Likewise. One thing I loved about the PC2 car and track list was the excellent diversity and great car classes. Whilst Forza and GT may have more cars, I think the attention to detail in Project Cars made them more enjoyable there. It really seemed like they thought carefully about each car they added and made sure that it would have believable competition although not perfect. I’m a huge fan of some of the older race cars and if they’ve fleshed out the Group C, Can Am and vintage prototype and touring categories, I’d be more than willing to forgive the lack of pit stops. Some welcome additions would be a Jaguar D-Type to compete with the DBR1 and 250 TR. Perhaps a Lola T70 Coupe to compete with the 917 and 512. McLaren M20, Lola T70 Spyder and McLaren M1B to improve the Can-am class (although they may have to add a pre-1970 and post 1970 class) and an Aston Martin AMR1 and Mazda 767B in the Group C class. That’s only 7 cars yet I would buy the game instantly if they’re all added. The inevitable DLC could also take these classes to the next level.
The new gameplay also raised my expectations a little. The track scenery looks a lot more detailed with TV screens and tents scattered around. The car also sounds a lot less computer generated when compared to PC2. If that detailing has been applied to all the historic tracks and sound adjustments made to all the classic and modern machinery, I think we could have a pretty fun and immersive title on our hands. Makes the loss of pit stops that bit more painful though since the improvements could have been carried there too, but who’s to say they can’t add them further down the line or in the next instalment. Still need more gameplay to make a decision though but I’m cautiously optimistic.