- 1,875
- United States
Agree, this is simple math for PD. But where it gets a little more complicated is--the FIA and eSports. Unfortunately, if you are truly assessing the numbers and the potential success of eSports--you have to be mindful of how to acquire participation from the broader Motorsports community that already exists. These folks hold vast marketing potential and what they thirst for--and pay for--is NOT ARCADE. This isn't theoretical physics, it isn't calculus, it's basic arithmetic.
If PD aspires to be THE eSports franchise, then it needs to have a serious and credible approach to enticing new fans to join.
I have been thinking about this and I question what actually is the target audience that PD wants to acquire on the e-sports end and exactly what are the "sponsors" looking to gain from investing in the e-sports games.
My guess is for the real world sanctioning bodies that cost are going up and events fan attendance is declining, younger generations care less about motorsports than probably any time in the last 60 years but that younger generation is the future customers and they do like video games. So those sanctioning bodies are looking for new ways to keep the corporate dollars flowing into their coffers.
I am guessing that PD is still going after the average person and trying to get them interested in racing. The car companies are using this median with the younger generation to get them to prefer and support a particular brand which hopefully will cross over into some when they purchase a real car.
Might not buy a Supra but might buy a Corolla as its still a Toyota sort of thing.
Think about it, how many people today have at their disposal the extra funds to even club race a real car? Even the dirt tracks and drag strips are losing numbers just because of the sheer cost to participate.
E-sports I think still wants to cash in on that "interest" and PD is targeting mainly those starting out, if they want to succeed they do need to separate the classes of drivers and build feeder championships to the higher "alien" class racers.
But first they have to have sufficient numbers playing Sport mode consistently to pull that off and I think that world wide those Sport mode player numbers compared to game sales show they need to make the product (online) more appealing to larger numbers of players.
I disagree wholeheartedly with your sentimentality concerning GTS. If what you suggest is correct we wouldn’t have Forza being as visually appealing as it is while having proper road surfacing...or at least what translates through the controller/wheel as what feels/appears to be.
Again you are trying to compare games on different platforms as to how one can do this and why the other one cannot do the same thing.
If they were on the same platform then you could realistically compare the little differences in why one can do this and the other one cannot.
In fact, I’m being very clear here....PD may have the same system resources but I can assure you they have more man power /financial resources than the creators of AC
No matter what resources they have as company when dealing with system resources when those resources are gone and used up it makes no difference. You could live in a 10 bedroom mansion and I could live in a carboard box but if we both have 1.00 dollar in our pocket to spend on breakfast we both have the same limitations as to what we can do with that dollar.
PD is owned by Sony, Sony is looking to make a profit out of the game that PD makes.If they were in it for a casual thrill there are FAR more appealing titles from Need for Speed to Forza with assists to Drive Club
PD may have a vision but you best believe that many of the decisions made are made in the interest of selling games.
I doubt very seriously in the board room that PD says we do not want those casual customers where we will sell several million copies of a game but we will make a hardcore sim that we will be lucky to sell 1 million copies.
Sony is in this business to make money and whatever makes them the most overall while retaining customers to buy future editions of the franchise will be the path they follow.
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