Adding shapes, and logos is hardly an improvement....Oh wait, it did give you 1,000 layers.
And the more the better. It doesn't effect the games performance.
A lot was missing because Turn10 decided to sacrifice gameplay for graphics. I specifically remember losing the 4 opponents just so a constant 60FPS could be achieved even though the game isn't a giant leap over 1.
Exactley, it had nothing to do with the paint shop.
Maybe, if they had decided instead of 60FPS so your paintjob would look pretty, they could have retained 12 cars and played at 30FPS, and still kept the giant paintshop. PGR4 runs at 30FPS and right now it's looking better than Forza 2 in many areas.
Get it out of your head, the paintshop is not the reason Forza 2 was limited. The paintschemes you make in Forza 2 are minute files, having a paint scheme with decals on it during a race doesn't take more grahical power than having one that's all one colour, ie a stock scheme.
So explain why the auction house is so full of it.
I said "well moderated", I'm taking your word that the AH is full of it, I admit I haven't been there for a while.
I never said there's a problem with it. But it doesn't need to be 1,000 layers like everyone keeps wishing. That's a waste. If you want to make your car look like a GT car, then bring back the Racing Modifications or allow a small paint shop, not a large one.
Why make it limited, why not offer one that gives you full control? It takes nothing away from the game in any other areas, you don't need to focus on it if you don't want to.
Except they aren't doing crap. Turn10 is not limiting exploits. They're freaking adding them with every patch. Every single patch I've seen come out fixes 2 things and lets out a whole new slew of glitches. Turn10 is not limiting miss-use of the game, it's allowing more and more.
Explain to me where I said they didn't, I was talking about all games in general, people expoit areas they can expoit, just because something can be exploited, it doesn't mean the idea is bad.
I don't care if it's in, but we don't need to be the same d*mn thing Forza has.
I never said that I did, I just said I want a paint shop, I do want a good one but I never said I wanted Forza's. I want a better one than Forza's, I want the best. That doesn't mean I won't be satisfied with less, but I want the best.
That 1,000 layer is a waste of space, yet you want it.
Why is it a waste of space? You explain to me, in technical terms, how that is a waste of space.
But if you want it, go play Forza. I'll accept racing mods and a small paint shop, but not 1,000 layers of wasted space. That's ridiculous.
Again, why do you want a limited feature over a fully fledged feature?
We've lived through 4 GTs without it, and I think we can do another one.
That is true, and i is not in any way contrary to what I've been saying. But that doesn't mean that the game will in any way suffer from having a proper paint shop.
I
t's not just Paint. You're kind of folks want everything in Forza. Better paint, better modding, better this, better that. Fine we'll take some of it, but it doesn't need all of it. If you want everything Forza has in GT, maybe you should resort to playing Forza for those features.
I fail to see where I've wanted everything in Forza 2 in GT. The fact I want paint shop is taking something Forza does well and applying it to a game where it would add depth. The fact I also want damage is not related to damage being in Forza and Forza 2. I've wanted damage in GT games for a long time. The same goes for changable boykits, I certainly wasn't pushed into wanting them because of Forza. Just because Forza 2 has a feature, it doesn't mean that is the reason I want to see it in GT. It does sometimes provide a good example of how a feature is used and how GT could use it and improve on it.
You should very well know a paint shop's chance of making it in probably isn't high anyways. This is PD. Givers of cars, tracks, and pretty visuals, failures at delivering promised goods like online and real life modifications.
It might not be high, that doesn't mean I shouldn't want it.
I'm ALL for Racing Mods from GT2, and a small paint shop, but Gran Turismo 5 does not need the giant paint shop everyone thinks it needs just to remain next to Forza, despite this being about real driving physics and racing, than painting.
As I said before, it doesn't need a paintshop to be good, I never said it did. Stop making it sould like that is what I am saying, because I keep having to state that it is not, like I have stated before. Rather, it is that GT5 with that feature is better than GT5 without it, and imo it would be a lot better. It would offer a whole new field of depth we haven't seen in the GT games to date.
Your say your not against it, but your really quite against what I'm saying here and I'm not saying GT5 needs it, just that it will benefit it. Your either not reading what I'm saying, or your more against the idea than you've stated, because there's no way someone tha tis indifferent would be making posts like yours in response to mine.