Project CARS General Discussion Thread

  • Thread starter Terronium-12
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Tudor believes that despite the disparity in polygon-pushing power, Nintendo's platform will offer something unique that can't be experienced elsewhere. "The Wii U is more than capable of providing the core Project CARS experience. Sure, some super-high-level graphical effects may not be possible but in comparison it also offers a unique interaction experience via the GamePad controller, with the second screen potentially becoming your track map overview, rear-view mirror, telemetry, or simply mimicking a real race car steering wheel whilst you use the gyroscope to drive."

"Plus there are great possibilities to extend our existing WMD community into the Mii Community with discussion and sharing of content and ideas. There's no realistic racing game on the Wii U currently yet, and we hear the fans crying out for one. Project CARS provides a Forza or Gran Turismo-like experience for those gamers and it'll be something to really show off what the system is capable of. From our internal playing, it's looking extremely promising."
It's great to hear a developer taking note of this. My love of driving games is effectively the only reason I bought my PS2 and Xbox 360, as I hardly play anything else on those platforms.
 
Project CARS gameplay giving a lap at american circuit of Road America with Racer V8-RS at sunrise, with the onboard camera.


Great stuff as always Adrian 👍
This will be THE game to look out for in 2014, can't wait to get my hands on it.
 
Project Cars on consoles will be interesting to see, especially with how it affects the current sims on those consoles (Forza/GT). As it looks Project Cars already surpasses both graphically (on the content that is close to completion) and in the same way the cars that are far along definitely completely outclass both Forza/GT in the physics department.

It just depends how the career mode turns out and how they can pull together the whole package as a game. Forza/GT have a lot of depth to them beyond the pretty graphics, with the car collecting and modifications. Forza and especially GT have much much much better looking replays too, an area where Project Cars (currently) is really lacking.

So maybe they aren't in direct competition after all. I do think the true sim fans on the console will move to Pcars though, as it certaintly has more to offer in the overall physics and driving model.
 
It just depends how the career mode turns out and how they can pull together the whole package as a game. Forza/GT have a lot of depth to them beyond the pretty graphics, with the car collecting and modifications. Forza and especially GT have much much much better looking replays too, an area where Project Cars (currently) is really lacking.

The career system has been a big focus for the devs. There is no point in trying to cram as many cars as they have into the game, across so many different serie and types of cars, without a structure to the game. So what they have been doing is looking at the career mode as a development, not just a random collection of events like FM4 was (I don't know about FM5, I don't have a XBone), with a properly defined system of tiers, and the progression through those tiers that require certain standards of driving. For example, to move on to Formula Gulf from Formula Ford, you must have either finished in the top three of the championship, won three races, or prove consistently high qualifying and race performance, and have raced cleanly without crashing into people. Whilst going through the career, you have the option of staying within the championship you have just competed in, moving to another championship in the same tier, or dropping back and trying another kind of racing, all dependant on the meeting the performance criteria and the offers that you get from the teams.
 
The career system has been a big focus for the devs. There is no point in trying to cram as many cars as they have into the game, across so many different serie and types of cars, without a structure to the game. So what they have been doing is looking at the career mode as a development, not just a random collection of events like FM4 was (I don't know about FM5, I don't have a XBone), with a properly defined system of tiers, and the progression through those tiers that require certain standards of driving. For example, to move on to Formula Gulf from Formula Ford, you must have either finished in the top three of the championship, won three races, or prove consistently high qualifying and race performance, and have raced cleanly without crashing into people. Whilst going through the career, you have the option of staying within the championship you have just competed in, moving to another championship in the same tier, or dropping back and trying another kind of racing, all dependant on the meeting the performance criteria and the offers that you get from the teams.
Sounds like simulation there also to me 👍
 
I agree they will need a career mode, but personally - good physics, nice livery editor and proper race editor who be enough for me to purchase.
 
Is there an estimated release date for this yet?
SMS wants to make a very good race game. Probably better than Gran Turismo. So why not also beat GT when it comes to a release date and get it pushed back further and further and further and......... .


:lol:
 
Is there anywhere on this site where someone doesn't complain about GT? Why is it even being talked about in this thread? I come here to see development updates and see awesome videos, not talk about a game that already has a section dedicated to it. Please guys, can we keep this about Project Cars and stop the GT bashing?
 
There are obvious bugs (AI crashing/hitting 'landmines', incomplete LoD's, etc) and I had the difficulty down, but here's an indication of the racing 'immersion' to be experienced in pCARS :



Watch windowed, unfortunately my upload bandwidth sucks so it's quite compressed :(
 
So far, i like everything about this game. A real winner.

Looks like they got the turn angles and elevation changes right. Road America looks stunning.

Err.. no tire screech sound effects?
 

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