Project CARS 2 General Discussion Thread - Out Now on PS4/XB1/PC

  • Thread starter jake2013guy
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Hey all, I recently got PC2 on PS4, but I'm struggling with finding some "good" controller setup. Been playing mainly GT7 in the past two years, so my experience and exceptions might be biased, but also games such as DriveClub, Grid Legends, WTC, V-Rally 4 and the NFS titles all seem to behave totally different from PC2, controller-wise. I even dunno where to start fiddling with the setup as the cars behave so weird. I tend to miss every single corner apex or even crash into the wall while cornering all the time (or going so slow through the corners that I lose every race).

Of course it's basically me doing something wrong and I'm aware of that. But it would help incredibly to have at least some "foolproof" beginner setup to start with, something which makes the game easy to control to get into it before refining the settings through the progress while becoming a better driver. Any hints?
 
If you type in and search "project cars 2 controller settings", numerous yootoob videos show up. It's not too hard to get going on controller but from what I remember the settings aren't ready to go by default.
 
If you type in and search "project cars 2 controller settings", numerous yootoob videos show up. It's not too hard to get going on controller but from what I remember the settings aren't ready to go by default.
Thank you. I've tried several settings from various videos yesterday. However, after more than an hour I still didn't find a really well drivable setup.

Many posters note the importance of speed sensitivity. I've played a long time with this one, along with other settings in combination. If the speed sensitivity is set to 100 or near that value the car is as stable as possible, but still twitchy, while there's lot of understeering in corners. Lower values allow better cornering with less understeering but make the car very unstable on straights. Some steering deadzone and low steering sensitivity don't help here either. Neither does any controller damping setting.

So I'm still unable to get a setup where the car is stable on high speed straights while not understeering in corners. Is that maybe just the default behaviour in PC2? The AI cars often take corners very, very slowly, so it might just be the way to go, but I'm not sure.
 
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Thank you. I've tried several settings from various videos yesterday. However, after more than an hour I still didn't find a really well drivable setup.

Many posters note the importance of speed sensitivity. I've played a long time with this one, along with other settings in combination. If the speed sensitivity is set to 100 or near that value the car is as stable as possible, but still twitchy, while there's lot of understeering in corners. Lower values allow better cornering with less understeering but make the car very unstable on straights. Some steering deadzone and low steering sensitivity don't help here either. Neither does any controller damping setting.

So I'm still unable to get a setup where the car is stable on high speed straights while not understeering in corners. Is that maybe just the default behaviour in PC2? The AI cars often take corners very, very slowly, so it might just be the way to go, but I'm not sure.

Click the link above....

A couple of added points, try to use authentic car settings in the realism options, ie if a car has tc/abs/sc in real life then it'll use them, personally I'll turn off stability control not matter what as it increases understeer.

What camera view do you use, cockpit, bonnet or 3rd person?

Also what cars are you driving mainly, road or race?

Turn off tyre wear & fuel consumption for now so you can concentrate on just having fun until you get used to it, however just because tyre wear is off you can still overheat them, if they get to hot then you're going to oversteer/understeer all over the place, try setting the track to cooler season like spring instead of summer & don't use soft slicks as they're only good for qualifying, turn off damage & mechanical damage as well.

The AI are terrible for a couple of laps until they sort themselves out, do rolling starts to help with AI first corner pile ups.

The higher the AI skill the faster they take corners (after the initial 1st lap shenanigans)

If you're under steering then your going to fast for the corner, maybe your smashing the brakes & unsettling the car, brake slightly earlier & smoother, release the brake trigger slowly, trail braking is needed in PC2 otherwise you'll end up facing the wrong way, smooth is key.

PC2 isn't like all the games you mentioned above, it doesn't hold your hand, it's brutal, raw & unrestricted but once you get the hang of it you can start to enjoy the immersion this sim brings.

This isn't a game made to go from last to first in 3 laps, or chase the rabbit, you'll probably make a lot of positions in a couple of laps until the AI sort themselves out then spend the rest of the race fighting for a couple of places & hopefully get in the top 10

Make no mistake, it's made for a wheel & pedals 1st, controller 2nd but still enjoyable.
 
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Thank you. I've tried several settings from various videos yesterday. However, after more than an hour I still didn't find a really well drivable setup.

Many posters note the importance of speed sensitivity. I've played a long time with this one, along with other settings in combination. If the speed sensitivity is set to 100 or near that value the car is as stable as possible, but still twitchy, while there's lot of understeering in corners. Lower values allow better cornering with less understeering but make the car very unstable on straights. Some steering deadzone and low steering sensitivity don't help here either. Neither does any controller damping setting.

So I'm still unable to get a setup where the car is stable on high speed straights while not understeering in corners. Is that maybe just the default behaviour in PC2? The AI cars often take corners very, very slowly, so it might just be the way to go, but I'm not sure.
I was gonna say yesterday, you're never gonna find a controller setup that suits every car imo. Can you drive the Ginetta Junior OK? If yes, then it's not really the controller settings but rather the car set ups. Which are easy to tune thanks to the engineer. I haven't played for a while, but I recall a lot of times it was just the cars oversteering or having the TC on and that causing me to spin out on kerbs. Worse case you could just use the stability aid.
 
I was gonna say yesterday, you're never gonna find a controller setup that suits every car imo. Can you drive the Ginetta Junior OK? If yes, then it's not really the controller settings but rather the car set ups. Which are easy to tune thanks to the engineer. I haven't played for a while, but I recall a lot of times it was just the cars oversteering or having the TC on and that causing me to spin out on kerbs. Worse case you could just use the stability aid.
I personally find the LSD settings the biggest factor to curb pull in PC2, once slightly adjusted & setup correctly you can ride the curbs on & off throttle without spinning out.

But yeah like you say there's no one size fits all in PC2.
 
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