PD has set high expectations for their fans, graphics wise, already. So much so it is too late to decrease graphical to compensate for damage. Kazunori promised damage for GT5, so that atleast has to mean we will see damage in a Gran Turismo game sometime in the PS3's lifetime, I definitely don't think Kazunori would have said this if it atleast wouldn't be seen on a PS3...
Maybe PD has such an smokin' damage system laid out, that they want to tantalize us little by little (Some say the E3 teaser didn't improve much, but I sure as hell think it did.) because we'd never expect they could make the PS3 handle so much. Maybe the system isn't even finalized yet and they wouldn't care to show any of it yet since they know it'll be in the final version anyway. I have a sneaking suspicion PD knew GT:HD would be a flop, and were ready to can it from the beginning to work on GT5, they wanted to test the people's patience.
Maybe PD will make damage optional when someone hosts a race. If you want damage, the grid will be reduced to the standard 6.
Maybe PD has such an smokin' damage system laid out, that they want to tantalize us little by little (Some say the E3 teaser didn't improve much, but I sure as hell think it did.) because we'd never expect they could make the PS3 handle so much. Maybe the system isn't even finalized yet and they wouldn't care to show any of it yet since they know it'll be in the final version anyway. I have a sneaking suspicion PD knew GT:HD would be a flop, and were ready to can it from the beginning to work on GT5, they wanted to test the people's patience.
Maybe PD will make damage optional when someone hosts a race. If you want damage, the grid will be reduced to the standard 6.