- 2,747
- Morgoth_666
I'm starting to think that what they made was really pCARS 2.5 anyway... they just used the wrong .5.
0.5 more likeI'm starting to think that what they made was really pCARS 2.5 anyway... they just used the wrong .5.
You wanna know what is more surprising? A game called Fast and Furious Crossroads has more players than Project CARS3
It’s fairly quiet on Xbox, save for a few nights.Every time i try to play online on pc3 there is little to no one. Maybe 1 or 2 custom lobbies. Its just dead.
PC2 there is always like 10 plus lobbies going with a dedicated fan base.
Its a sad affair.
I mean with Crossroads you knew what you were getting: A terrible ps2 era movie tie in without a movie.You wanna know what is more surprising? A game called Fast and Furious Crossroads has more players than Project CARS3
PC3 on the other hand was just a pack of lies and deception.
Did you miss the repeated claims that it was going to be 'all the sim you could want'?Unless they had no access to the net, can't see how anyone could of bought PC3 without realizing it wasn't gonna be the same as PC2 though.
It was even being labeled a ‘Spiritual Successor to Shift’ a whole two years before it's release. If they managed to communicate this to me as a 'casual gamer' pad user, not sure how rabid PC fans were somehow deceived, at least to where they fooled into buying the game?
Did you miss the repeated claims that it was going to be 'all the sim you could want'?
Or that when the concerns around it looking like an arcade title were pointed out, they doubled down on those very claims?
Its also not that people were filled into buying it on PC (the Steam player counts confirms that quite clearly), it's the outright ******** that came out of SMS in the lead up to the release. Not to mention the poorly optimised mess that was the actual release.
Nope, it was made in June/July of this year.I believe that 'all the sim you want' comment was made at the same time they declared it would more of a 'Spiritual Successor to Shift’. (2 years ago.)
While they were still claiming that it would also be all the sim you could want and had the best tyre model they had ever made.But it was made clear, at least 2 months before it's release there wasn't gonna be any pit stops or simulated tyre and fuel usage.
If indeed.But it will be interesting to see, if there is a next game, which direction they take.
Don't get me wrong, its fine as an arcade bias racing title, but it's not what they sold it as.As a GT / Forza fan I enjoy it for the custom races, as it offers some things they don't.
But the career was disappointing to me, I would of much preferred a PC2 approach.
I would buy another PC game either way, if the improved controls on a pad were somehow carried over.
Don't get me wrong, its fine as an arcade bias racing title, but it's not what they sold it as.
And not responding to many questions regarding why the pitlane was closed in the first footage we saw of the game until the Dev Blog.While they were still claiming that it would also be all the sim you could want and had the best tyre model they had ever made.
I'll never buy a game from them again. Done with the crap they delivered.And not responding to many questions regarding why the pitlane was closed in the first footage we saw of the game until the Dev Blog.
I don't understand how they came to the decision of making an arcade/simcade/whatever game as a sequel to PCARS2. With the PCARS brand, you're allowing the community to shape a simulator that develops on the former.
Surely, somebody at the marketing department for SMS, at the very least, would have said something along the lines of "Yes. People like us for our PCARS games but this isn't a PCARS game. You're going to annoy a lot of people and that might kill us in terms of sales."
Butchering the IndyCar series was something that annoyed me when I first saw that in the release day videos. IndyCar in PCARS2 is the best Open Wheel racing experience I've ever had. The cars are fun to drive and it feels like an IndyCar should. The series felt real because you had the liveries and you had a completely different approach to the car with each oval and the oval car itself. I've done Indy 500s and Indy 250s with a manual SC and the number of races that come down to who pitted at the right time for fuel is a common story as well as fuel saving.
However, the positive for SMS is that there is potential because a lot of people clearly care about the series including people like myself if they decide to head back down the simulation path for PCARS4. Though if Fernando keeps annoying them with sarky replies on Twitter and borderline harassment to take down comments when people do criticise, that's going to go as well.
Sarky comments on social media only work when you make a good product and you've built that as part of your brand. PCARS hasn't done that. Even if they did, Fernando isn't good at it.
That's completely fair. On a PCARS4, I'm going to be cautious as well but if it's viewed as a return to the actual PCARS series by actual people who aren't Nathan/Ian Bell, I'd definitely buy it.I'll never buy a game from them again. Done with the crap they delivered.
That's completely fair. On a PCARS4, I'm going to be cautious as well but if it's viewed as a return to the actual PCARS series by actual people who aren't Nathan/Ian Bell, I'd definitely buy it.
I'm curious will Take Two even allow a pCARS 4 to exist, sim racing is a fairly niche genre as a whole.
I maintain that "sim" is a physics thing. "Motorsports sim" is more of a gameplay thing, with "motorsports sim" being the implied definition of "sim" to a considerable number of sim racers. I get that, though I will always disagree with that being the universal meaning of "sim".And over on the official forum, the usual suspects are still prattling on about how it was never advertised as a sim, which, as Scaff has noted multiple times, it clearly was, while still somehow arguing that the gameplay and physics are a sim but not a sim somehow, I can't quite wrap my head around their line of thinking. I'm done arguing with them, I'm just not buying it. Ever.
On PS4 not since April 28, 2022. So more than a year ago. I suspect EA has something to do with it. To not let PC3 compete with other EA products proper.It been on sale a few times. I would add to your wishlist so the next time it does go on sale you will be alerted