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- Swindon
- rabbit9989
Where do you find this profile? I'm new to pc/steam gamingI noticed nVidia already put a Geforce Experience optimization profile in place for Project CARS.
Where do you find this profile? I'm new to pc/steam gamingI noticed nVidia already put a Geforce Experience optimization profile in place for Project CARS.
Nope XBL Digital Download unlocks at 00:01 AEST for AustraliansIf you're talking about digital copy, then you'll still need to wait 9 more hours after that...
@Zakspeed_TV Go to the pCARS store page and click download? That's what I had to do even though I'd set it to auto.
Where do you find this profile? I'm new to pc/steam gaming
Performance Analysis: Project Cars
PS4 and Xbox One frame-rates
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-launch-performance-analysis
Odd, it was confirmed to be 50 FPS at worst case scenario. Full weather and grid etc.Performance Analysis: Project Cars
PS4 and Xbox One frame-rates
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-launch-performance-analysis
Got dispatch confirmation email for my LE today at 12:26pm, but I'm a bit annoyed that Amazon send out the standard version one day early and didn't bother to do the same with the LE.i wil. no, i have to! i hope the confirmation email will be send till 8pm. this would be a relief. keep me posted if you receive one, please. later.
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-launch-performance-analysisIt wasn't allowed by Namco Bandai too.
And yes, we have already seen the performance boost, up to 40% more fps from one day to another. EG analysed the worst case scenarios and even they are now staple (there may be a short drop with full grid and rain at night) but never under 50fps so without a tech analysis, noone will ever notice this. The processors in both consoles manage a very stable 60fps now. This is an achievement you can't honour enough if you compare it to Turn 10's Forza which also runs at 60 fps but with only 12 cars on track and no night/weather effects.
Don't worry, it will run smooth and look great on consoles.
@Zakspeed_TV Go to the pCARS store page and click download? That's what I had to do even though I'd set it to auto.
so now i've got a big Project CARS thumbnail staring at me on my PS4 home screen with an agonizing 09:53:45 counting down...
almost can't believe it! i had my last go on Driveclub last night, had a small ceremony, said my farewells, put it out to pasture. it served me well and now makes a nice handy coaster!
when i turned my PS4 on earlier it had only just started the download. main game took about 45 mins, the D1P took perhaps 10. if i hadn't gone for fibre BB i think i'd still be waiting tomorrow night.Am gona have to go back home and check this now
Do you know how long the download took mate?
did some test on Driveclub's motion blur last night. definitely there on trackside objects such as the flags and so on. it's actually everywhere. it's probably just a bit more noticeable in 60fps as opposed to 30 but if anyone who has played that game has not really noticed the blur effect there, they probably won't be too distracted by pCARS' blur either.Spent some time playing it on PS4, framdrops are very prominent at packed races aswell in rain. And motion blur is removed in all views.
Thanks, i have preloaded the game. I wwill check my nvidia geforce when i get in laterIt will be in your nvidia geforce experience. you may not get it if you haven't preloaded the game on steam yet. I haven't checked as i'm at work.
So they're saying that career races will not feature more than 20 cars on track??
I hope this doesn't account for the multiclass series...
Guys, I think I'M disappointed with Project Car, because, no Multi-Car racing?!? I saw a video of the final version that were all BMW gt3 on the track... no SLS, R8's...
And no LMP1 and GT's on the same race? WTF?
Unfortunately having many cars on the screen + weather is very hard on any system. I don't expect it to be any different on pc other than being able to easily adjust settings to accomodate it. When the cars string out a bit I'm sure it'll be just fine.so on console you should stick with 20 cars for a consistent frame rate...really poor. I would prefer a cap of 20 cars at 60fps instead...
Performance Analysis: Project Cars
PS4 and Xbox One frame-rates
http://www.eurogamer.net/articles/digitalfoundry-2015-project-cars-launch-performance-analysis
I think your right. Most won't play that way.very impressive IMO,
this is a stress test and i doubt you will play with 40 cars on track whilst chucking it down... Great work SMS!!!
You do realise that if forza 5 had weather and 45 cars on the grid it would be getting the same frame rate?I think your right. Most won't play that way.
Whilst it's a shame about the tearing etc it's still an impressive achievement. Shouldn't be advertised as a 60fps title though. Tbf im not sure if that is advertised at all lol.
You do realise that if forza 5 had weather and 45 cars on the grid it would be getting the same frame rate?
Hence, it is a 60fps title