- 1,724
- Saginaw, MI
- Gr8_Lakes
On Saturday I accused the PS4 version of the game of being a hot mess, and promised I'd follow up with specific examples. I feel examples are necessary, otherwise a statement like "hot mess" is just inflammatory and subjective. I played online for about six hours Friday night/Saturday morning.
My first race was a 45 minute race at COTA in the GT3 Lamborghini (one make). We started with a full grid. I qualified 14th, intentionally in the back of the pack. This was technically my first real race of the game (The night prior I'd done one five lap race at Laguna Seca just to try the game out) and the track is completely new to me . After about 30 minutes of racing, I was happy to be fighting for eighth place with another very clean and courteous racer. Side by side, zero contact, trading places, lap after lap. My tires were fading, I was down about 3 seconds per lap, and my opponent was beginning to make small mistakes due to his own tire wear. I decided to gamble and take a pit stop for fresh rubber. Placed the call, race engineer confirmed, and I got the yellow letters confirming pit request on the screen. Pulled into the pits, saw my pit crew waiting for me, stopped in my pit box, and nothing happened. Pulled a little more forward, nothing, a little back, nothing, further back, nothing, further forward, nothing. No matter what I did, the crew would not work on the car. By now, I'm in last place as I've been in the pits for about a full minute trying everything to get the crew to start work. So I pull out of the pits with no new tires and decide since I've already lost the race I'll try the pits again on the next lap. Repeat the procedure, asking my friends if I'm doing anything wrong, and I'm being reassured that I'm doing everything correctly. Same thing happens on my next attempt. So manual pit stops not only don't work on my first try, but they cost me a 45 minute long race. Pretty frustrating experience for my first real race.
* The save tune procedure is just cumbersome and confusing. Create new, overwrite, overwrite what? Overwrite the factory tune? Overwrite a tune for another car? I just don't get it. Why can't we have a nice list of all our saved tunes that we can scroll through, select, delete, etc.?
* I'm afraid to start saving tunes, because ultimately this is going to start bogging down the menu screens. So currently I'm just hitting overwrite for every tune adjustment I make. I don't know if I'm creating new files or not. But regardless, I'm not willing to waste a lot of time putting detailed tuning setups into cars, because I'm just going to have to delete them anyway. So I'm not able to experience the true potential of any of the cars yet.
* The graphics are disappointingly grainy. Project Cars had a more polished and smooth appearance. I enjoy the look of Project Cars more.
* No keyboard mapping. This is the most annoying issue of all for me. With so many options available, and so few buttons on wheels, this feature is basically a requirement (in my opinion). Especially since the predecessor game had this option. Project Cars was such an immersive and enjoyable experience that I was able to justify spending $180 on a button box. To have that button box staring at me, unusable, is a big bummer.
* Joined a couple races that had rolling starts. I didn't even have control of my car and received a drive through penalty for overtaking the car in front of me prior to the start! This happened on two separate tracks, Brands Hatch was one, but I forget the other.
* Tried driving the Ferrari F50 GT1. Don't know if this is problem or not, but the wheel has only 10% of the weight compared to every other vehicle I drove. Tested on a couple different tracks. There is FFB, and it is progressive, but it feels like there's a problem because it's like a wet noodle compared to all other cars I've driven.
* The volume level in my headsets is much lower than Project Cars, and compared to all other games I own. With volume maxed out, it's still not as loud as I prefer. I'm using both Sony Gold and Logitech G933 Artemis wireless headsets.
* No UDP/3rd party app availability. Project Cars Dash and Crew Chief were a couple more options that made Project Cars so amazing. I have a useless button box mounted to one side of my wheel and a useless tablet mounted to the other side of the wheel. Just another bummer for now. I will say however, that the new spotting feature of the in game crew chief is great; So the Crew Chief app isn't missed quite as much, however, I will still eventually use it for the gross profanity... because at heart I'm still a twelve year old.
* Several times when trying to join an online lobby, after waiting for the track to load, I'd end up in some "Waiting" screen indefinitely. The screen would have a list of other players and their chosen cars, a "Waiting" icon on top, and an "Exit" icon on the bottom. Forced to exit because no matter how long I'd wait, the race would start before I could access my car.
So these are the issues that left me wanting more after giving the game a thorough run down. I was very anxiously anticipating the release of this game because I loved Project Cars. Project Cars 2 has the potential to be a PHENOMENAL racing game/sim. I'm really looking forward to the upcoming patches because I think they'll certainly put this title on top of the market. So much of the game has been done right, but these issues caught me completely off guard. I never thought the second version of the game would lack features contained in the first. That's going backwards, and we're not allowed to go backwards when racing (at least not for more than 9 seconds). And I understand that many of these issues are already known, and being addressed, but I feel people still on the fence about purchasing the game should be aware of the PS4 issues that can be frustrating.
Hopefully the fixes come soon. We've heard "Days," but that's a pretty ambiguous timeline. Days turn to weeks, months, years, and they're still "days." Mostly, I think the greatest frustrations are because of how great we all know Project Cars 2 is going to be. Knowing we're going to have something so cool (I should say cooler, because it's already cool) undoubtedly makes us all a bit impatient at times.
I've given the PS4 game a good ONLINE shakeout over the past two nights. I'm guessing I've given it about seven hours total now. I've stressed online because that is the majority of my game-play in real life. The game is a hot mess. And believe me, I'm probably what would be considered a "fan boy" of Project Cars. This game is just laughable at how incomplete it is. It's very late now, and I'm quite disappointed, so I'm just going to bed. I promise I will follow this up within 24 hours with details of why I feel this game is a hot mess on PS4. Currently, the only game better than Project Cars 2, in my opinion, is Project Cars. Kinda like kissing your sister, huh?
My first race was a 45 minute race at COTA in the GT3 Lamborghini (one make). We started with a full grid. I qualified 14th, intentionally in the back of the pack. This was technically my first real race of the game (The night prior I'd done one five lap race at Laguna Seca just to try the game out) and the track is completely new to me . After about 30 minutes of racing, I was happy to be fighting for eighth place with another very clean and courteous racer. Side by side, zero contact, trading places, lap after lap. My tires were fading, I was down about 3 seconds per lap, and my opponent was beginning to make small mistakes due to his own tire wear. I decided to gamble and take a pit stop for fresh rubber. Placed the call, race engineer confirmed, and I got the yellow letters confirming pit request on the screen. Pulled into the pits, saw my pit crew waiting for me, stopped in my pit box, and nothing happened. Pulled a little more forward, nothing, a little back, nothing, further back, nothing, further forward, nothing. No matter what I did, the crew would not work on the car. By now, I'm in last place as I've been in the pits for about a full minute trying everything to get the crew to start work. So I pull out of the pits with no new tires and decide since I've already lost the race I'll try the pits again on the next lap. Repeat the procedure, asking my friends if I'm doing anything wrong, and I'm being reassured that I'm doing everything correctly. Same thing happens on my next attempt. So manual pit stops not only don't work on my first try, but they cost me a 45 minute long race. Pretty frustrating experience for my first real race.
* The save tune procedure is just cumbersome and confusing. Create new, overwrite, overwrite what? Overwrite the factory tune? Overwrite a tune for another car? I just don't get it. Why can't we have a nice list of all our saved tunes that we can scroll through, select, delete, etc.?
* I'm afraid to start saving tunes, because ultimately this is going to start bogging down the menu screens. So currently I'm just hitting overwrite for every tune adjustment I make. I don't know if I'm creating new files or not. But regardless, I'm not willing to waste a lot of time putting detailed tuning setups into cars, because I'm just going to have to delete them anyway. So I'm not able to experience the true potential of any of the cars yet.
* The graphics are disappointingly grainy. Project Cars had a more polished and smooth appearance. I enjoy the look of Project Cars more.
* No keyboard mapping. This is the most annoying issue of all for me. With so many options available, and so few buttons on wheels, this feature is basically a requirement (in my opinion). Especially since the predecessor game had this option. Project Cars was such an immersive and enjoyable experience that I was able to justify spending $180 on a button box. To have that button box staring at me, unusable, is a big bummer.
* Joined a couple races that had rolling starts. I didn't even have control of my car and received a drive through penalty for overtaking the car in front of me prior to the start! This happened on two separate tracks, Brands Hatch was one, but I forget the other.
* Tried driving the Ferrari F50 GT1. Don't know if this is problem or not, but the wheel has only 10% of the weight compared to every other vehicle I drove. Tested on a couple different tracks. There is FFB, and it is progressive, but it feels like there's a problem because it's like a wet noodle compared to all other cars I've driven.
* The volume level in my headsets is much lower than Project Cars, and compared to all other games I own. With volume maxed out, it's still not as loud as I prefer. I'm using both Sony Gold and Logitech G933 Artemis wireless headsets.
* No UDP/3rd party app availability. Project Cars Dash and Crew Chief were a couple more options that made Project Cars so amazing. I have a useless button box mounted to one side of my wheel and a useless tablet mounted to the other side of the wheel. Just another bummer for now. I will say however, that the new spotting feature of the in game crew chief is great; So the Crew Chief app isn't missed quite as much, however, I will still eventually use it for the gross profanity... because at heart I'm still a twelve year old.
* Several times when trying to join an online lobby, after waiting for the track to load, I'd end up in some "Waiting" screen indefinitely. The screen would have a list of other players and their chosen cars, a "Waiting" icon on top, and an "Exit" icon on the bottom. Forced to exit because no matter how long I'd wait, the race would start before I could access my car.
So these are the issues that left me wanting more after giving the game a thorough run down. I was very anxiously anticipating the release of this game because I loved Project Cars. Project Cars 2 has the potential to be a PHENOMENAL racing game/sim. I'm really looking forward to the upcoming patches because I think they'll certainly put this title on top of the market. So much of the game has been done right, but these issues caught me completely off guard. I never thought the second version of the game would lack features contained in the first. That's going backwards, and we're not allowed to go backwards when racing (at least not for more than 9 seconds). And I understand that many of these issues are already known, and being addressed, but I feel people still on the fence about purchasing the game should be aware of the PS4 issues that can be frustrating.
Hopefully the fixes come soon. We've heard "Days," but that's a pretty ambiguous timeline. Days turn to weeks, months, years, and they're still "days." Mostly, I think the greatest frustrations are because of how great we all know Project Cars 2 is going to be. Knowing we're going to have something so cool (I should say cooler, because it's already cool) undoubtedly makes us all a bit impatient at times.