:-(
 
Current physics are clearly worse. Some cars are doing wheelies.

When you say wheelies are we talking drag type wheelies or the wheels just lifting off, I could get this to happen quite easily in PCars2 with the Ferrari 512 coming out of turns so I suppose it depends how extreme?
 
Yes, the front-end lift during hard excel is a factor in how a car turns and exits under power, but you are oversimplifying what quality drivers have cited as a complaint. An FR car like the GT-R, counters this effect by having substantial mass over the front axle. Conversely, a RR car like the 911, suffers even more during exits because the engine is behind the rear axle.

So how in the hell can anyone drive a 911, let alone be competitive? Why are there countless fans that rave about its handling prowess? Are they all nuts or is someone here missing some bearings?

Well, I don't have time to go into that with you. But I will encourage you to understand how the rear axle might affect steering during exits for a rear-drive car. If you don't already know, take a minute to review the mechanical derivations that exist in an open differential verses a limited-slip differential. Subsequently, this may lead you to weight transfer/ABR/camber/etc/etc and ultimately to finding speed in any car.

As someone mentioned above, it take courage to admit that they may have misinterpreted, misspoke or misjudged. And I hope that those who have spoken out favorably for 1.39--especially about traction on exits--take the time to listen to those that have criticized it.

This updated physics has certainly drawn a divide. From the comments from this thread, the reason for the disparity is pretty evident IMO.



Btw, NO...the 911 does not have a MAGIC diff.


Here's a 2.7 RS doing wheelies around turns lol, gotta love Ferdinand for this Gem.


I felt i could powerslide like that yesterday with the lancia stratos
 
When you say wheelies are we talking drag type wheelies or the wheels just lifting off, I could get this to happen quite easily in PCars2 with the Ferrari 512 coming out of turns so I suppose it depends how extreme?

https://www.gtplanet.net/forum/thre...ying-horse-since-update.387800/#post-12755687

st-croix-jpg.824843



WHEELIES in BIG CAPITAL LETTERS is the only way to decribe them!

CJ
 
Is it me or does this accelerating understeer make you focus on timing your throttle input? I noticed free practicing on Dragon Trail Gardens that I have to wait more than ever before applying throttle input. I was driving the 911 RSR.
 
Is it me or does this accelerating understeer make you focus on timing your throttle input? I noticed free practicing on Dragon Trail Gardens that I have to wait more than ever before applying throttle input. I was driving the 911 RSR.

Or....slower entry, bit more rotation and full'ish throttle at the apex, either will feel just as odd!
 
After having only driven on Goodwood since the update, I just drove the Nordschleife (my default test track) for the first time in the new version. It honestly felt bad and wrong.
 
I always thought that the cars lose traction too easily with these huge slick tires. Trying the McLaren 650GT3 yesterday, I enjoyed myself, even gained 8 positions and set fastest lap in an FIA Euro practice lobby.

I watch Blancpain occasionally and always noticed that they're hard on the throttle early without drama usually.
 
The corner exit traction is far, far too extreme. I can promise everyone here that even a 700 HP drag car on anything less than an ideal surface will spin those huge rear slicks. When considering this we must remember that everything about a drag car is set up for maximum forward acceleration from large soft sidewalls, low air pressure in the range of 5-8 psi, very sticky tires, spring selection, front and rear shock adjustment, and suspension settings (antisquat that a road race car would never think about trying due to rear wheel chatter under braking) etc. There is just no way that a 500-600 HP car should be able to put the power down on corner exit like 1.39 especially with the front wheels turned and rear tires still being used for lateral grip, unless of course it is now common practice to load the track up with VHT.
 
I always thought that the cars lose traction too easily with these huge slick tires. Trying the McLaren 650GT3 yesterday, I enjoyed myself, even gained 8 positions and set fastest lap in an FIA Euro practice lobby.

I watch Blancpain occasionally and always noticed that they're hard on the throttle early without drama usually.

Not true.

They don't go to 100% throttle in .05s like we can now do with the DS4. When they display the braking/throttle indicator, you see that they press fast but progressively on the throttle.
In addition, they are very often oversteering (although midly, not huge slide like what happens in game), and onboard cams reveal that they countersteer very regularly.

Plus like others have said repetively on this thread, they use TC to prevent wheels from spining.


Right now, it's easier to exit a turn without oversteer in a huaracan GT3 with RH tyres and TCS set to 0 in GT sport (and using a DS4) than in a 160cc kart IRL
 
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Man, I’d love to see some examples of this “slamming 100% throttle on corner exits no problem”. I’m clearly missing a lot of lap time not being smart enough to execute this move.:indiff:
 
Man, I’d love to see some examples of this “slamming 100% throttle on corner exits no problem”. I’m clearly missing a lot of lap time not being smart enough to execute this move.:indiff:

Try the M6, probably the car that had the most oversteer out of corners before 1.39.
 
The new physics is worse for me, especially on some road cars. Gr3 cars a bit more oversteer and Gr4 cars dont look like it changed that much.

Wouldn't lose my mind or quit the game if they keep this new physics, even though I'd rather keep the old one.
 
In addition, they are very often oversteering (although midly, not huge slide like what happens in game), and onboard cams reveal that they countersteer very regularly.

Plus like others have said repetively on this thread, they use TC to prevent wheels from spining.


Right now, it's easier to exit a turn without oversteer in a huaracan GT3 with RH tyres and TCS set to 0 in GT sport (and using a DS4) than in a 160cc kart IRL

Gotta like those that pay attention to the details. Man, it's a full time job nannying the uninformed around here...this forum may be infested.

DunningKruger effect, look it up.
 
I don't mind the change really. It's on us driver to learn to adapt. That's what seperates the best from the good drivers. They can adapt quickly.
 
Man, I’d love to see some examples of this “slamming 100% throttle on corner exits no problem”. I’m clearly missing a lot of lap time not being smart enough to execute this move.:indiff:
I'm still using TCS 2 as I'm still binning it with 25% throttle out of slow corners with TCS 0.
 
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