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Did SMS list those 5 major bugs? I would like to know what to test.How much bugs are left from "5+20" now after PS4 2.0 bug update?
Did SMS list those 5 major bugs? I would like to know what to test.How much bugs are left from "5+20" now after PS4 2.0 bug update?
They really need to sort this issue out of having to reload your practice/quali setup before a race, otherwise you end up with the default setup! Keeps catching me out
Also some more bugs post patch 2.0 -
You need to know fuzzy logic and quantum math to get real amount of bugs noticed by SMS, results would be in quantum math.Did SMS list those 5 major bugs? I would like to know what to test.
The problem is that the bugs affecting the actual online racing are barely being reported where as slow menus are reported every other post.. I really hope these pit stop and loading setup bugs go away quickly. Not to mention the seriously different feel cars have in race sessions. Which I think is related to the tires being fully heated at race start and cold in the other sessions, especially soft tires.I think starting leagues before, i would say december, is a bad idea.
Not to mention the seriously different feel cars have in race sessions.
I haven't seen it acknowledged anywhere by SMS, but it is definitely a 'thing' just as you described. It has happened in every race I've done so far which have been online and mostly GT3. With you being in a different car it sounds like it is something related to tires being pre heated at the start and therefore over heating due to the low temperature ceiling of the soft tires, setups loading incorrectly or the rubber on track not carrying over to the race.Interesting. Is this a known issue?
I had a F3.5 race yesterday at Algarve and I could hit 1:31s in practice/quali, come race and no changes to my car or conditions and I was down into the 1:33s. I just couldn't take the final corner flat out for e.g. yet I could with the same setup in a session earlier, including fuel. I spent the entire race trying to work out why that was. I thought I had damage or an overheating engine but nope.
Interesting. Is this a known issue?
I had a F3.5 race yesterday at Algarve and I could hit 1:31s in practice/quali, come race and no changes to my car or conditions and I was down into the 1:33s. I just couldn't take the final corner flat out for e.g. yet I could with the same setup in a session earlier, including fuel. I spent the entire race trying to work out why that was. I thought I had damage or an overheating engine but nope.
The Time Trial leaderboard for California Highway Reverse is empty
Before 2.00, there was an invisible disqualifier on the road part way around the 270° curve. That's now fixed, so I got a clean (and very slow) lap. However, the leaderboard is still empty.
I have a saved replay, saved video and screen shots. Let me know if you want them, SMS.
I hate to play devil's advocate, but I've run a few GT3 races now, in different cars (GTR, Ferrari, Porsche, Audi), and haven't had the downshifting change effect me once. I did experience it once in a Jaguar F-Type, when I was trying to panic stop (so yeah!). Please don't think I'm trying to pick a fight with you @mattikake , I've agreed with A LOT of your comments regarding improvement to PCars 2. But this one, in my opinion, comes down to driver style. I think keeping the current downshift model would help a ton in making online races cleaner. It eliminates the temptation to brake at the last microsecond, exploiting every physic's function to get your car to slow down - even if those physics are unrealistic. I tend to drive as I drive in real life, as well as how I see real racers drive. GT3 drivers don't mash brakes and downshift like madmen/madwomen every corner - except in qualifying. So, I welcome the change as I'm not getting rear-ended so much going into tight turns. I'd like it to stay, and have the drivers adjust. But, I haven't driven all the vehicles yet, and this is certainly just my opinion.Nope this downshift protection thing is really starting to get right on my tits. Had a GT3 race yesterday and it wouldn't even shift down 1 gear. Forget a big stops with several shifts. The worst thing is it's inconsistent (or I am!) but a dab of the brakes and 1 downshift really shouldn't be a struggle, especially when the revs in the lower gear are WELL within the limit.
It's amazing how much this screws you up when you come to rely on some engine braking.
It's so wrong I consider this a bug not an intended feature. No-one could get it this wrong by intent.
If you don't change down too early it wont affect you. You need to change your driving style.Nope this downshift protection thing is really starting to get right on my tits. Had a GT3 race yesterday and it wouldn't even shift down 1 gear. Forget a big stops with several shifts. The worst thing is it's inconsistent (or I am!) but a dab of the brakes and 1 downshift really shouldn't be a struggle, especially when the revs in the lower gear are WELL within the limit.
It's amazing how much this screws you up when you come to rely on some engine braking.
It's so wrong I consider this a bug not an intended feature. No-one could get it this wrong by intent.
Nah. I'm nowhere near over revving the engine when I attempt the downshift. And when it does shift down the rpm is so low it's almost out of the powerband. E.g a red line of 10Krpm and optimal power at 7Krpm I find the downshift seems to put me much closer to the 7Krpm point.If you don't change down too early it wont affect you. You need to change your driving style.