Project CARS 2 General Discussion Thread - Out Now on PS4/XB1/PC

  • Thread starter jake2013guy
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Of course not. This isn't the GT thread. :sly:

The Super GT thing, could have, sort of, not really, but with some imagination, worked. Using the DTM AMG, run that with the GT3 cars and one can have a mock Super GT C'hip.

We'll see. We've got one V8SC that SMS brought back. So, there could be hope for other series.
 
To me SuperGT would be the ultimate "now i don´t need Gran Turismo for anything" feature.

It´s highly personal, i know. Changes a lot from people to people. I love GT3 spec cars, but i find them a bit weak in performance, i think DTM-SuperGT are the sweet spot.

I know a lot of people love SuperGT cars for different reasons, to me personally these were the cars i races the most in every Gran Turismo game, so it would be nice to have them in a proper sim.

I would love to have the old BTCC cars in it, but they would be like 4th or 5th in order of preference.

But hey, it´s all fun and games, there´s no series that´s perfect for everyone, which is why is so great to have this much variety in Pcars.
 
To me SuperGT would be the ultimate "now i don´t need Gran Turismo for anything" feature.

It´s highly personal, i know. Changes a lot from people to people. I love GT3 spec cars, but i find them a bit weak in performance, i think DTM-SuperGT are the sweet spot.

I know a lot of people love SuperGT cars for different reasons, to me personally these were the cars i races the most in every Gran Turismo game, so it would be nice to have them in a proper sim.

I would love to have the old BTCC cars in it, but they would be like 4th or 5th in order of preference.

But hey, it´s all fun and games, there´s no series that´s perfect for everyone, which is why is so great to have this much variety in Pcars.
Fair enough. But I feel a Super GT license would just add few tracks, liveries and some GT500s. Seeing as Motegi and Suzuka aren't coming in until the sales reach maybe the 10m mark (because of the 6 figure sum I hear about) , I'd say approaching each manufacturer for their GT500 and others would be a better solution. And approach Autopolis and Buriram separately.
 
Don't forget about the Mother Chassis and JAF GT300 cars. With that, there's leeway for SMS to have some fictional Mother Chassis cars to fill up a GT300 set of cars without being unrealistic. You can also add Okayama to that list of tracks Super GT can offer. Super GT may not be the very best series to look at, but it's very VERY high on the list because it'll make the game less Eurocentric. The geographic balance of content is better than PCars 1, but there's room for improvement in that area.
 
I noticed this too! It doesn't sound like the real thing.
It must be a placeholder sound because it sounds like the road version. Anyway hopefully they get the sound more towards the real life sound before release.

Here's a sound comparison:


Maybe someone can correct me if im wrong. But it looks like the Bathurst track isn't laser scanned. On the decent at forest elbow, there was an abrupt bump on the road which can cause rear wheel lock ups. If you look on the GT Sport and the real life version, its quite smooth. On Pcars 2 you can notice the bump at the same spot as it was in Pcars1.

This video also shows this bump clearly



Maybe someone can confirm this but.
 
Maybe someone can correct me if im wrong. But it looks like the Bathurst track isn't laser scanned. On the decent at forest elbow, there was an abrupt bump on the road which can cause rear wheel lock ups. If you look on the GT Sport and the real life version, its quite smooth. On Pcars 2 you can notice the bump at the same spot as it was in Pcars1.

This video also shows this bump clearly



Maybe someone can confirm this but.

Yes your right, Bathurst isn't laser scanned. Hopefully they can laser scan it for pCARS 3.
 
Maybe someone can correct me if im wrong. But it looks like the Bathurst track isn't laser scanned. On the decent at forest elbow, there was an abrupt bump on the road which can cause rear wheel lock ups. If you look on the GT Sport and the real life version, its quite smooth. On Pcars 2 you can notice the bump at the same spot as it was in Pcars1.

This video also shows this bump clearly



Maybe someone can confirm this but.

I'm glad you brought this up. It is driving me crazy trying to figure out how to deal with that bump. In pCars 1 the brakes don't actually lock up, I thought that was the issue for a while too. The problem is the car is coming completely off the ground in the rear no matter how high of a ride height you run. This is a big issue in pCars 1 with any large curb or rise in the track like the one on Bathurst. I assume SMS solved the issue now since we have Rallycross and the cars fly. It would be nice for a WMD member to comment if the Bathurst bump is improved now.
 
The bump at the right-hander before the straight at the end of Nords also seems really harsh in pCARS1, wonder if that's gone now.
 
Just now I was watching a video on Youtube on the PCARS 2 car list, and what caught my eye was that some of the cars that were featured in PCARS 1 didn't make it to PCARS 2, and one car that particularly interested me was the 2009 Aston Martin DBR1-2. This car was featured in PCARS 1 in the form of DLC, but unlike the other 2 cars that were also a part of the same Car Pack, this one wasn't featured in PCARS 2. So I'd like to ask: Is it going to be included in PCARS 2 in the future? If not, do any of you know why? Am I forced to buy PCARS 1 if I really want to drive that car? I did a quick search in the 'Q&A with Ian Bell' thread, but found no answer.

The same also applies to the McLaren MP4-12C and its GT3 version, as well as the Mercedes Benz SLS AMG. The Aston Martin DBR1-2 is my main concern and why I'm posting here though, as it's one of my favourite racing cars.
 
Licences I guess, or maybe they didn't get the point to keep it because it had no contender or whatever. Or maybe they had to ditch old cars to be allowed to get the new ones in the game, who knows? Is it coming later, no one can tell at this point.

I'm glad they kept the Z4 GT3 tho! :D the 3D model is a bit off but that'll do
 
"the 3D model is a bit off" : There are various iterations of the Z4 GT3 depending on year, event, regulations, etc, am I correct ? I can't see SMS reproducing every single variation of each GT3 car except if the brand itself requires it.

It would be cool if for this sort of things (variations and old pCARS1 models) modding could help.
 
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#NotMyGT3
I'd still like to try it out. Hardly the traditionally homologated production vehicle, but neither is the Ford GT. The technology on this cat is cool, and I look forward to it's eventual inclusion is some racing game.
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I'd still like to try it out. Hardly the traditionally homologated production vehicle, but neither is the Ford GT. The technology on this cat is cool, and I look forward to it's eventual inclusion is some racing game.
Isn't it in AC as DLC? I know it was first touted for GTR3, but who knows when that's coming. Would be a fine addition to PCars 2.
 
I'd still like to try it out. Hardly the traditionally homologated production vehicle, but neither is the Ford GT. The technology on this cat is cool, and I look forward to it's eventual inclusion is some racing game.
2016_05_28_N24h_11_0123m1.jpg
My brother is friends with Jim. I'll ask him.
 
So this happened yesterday in the iRacing 24 hours of Spa.
The car was towed to the pits for 29 minutes of repairs, and then the engine blew up 5 laps later.



That got me thinking about repairs in PCars2.
I've heard that repair times will be more realistic in PCars2, and I really hope that things like this don't happen.
If I'm in the pits after an accident I hope my whole car will be repaired, that I have to sit in the pits longer than usual, but not that I come out of the pits with a still broken engine and 30 laps behind the leader.
 
The SCG is in Assetto Corsa which is *almost* a racing game now.
:eek: This is a complete oversight on my behalf. I have all the DLC for Assetto but haven't realized the SCG is in the game :embarrassed:. Frankly, I just can't ever find open lobby's to race in when I'm online, I'm not big into hot-lapping, and Assetto's AI has never really left me with a warm fuzzy feeling. So I haven't played much Assetto in the past couple months. But I WILL BE doing some laps tonight now that I know I can try out the SCG! Thank you for bringing me up to date :cheers:.
 
"the 3D model is a bit off" : There are various iterations of the Z4 GT3 depending on year, event, regulations, etc, am I correct ? I can't see SMS reproducing every single variation of each GT3 car except if the brand itself requires it.

It would be cool if for this sort of things (variations and old pCARS1 models) modding could help.

You're absolutely right, what I'm talking about however really has nothing to do with those iterations. I could make a comparison between PC1's Z4 and real life but it would take me hours just for nitpicking on details no one notices. But this car is sooo special to me :D Anyway let's move on.

(the only game that got it perfectly right is iracing.)
 
Just now I was watching a video on Youtube on the PCARS 2 car list, and what caught my eye was that some of the cars that were featured in PCARS 1 didn't make it to PCARS 2, and one car that particularly interested me was the 2009 Aston Martin DBR1-2. This car was featured in PCARS 1 in the form of DLC, but unlike the other 2 cars that were also a part of the same Car Pack, this one wasn't featured in PCARS 2. So I'd like to ask: Is it going to be included in PCARS 2 in the future? If not, do any of you know why? Am I forced to buy PCARS 1 if I really want to drive that car? I did a quick search in the 'Q&A with Ian Bell' thread, but found no answer.

The same also applies to the McLaren MP4-12C and its GT3 version, as well as the Mercedes Benz SLS AMG. The Aston Martin DBR1-2 is my main concern and why I'm posting here though, as it's one of my favourite racing cars.

About the dbr1-2, the bias of Pcars 2 seems to focus on Hybrid Lmp1 (that is why we don't get the r18 tdi either) which tends to build a better balanced class (and allows us to dream about getting the 919 hybrid).
I'm also worried about that cause that means we're not getting a diesel lmp1 lineup (r10, r15+, 908 hdi fap) which I would like as well.

For the mp4-12c, we've already discussed that, they are upgrading the car list by more recent cars (here the 650s gt3) as they did with the r8 lms
 
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