Project CARS 2 Car List

  • Thread starter jake2013guy
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I think I'm going to get to use every car. No, I WILL use very car. So hyped by a great GT3 race I had earlier.

Know what we need? Electric cars. Formula E, Tesla race car, Renault Zoe-E, etc. Can't wait for this game.
I like the idea of the first 2. Maybe get the NextEV NIO livery for Formula E and have their Superdupercar. We have Jaguar so that's those liveries. And Audi, BMW, Renault.
 
I like the idea of the first 2. Maybe get the NextEV NIO livery for Formula E and have their Superdupercar. We have Jaguar so that's those liveries. And Audi, BMW, Renault.
Yeah, just watched a replay of the Mexico FE race. Pretty good.
 
I'm still quite surprised at no 250cc kart. The other kart is listed as an SMS original, so it would seem to me no license would be required. Maybe it has something to do with people using it in higher classes to win races. Shame, as it is the first kart I've ever enjoyed racing (virtually, that is)
 
I'd rather have a kart that accurately represents what you get at most cheap local kart places
I've only ever seen it in one game, Game Stock Car/Automobilista. There may be others and I'm not aware. And I must say, they absolutely nailed the engine and tire squealing sound and it handles like a pig just like the real thing:lol::


I'd like to see a wide variety of karts. 4 strokes, junior karts, shifters, Rotax's, Superkarts etc. It's a shame with this great kart track list that we have only one kart to play with.
 
@Johnnypenso that actually looks better than I thought it would. The karts you drive in my area don't go that fast, unfortunately. It's a pretty good idea, at least in theory. Wouldn't mind seeing them either

Maybe they'll still include the superkarts and just haven't said anything yet. There must be some sort of legitimate reason other than just leaving them out because they felt like it.
 
Some GTE info about performance at Road America, got the data from the video I posted in the video thread.
Top speed was taking from the end of the main straight and all cars have "standard setup with some minor tweaks".

Aston Martin Vantage GTE
Top speed: 267
Lap time: 2:06.688

BMW M6 GTLM
Top speed: 265
Lap time: 2:06.114

Chevrolet Corvette C7.R GTE
Top speed: 266
Lap time: 2:08.318

Ferrari 488 GTE
Top speed: 268
Lap time: 2:07.104

Ford GT LM
Top speed: 271
Lap time: 2:06.418

Slowest is the Corvette but in the video he didn't seem to have a very good balance, looked like he had to much turn in and the rear was quite loose which could be solved with set up changes.
 
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For reference the GTLM pole from 2016 was a 2:02.4 with GTD (GT3) at 2:07.5. Top speeds were from 165-163.

Maybe they have BOP-ed the 2016 regs down to match Aston and Corvette? I'd rather they do it the other way around so its a step up from GT3.
 
Maybe they have BOP-ed the 2016 regs down to match Aston and Corvette? I'd rather they do it the other way around so its a step up from GT3.
The 2014 cars weren't 4 seconds slower though. It's most likely a driver and setup combo causing the difference.
 
For reference the GTLM pole from 2016 was a 2:02.4 with GTD (GT3) at 2:07.5. Top speeds were from 165-163.
Careful comparing GTLM to GTE and GTD to GT3.

The IMSA specs are different from the European specs. IMSA does a lot of BoP to ensure sufficient gaps between classes. In Europe they don't because GTE and GT3 do not race together there.
 
Careful comparing GTLM to GTE and GTD to GT3.

GTE and GTLM are pretty equal and had similar fastest laps during CoTA qualifying last year.

GTLM - 2:04.188
GTE - 2:04.525

IMSA slows GTD down though and is usually 2-3 seconds off what PWC does.
 
Careful comparing GTLM to GTE and GTD to GT3.

The IMSA specs are different from the European specs. IMSA does a lot of BoP to ensure sufficient gaps between classes. In Europe they don't because GTE and GT3 do not race together there.
They aren't as far off as they used to be in 2015.
 
Yea for sure. I was just basing that info on the comment that Austin guy made saying the cars were spot on for the real life times.

And, I agree with your comment on driver ability leading to the slower times. That's great that the real times are close to what the aliens can do.
 
Some GTE info about performance at Road America, got the data from the video I posted in the video thread.
Top speed was taking from the end of the main straight and all cars have "standard setup with some minor tweaks".

Aston Martin Vantage GTE
Top speed: 267
Lap time: 2:06.688

BMW M6 GTLM
Top speed: 265
Lap time: 2:06.114

Chevrolet Corvette C7.R GTE
Top speed: 266
Lap time: 2:08.318

Ferrari 488 GTE
Top speed: 268
Lap time: 2:07.104

Ford GT LM
Top speed: 271
Lap time: 2:06.418

Slowest is the Corvette but in the video he didn't seem to have a very good balance, looked like he had to much turn in and the rear was quite loose which could be solved with set up changes.

For reference the GTLM pole from 2016 was a 2:02.4 with GTD (GT3) at 2:07.5. Top speeds were from 165-163.

Maybe they have BOP-ed the 2016 regs down to match Aston and Corvette? I'd rather they do it the other way around so its a step up from GT3.
The BOP info is cool. However, as mentioned, I'd be careful comparing those times to what any of us can do in game.
I guess if we simulate the 2016 events, that may be fine, but LT3.0 is going to change the tracks each time. Plus player's skill levels(I understand, when it comes to video games, there are game players, that can drive faster than RL racers).
 
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The BOP info is coll. However, as mentioned, I'd be careful comparing those times to what any of us can do in game.
I guess if we simulate the 2016 events, that may be fine, but LT3.0 is going to change the tracks each time. Plus player's skill levels(I understand, when it comes to video games, there are game players, that can drive faster than RL racers).

I wasnt comparing the times and speeds to real life, I'm comparing them to each other in game, its the same guy, same conditions etc hes going as fast as he can in each of the cars and hes getting very diffent times with each car.
 
I wasnt comparing the times and speeds to real life, I'm comparing them to each other in game, its the same guy, same conditions etc hes going as fast as he can in each of the cars and hes getting very diffent times with each car.

Most likely reason for this would be that those cars suit his driving style and the ones he's going slow in don't suit his style.
 
They aren't as far off as they used to be in 2015.
Mainly because the PC cars are now out of the way.

Most likely reason for this would be that those cars suit his driving style and the ones he's going slow in don't suit his style.
Not to mention that each time he enters the track with a new car it could very well be different track conditions (temps, etc.) What evidence do we have that conditions are 100% identical each time?
 
Mainly because the PC cars are now out of the way.


Not to mention that each time he enters the track with a new car it could very well be different track conditions (temps, etc.) What evidence do we have that conditions are 100% identical each time?
Even if the track is set to 10am, Clear, Spring, I still want to know how LT3.0 affects each session.
 
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