Project CARS 2 Videos

  • Thread starter jake2013guy
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Another great example of a dramatic loss of traction in a high speed corner was yesterday's IndyCar race at Pocano. James Hinchcliffe got into the marbles at 190mph, had the back end step out, yet still managed to correct the slide and continue racing.



Granted, he got lucky to not hit the wall, but that's another matter. He had enough room to react to the slide and gather it back up.


Just as an aside, when I saw that happen, my jaw just fell open, I couldn't understand how he kept it out of the wall
 
And THAT is as it should be.

And yes, I agree. GM is one of the more reliable/trustworthy/respectable ones.

EDIT: Apologies for double post. I can't quite seem to make multiquote work on mobile version. It just doesn't seem to want to cooperate when trying to edit.....
I don't think adding quotes in an edit on mobile is possible. I've asked about it before, but there was no response.
 
Probably the best preview outside of wmd so far. I respect GM, although somewhat AC bias he doesn't seem to be anywhere near fanboy territory & will not say something is good/bad just to drum up YT hits.
Whatever his bias, he's having the time of his life in that video (and not hiding it). And that, in the end, is what counts.

Nice video, indeed.
 
Because, just like in PCARS 1, the HUD only shows the amount of tire tread left. There's still the carcass you can drive on.
But why does the Crew Chief app always say the tires are looking almost done when the on screen HUD shows 50% or so?
 
But why does the Crew Chief app always say the tires are looking almost done when the on screen HUD shows 50% or so?

Because carcass rubber is not meant to be driven on, and once the tread rubber starts going below 50% they can (and should) start losing grip. The HUD only shows the tread layer of rubber. Once that is low, it's normally time to pit for new rubber. Real world will never see a driver try to race on carcass. It's not built for that. The tread layer and the carcass layer are a VERY different rubber compound.
 
So when playing, should one pit when the app says so or when the game HUD tire bar is totally empty?

That is 100% driver's choice.

If the car is starting to slide around and getting hard to drive, pit. If the car is still handling relatively well, then you may want to stretch it. A lot depends on the individual car and setup, as well as the driver.

Some cars will begin to get very difficult to drive once the tires get below 50%, Others will still be quite driveable, although cornering speeds will drop a little bit and so lap times will fall a bit. It's really a matter of driver comfort.
 
You should pit according to your planned strategy for the race.

If I don't have time to plan a race strategy then I judge when to pit based on a number of things:

- As the tyres wear down the car becomes more difficult to drive. I would pit if I start struggling and there is a chance I might crash.
- Watch your lap times. If you start losing a lot of time per lap, you might be better off getting fresh tyres.

The HUD indicator and the crew chief are just indicators.
I spend a lot of time before a race working out my strategy.
 
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