This is the announcement I have been wanting and expecting!
As I have been telling many of you and the decision to keep PC3 workable on current gen console is music to my ears...
Thank you
@IanBell for this timely announcement!
After Watching the video, I am the first one going from excited to sceptical... Are we stepping in the wrong direction here ?
What are those fake boob jobs we see on the screen?!?
Why is the camera shaking so much ?!?
I hate Grid! I didn't give it 5min.
SCREW the Crew 2.
I gave up NFS from EA years ago (decade ago)...
I am not looking forward to PC3 to have these attributes I despise so much, otherwise GTNext is going to be what gets my money...
I will continue to enjoy PC2 for now.
Please please, I hope the baseline as found in PC2 is still there in PC3 at least, and things are improved from there...
I hope Codie didn't force your hand on some things you didn't want to do...
I hate Codie's influence on anything...
They have the resources, but they don't know how to present quality product...
Same game director as DriveClub and Motorstorm...
is that good or bad ? i haven't played those games.
Thank you... looking at these from Ian is some reassurance, but still they go in opposition to the videos we are seeing here... am so very confused!
Is this the same game engine just tarted up a little in an attempt to squeeze one last game out on this generation of consoles? Or is this an entirely new build, I wonder if they’ve had input from the codemasters team?
Hopefully we can get some clarification to your questions... whichever it is... i really hope that we are not going toward Forza/Grid/NFS type of physics, which is horrendous!
Oh boy, I don't want to be pessimistic, but this is very strange. The announcement is on such a short notice, it looks very arcadey (which isn't necessarily bad, but concerning that the series is taking such a hard pivot). Do we even know if this is running on Madness Engine or Codemasters' engine? If it's still Madness, well, PC2 looks pretty bad on base consoles compared to the PC version, so I'm not sure why releasing it on current consoles would be a good idea. If it's Codemasters' engine, F1 2019 looks very good on consoles, GRID does not. It seems like the game wants to occupy the same space as Forza Motorsport, but also from the gameplay looks a lot like the last GRID...
SMS is very good at some things and very poor at other things, and the same can be said about Codemasters, so best case scenario is they combine the best capabilities of both studios and produce a good game, or it's very bad, or it's somewhere in the middle and probably still just mediocre at best.
We have been waiting for this "SOON" moment for over a year now, so this announcement is coming perfectly at the right time....
What is strange and what i agree with you is the very arcadey view and "physics" only from what we can see.... it is very disconcerting...
If we are heading the wrong direction, i really wish SMS never left Bandai...
PC2 under Bandai had the right ideas....
Codie is just Bad... prove me wrong guys...
Also rear cam very “loose” pcars2 where perfect.
I am assuming what you are trying to say is:
The Rear/Chase Cam in the PC3 videos looks very "loose", whereas in PC2 it was perfect!
if this is what you meant to say, then i am in agreement with you.
I ABSOLUTELY HATE loose CHASE CAMS that are so frequently seen in Arcade type racing games... although i dont play with the controller anymore, but even if i still do on occasion, i want to have a stiff view like in GT where it makes total sense.
The chase view and perspective in these PC3 video looks all wrong !! i hope we can change it to our liking, but right now from the videos, everything is distorted, and your main area of view is tiny with respect to everything else that you do NOT need to see...
So disappointed. PCars 2 had such promise. Why does this always happen?
That gameplay looked terrible from the start.
Stop with the glitz and glamour. If you want to get your fanbase excited show a single lap and replay going over all the improvements.
Me personally, I want to hear how it sounds,see how the car behaves etc. Not these street cars power sliding around exotic locations.
Fun career, great. Start as a weekend racer even better. But ground it in reality. Show my mazada on a trailer, other weekend warriors working behind the scenes as cars roar around the track in the background. Create real atmosphere.
This hyper, teenage, mtv crap never goes away. It doesn't belong in a game revolved around real racing. As sterile and strange GT can be at least they stick to whats important.
Last thing. I remember someone from SMS praising the replays in GTsport. Was hoping we would get something close with Pcars3.
Fingers crossed Im wrong but again this is super disappointing. I was such a fan and apologist for Pcars2
I am all in agreement with you here... by the look of things, i am shaking out of fear...
I hope SMS will prove us wrong!