Ian Bell
Premium
- 729
- Ireland
I mean that you agree about the shadows problem in the replays but deny that the problem exists during gameplay, but it clearly is there exactly the same than replays:
That's shadow draw in on 3d trees in the distance. It's always going to happen to an extent without baking. There is no way to remove it, yet still have 3d trees AND a fully 24 hour dynamic time of day system where said trees shadow themselves. It's improved though as mentioned above in the next patch. It is much more noticeable in replays where the frustum is focused on the action.