mister dog
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^ So it's a conspiracy. They are all in it to make circuits dull and lifeless, and Tilke is their architectural gimp ![Big Grin :D :D](/wp-content/themes/gtp16/images/smilies/biggrin.svg?v=3)
^ So it's a conspiracy. They are all in it to make circuits dull and lifeless, and Tilke is their architectural gimp![]()
T14 (top of the picture) is a Rudskogen classic - no Tilke there. The redesign did get them FIA approval which is something... Anyway, Tilke aside, that track does very much lie in the terrain and it's highly rated among driversI count 3 Tilke 'loops' (like turn one at Shangai).
Does he always have to come up with the same bloody sections? Unbelievable this man...
Those long sweeping corners look so much better to me. I see the loop before the straight was there already, shame Tilke had to add 2 more.T14 (top of the picture) is a Rudskogen classic - no Tilke there. The redesign did get them FIA approval which is something... Anyway, Tilke aside, that track does very much lie in the terrain and it's highly rated among drivers
Edit: the old circuit for comparison:
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I agree, its horribleYas Marina is the only circuit I know designed entirely with a set square...
However, I'm still not happy with Tilke designing so much F1 tracks. All his tracks of late have little camber or elevation changes, all of which help to create character. They're all just very... robotic.
Some people like Tilke designs, and we all understand why they are the way they are (safety, FIA, must conform to the way F1 cars drive now etc.). That doesn't make them fun to drive. Particularly with cars that aren't F1 fast/handling.
Re: above.
I do realise that the FIA have a part to play in the recent poor designing of Formula One tracks, I've already mentioned it above and briefly earlier on as well. I just don't realise how much of an influence they have on track design. If they have a random limit on camber and elevation, well of course that's their fault, and not Tilke's. I really don't see why on earth they would have a limit, though. Ridiculous. When I see a poor sequence of corners such as the start of Russia, I'm inclined to assume it's the track designers fault though, unless someone says he was restricted to creating that poor sequence (well, nevermind seqeunce, terrible race track, zero corners of interest).
It really doesn't take long to read up on these things, but I'll explain what I know.
The limit on elevation changes are supposedly for safety reasons. Tracks like Bathurst have very sharp elevation changes, that could actually lead to airborne cars in a variatey of situations. More obvious examples would be a number of sections of the Nordschleife, which effectively act as jumps for fast cars. F1 has such high downforce that they wouldn't likely jump on even quite extreme elevation changes, but contact could be catastrophic on some tracks that do have big elevation changes. Good examples would be skyline at Bathurst, or the corkscrew at Laguna Seca. Currently you can have changes in elevation, but there are limits. I believe the main thing in the way of Tilke designing tracks with a lot of elevation change is the fact that they don't get to pick and choose where to put a track. They are given a piece of land, which in some cases is just dead flat, and they have to do what they can. Here's an interview with the Tilke designer who did a lot of COTA, and he speaks about how they were able to actually choose that piece of land, which they normally can't do, and how it enabled them to use a piece of land with some nice elevation changes to build the tack on, and that resulted in a great track IMO. http://www.f1fanatic.co.uk/2013/10/22/christian-epp-tilke-interview/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+f1fanatic+(F1+Fanatic+-+The+Formula+1+Blog)#readabilityFootnoteLink-1
Camber limits are also for safety. Camber angles of up to 10degrees are allowed, but the surface can't be concave like for example the Monza banking. The main reason is the tyres in F1 aren't designed for high cambered tracks. If a modern F1 car drove the Monza banking, with it's 30-38 degree banking (it's concave, so the camber is much higher at the top), the tyres would fail at racing speeds, which would surely result in deaths from cars flying off the banking. Of course they could just force Pirelli, or any other tyre supplier for that matter, to make tyres that would cope with the extra forces, but I guess the idea is banked circuits are more dangerous, and they don't currently race on any, so the tyres aren't designed with that in mind. Also, with the levels of downforce F1 cars have, the tyres are already under huge loads, and bankings only add to that. A tyre failure, or even a wing failure, on a banked corner, could, and likely would, result in fatalities.
I hope that explains it, sorry about the big post, but FIA regs are a pain in the ass to explain at the best of times lol.
As far as sochi goes, that track was severely limited by what was already in place for the winter olympics, and the designers didn't really have a lot of wriggle room as to where they could make the track go. Think of it this way: They had to make a track in which the majority of each lap could be viewed from almost any grandstand. The area had been made completely flat for the buildings and infrastructure for the winter olympics, so no natural contours for the track to follow, much like what they were given to work with in Abu Dhabi (and we all know how well that track turned out). They have a limit on track length for all FIA grade 1 circuits, which restricts where the circuit can go. Lastly, they would have been told which part of the area they were allowed to put a track, and the area in question has buildings and roads in place for the winter olympics. There won't have been much variation in where they would have been able to make the track. It would have been essentially like building a street circuit, where you already have roads and building and stuff, so you just have to pick a route.
Edit: Some of the regs for FIA grade 1 circuits are ridiculously strict. Even the type of paint used on the surface, and the minimum width of lines, are both regulated lol.
Thanks for the detailed response. I do feel that those regulations are way too strict.
Firstly, the FIA appear inconsistent with their rules with elevation changes. If it truly is unsafe for drastic elevation changes, then they should get rid of Eau Rouge. I find it terrible inconsistent that they wouldn't allow newer tracks to have elevation changes because of a driver injury when there are already such designs already in F1.
I do also believe that the FIA are being way too strict in certain areas of safety. The tragic death of Jules Bianchi reminds us of the dangers, but that was only caused by the caterpillar on the road (which should actually be illegal IMO). Like it or not, the danger is at times the attraction to Formula One. Raikkonen recently said that the cars are too safe. There is a line that I feel has been crossed in some areas that the FIA make things like camber, run off roads, and elevation changes too safe. It gets rid of the thrill of drivers and of fans that attracts us to this sport.
About camber, I'm not looking at high-angles turns, much and all they would be cool. I'd like that the new tracks had a little bit of it, like the double right turns in Monza or the middle section of Interlagos.
All the info about FIA regs is entertaining, but it still doesn't change the fact for me, that I'd rather race on tracks that aren't sanitized and watered down for safety. I'd rather race on the dangerous F1 circuits of the 50's to 80's or circuits of that era in general, than most current "safe" tracks.
In the virtual world at least lol. In real life if I'm on a track where I'm in serious trouble when I run out of talent I don't think I'd feel too good about going flat out in something really fast.All the info about FIA regs is entertaining, but it still doesn't change the fact for me, that I'd rather race on tracks that aren't sanitized and watered down for safety. I'd rather race on the dangerous F1 circuits of the 50's to 80's or circuits of that era in general, than most current "safe" tracks.
Apparently it was only started relatively recently so I would think it's several months off yet.Still wanting the damn Laguna ST... any clue on next months DLC ?(IIRC we knew of the Audi pretty early on).
Nice. I'll download that when I get a chance.@McLaren Apparently the Modified Pack is already released on 21 July on Steam, but it doesn't get added to the main PCARS page for some reason. I had to search it separately: http://store.steampowered.com/app/334771/?snr=1_7_7_151_150_1
You mean the livery pack #2? You need to download it, then they should be available. To change liveries go to "My Garage" (press triangle in vehicle selection), select your car and then change the livery by clicking L/R (yeah, its tedious).
Just wondering if anybody knows how often they release car packs and new track expansions ?
Is it sort of monthly or whenever they feel like
I only know about the monthly free car witch seems to be a road car like the a1
Thanks
The new Audi Ruapuna DLC is fun..
Speaking of courses that would be fun to add to any sim racing game.. sure it is not famous but still a blast.
Chuckwalla Raceway - the maps looks a bit boring but it does not show the elevation changes and the nice banked corner. http://goracecvr.com/track/
Also Thunderhill - this now has an extended track that was finished last year so it has many configurations with a full 5+ mile long configuration. This track also has some good elevation changes and runs a 25 hour race each year.
http://www.thunderhill.com/track-map/
http://nasa25hour.com/
I think I can kiss...okay maybe hug you for mentioning Thunderhill. I've rode my bike there plenty of times (most times on the East configuration, one time on the full 5mile), and I would absolutely love if Thunderhill made it into Pcars!!!
I bet it is a blast on a bike... I raced it in this thing on the full 5 mile.