Project CARS General Discussion Thread

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Having strong statements on things you have no clue about is always a dangerous thing, especially when you are surrounded by people more in the known that you refuse to listened to. Most of the time it will lead to a heated discussion.

I know a blog that use this principle to have more clicks. :rolleyes:
 
I just started a Career on XB1. The Clio Cup is such a revelation. Close racing, pitstops, the behavior of my car, watching replays. I even don't mind being stuck using automatic(unto I figure how to configure my controller for manual shifting :) ). GT6 has been on my shelf for a long while. FM6 is about to join it too. Right now, this game is a winner for me.
 
I've had Project CARS for the XB1 for a while now, and the game never really appealed to me and has been on the shelf since I got it. I don't know if it was the controls, the physics, or what. A few days ago I decided to give the game another shot, and the game has improved a million times since I last played it! After I finally figured out my controller setting, the game is much more enjoyable then the twitchy nightmare it once was.

I'm not too far into the career, just started using the Ginetta G40 Junior, but I'm having a hard time staying in the career mode! For me, hot lapping is so much fun but I can't tune to save my life, so cars like the Aston Rapide and some of the open wheel cars are still hellish to drive.

My one main complaint for the game, and this could be because my settings are wrong or something, is that whenever the back end gets loose and I try to correct it, it only worsens. In my experience, you cannot save a slide and that really is frustrating. Having to restart because I loose control after the first few turns or going through a chicane. Is this a problem in the game, or is it my driving?
 
I've had Project CARS for the XB1 for a while now, and the game never really appealed to me and has been on the shelf since I got it. I don't know if it was the controls, the physics, or what. A few days ago I decided to give the game another shot, and the game has improved a million times since I last played it! After I finally figured out my controller setting, the game is much more enjoyable then the twitchy nightmare it once was.

I'm not too far into the career, just started using the Ginetta G40 Junior, but I'm having a hard time staying in the career mode! For me, hot lapping is so much fun but I can't tune to save my life, so cars like the Aston Rapide and some of the open wheel cars are still hellish to drive.

My one main complaint for the game, and this could be because my settings are wrong or something, is that whenever the back end gets loose and I try to correct it, it only worsens. In my experience, you cannot save a slide and that really is frustrating. Having to restart because I loose control after the first few turns or going through a chicane. Is this a problem in the game, or is it my driving?
The controls are very sensitive with a controller and apparently the Clio at least in real has problems with oversteer... You gotta put on the throttle a bit when you lose it like with a bike apparently.
 
I've had Project CARS for the XB1 for a while now, and the game never really appealed to me and has been on the shelf since I got it. I don't know if it was the controls, the physics, or what. A few days ago I decided to give the game another shot, and the game has improved a million times since I last played it! After I finally figured out my controller setting, the game is much more enjoyable then the twitchy nightmare it once was.

I'm not too far into the career, just started using the Ginetta G40 Junior, but I'm having a hard time staying in the career mode! For me, hot lapping is so much fun but I can't tune to save my life, so cars like the Aston Rapide and some of the open wheel cars are still hellish to drive.

My one main complaint for the game, and this could be because my settings are wrong or something, is that whenever the back end gets loose and I try to correct it, it only worsens. In my experience, you cannot save a slide and that really is frustrating. Having to restart because I loose control after the first few turns or going through a chicane. Is this a problem in the game, or is it my driving?
Saving slides is a very hard thing to do in this game, IMO. It's more luck than judgement in my experience. I feel it's almost as if they programmed the game to not allow you to save a slide in most cases. Of course there are exceptions, but one of the only cars I drive that I can control a big slide in is the BAC Mono, most other cars are 90% gone once the slide comes in. And then the amount of slides and donuts on the grass is also a bit OTT for me. Best to keep the car in a straight line at all times lol
 
I agree. Trying get back on the blacktop in a Gr.A Sierra, becomes a chore at times.

For me, once I go over a certain performance, as in a GT3 or above, the racing gets crazy. I love the GroupA cars. The Ruf GT3 has awesome handling. Makes for a cool Carrera Cup.

My praise out weighs any negatives for this game. I mean, when the rear inside wheel on my Clio, lifts up and slowly rotates at the last turn of Brands Hatch, I'm winning.

I haven't had such close bumper-to-bumper racing, in a console game, since ToCA 1.
 
I agree. Trying get back on the blacktop in a Gr.A Sierra, becomes a chore at times.

For me, once I go over a certain performance, as in a GT3 or above, the racing gets crazy. I love the GroupA cars. The Ruf GT3 has awesome handling. Makes for a cool Carrera Cup.

My praise out weighs any negatives for this game. I mean, when the rear inside wheel on my Clio, lifts up and slowly rotates at the last turn of Brands Hatch, I'm winning.

I haven't had such close bumper-to-bumper racing, in a console game, since ToCA 1.
Yeah, on the whole the game is awesome fun 👍
 
With PCars its unfortunately another example of the poor controller optimisation, even when tweaked to within an inch of its life it still makes it far too difficult to catch and correct much above a small slide (as you end up over-correcting).

Which is a shame as with a wheel its quite possible to catch some big slides.....





...which makes it a controller optimisation issue rather than a physics issue (and one that they really should have fixed).

As far as the Grp A Sierra goes, on the grass it is a nightmare in first when the boost comes on, which means either crawl back to the tarmac or short shift into second (and still keep the revs low). To be honest its quite similar in Dirt Rally, in that you have to short shift in 1st and 2nd on any surface other than dry tarmac to avoid the boost hitting and trying to turn you around.
 
Just been watching some of the racing from last weekends BTCC meeting at Donington, and the first Clio race has some prime examples of what these things are like on cold tyres (edit - don't worry about the upside down car in the still - driver was absolutely fine!)



You just have to let the rears warm up before you can start pushing.
 
I do notice when in practice and qualifying, with any type car, the tyres are cold. When starting the race, the tyres are warmed up. I was having to adjust my awareness that, I can push hard from the start of a race. Maybe it is due to the tyres having been warmed up from starting on the grid. I don't know. Just a bit odd.
 
I do notice when in practice and qualifying, with any type car, the tyres are cold. When starting the race, the tyres are warmed up. I was having to adjust my awareness that, I can push hard from the start of a race. Maybe it is due to the tyres having been warmed up from starting on the grid. I don't know. Just a bit odd.
Formation laps and / or tyre blankets. Also they are not fully warm on the grid (down around 10c on optimum) and some cars, GT3 for example start practice and qualifying on warm tyres.
 
Formation laps and / or tyre blankets. Also they are not fully warm on the grid (down around 10c on optimum) and some cars, GT3 for example start practice and qualifying on warm tyres.
👍

Just finished my first season in Clio Cup. Got the 2nd Place trophy with 4 wins, 2 pole positions, 1 fastest lap in a race. Even though I had AI set to 87(I'll bump it up and see how I go next time), I pushed hard each race. All I can say is, the AI I raced against gave space, did have the elbows out(at Silverstone) and actually taught me how to be smooth with these cars. Fantastic.

side note: I tried the Cadillac GT3 at Bathurst. That thing is a beast. Might not have been the best track to learn racing the GT3s but, I did love listening to the front splitter scrape during hard cornering. It's those details, that make me smile when I play and watching the replays.
 
I've been reluctant to drive the GT3 cars that are over 2,900 lbs but it's still good?
Why not just give them a go in free run or race weekend before using them in career, it is after all one of the advantages of not having to unlock anything.
 
I played pCARS a few days ago after not having played it in a while and the frame rate seems a lot better, (xbone here) I even tried a race with thunderstorms and I'm not sure if it was keeping a steady 60 fps or if it was fluctuating much but the thing is if it did I couldn't tell at all. It was definitely playable and that weird elastic time problem that I had disappeared. I'm so happy with this.:cheers::cheers:

I'm not sure if this had any to do with this improvement but I did get an external usb 3.0 2TB hard drive and moved the game there. Now I just have to sort out the wheel, I have a Thrustmaster TX and it does not feel very natural on normal settings, Do you guys adjust the wheel settings/ FFB per car or is it like other games that one setting works with all cars?
 
I played pCARS a few days ago after not having played it in a while and the frame rate seems a lot better, (xbone here) I even tried a race with thunderstorms and I'm not sure if it was keeping a steady 60 fps or if it was fluctuating much but the thing is if it did I couldn't tell at all. It was definitely playable and that weird elastic time problem that I had disappeared. I'm so happy with this.:cheers::cheers:

I'm not sure if this had any to do with this improvement but I did get an external usb 3.0 2TB hard drive and moved the game there. Now I just have to sort out the wheel, I have a Thrustmaster TX and it does not feel very natural on normal settings, Do you guys adjust the wheel settings/ FFB per car or is it like other games that one setting works with all cars?
I use this....

http://pcars.oscarolim.pt/cars

....as a good starting point for wheel settings, and I adjust both the global and then tweak per car. Its a pain to do, but in my view worth it for the improvement in FFB.
 
I use this....

http://pcars.oscarolim.pt/cars

....as a good starting point for wheel settings, and I adjust both the global and then tweak per car. Its a pain to do, but in my view worth it for the improvement in FFB.

Thank you! I will have a proper look tomorrow and try it in the game.

Sorry another question, with the actual cars well race cars that is, If you don't bother to set up the car are they still mostly drivable or do they become a pig to drive? I'm asking because I don't know squat about tuning/ car set up and the few times I've raced in pCARS I've done so using stock settings and they felt bad or hard to drive. Mind you most of the times I was also dealing with frame rate problems which made it much harder to pinpoint what the overall problem was.
 
Thank you! I will have a proper look tomorrow and try it in the game.

Sorry another question, with the actual cars well race cars that is, If you don't bother to set up the car are they still mostly drivable or do they become a pig to drive? I'm asking because I don't know squat about tuning/ car set up and the few times I've raced in pCARS I've done so using stock settings and they felt bad or hard to drive. Mind you most of the times I was also dealing with frame rate problems which made it much harder to pinpoint what the overall problem was.
I've not had any real issues with any of the cars on stock settings, ca't really comment on the frame-rate as I'm on PS4 (and its not that bad for me), but I'm fairly competitive before I get near the tuning.

I would suggest starting with tyre pressures as you can tweak quite a bit with that alone.
 
Is anyone having frame rate problems? When driving around Imola in the day using any car, I'll experience frame skips going into the T2, T9, T11, and the final two turns. I experience some frame rate hiccups on every track, but none as bad as Imola.

It's a shame, I love Imola and it's a great track to drive but the skips are really annoying.
 
Is anyone having frame rate problems? When driving around Imola in the day using any car, I'll experience frame skips going into the T2, T9, T11, and the final two turns. I experience some frame rate hiccups on every track, but none as bad as Imola.

It's a shame, I love Imola and it's a great track to drive but the skips are really annoying.
Yea i noticed that last night when i did a 2 hour race :indiff: Maybe that explains why i finished 2nd :mad:
 
Having strong statements on things you have no clue about is always a dangerous thing, especially when you are surrounded by people more in the known that you refuse to listened to. Most of the time it will lead to a heated discussion.

I know a blog that use this principle to have more clicks. :rolleyes:

Some people can be honest about a game but still like it, see the DiRT rally thread for reasoned mature discussion. Sadly none of that is really possible with PCars. The way you get rounded on for having an opinion that isn't just saying all is perfect has crept over from the official forum to here..now I wonder why that is?
We've even had PCars MODS coming over here trying to MOD...
The fact they can spend 1 year with 10 patches to fix bugs and add things in that should of been there and then put that on the back of the box for the GOTY ed as a selling point is frankly laughable.
Having said that the game cost me £20 9 months ago and I've put stupid amount of hours on it and in parts its awesome but they better truly learn from the mistakes and make PCars 2 a lot better.

Remember there were fanboys who said the game was perfect at launch (lol)... before they went onto patch it 10 times!!
 
I mean come on guys, let people form their opinion and dont be too rabid on something. Every game has its own quirks, whatever its Pcars Gran Turismo, Forza, and such. I found PCars is fun in my book despite the bugs and such.

Last time I drive a SuperKart on Nordschleife for 8 laps. 170+ mph on a kart is really scary. Record was 6:44, faster than RUF GT3 (7:04). Just like real life! Well except the real life part is with Porsche GT3 instead of RUF.
 
Some people can be honest about a game but still like it, see the DiRT rally thread for reasoned mature discussion. Sadly none of that is really possible with PCars. The way you get rounded on for having an opinion that isn't just saying all is perfect has crept over from the official forum to here..now I wonder why that is?
We've even had PCars MODS coming over here trying to MOD...
The fact they can spend 1 year with 10 patches to fix bugs and add things in that should of been there and then put that on the back of the box for the GOTY ed as a selling point is frankly laughable.
Having said that the game cost me £20 9 months ago and I've put stupid amount of hours on it and in parts its awesome but they better truly learn from the mistakes and make PCars 2 a lot better.

Remember there were fanboys who said the game was perfect at launch (lol)... before they went onto patch it 10 times!!

I read your post about 20 times and I still cannot find what it has to do with my post. :ill:

Here, you're talking about the bugs of the game and I'm talking about SMS's decisions....

You know, you basically said that SMS are either incompetent or they are wrongly holding stuff back. Both FLX and I reacted to that basically saying that we know that there are more to it to make you realise that maybe you don't know everythig and that us, from seeing things behind the scene for a long period of time, have a better comprehension of what is happening, but no, you'll just say this:
its an opinion I have and I won't change it because you have a strop, its like dealing with my 2 year old, in fact thats unfair on her..
 
Remember there were fanboys who said the game was perfect at launch (lol)... before they went onto patch it 10 times!!
I don't recall anyone saying it was perfect at launch, and please stop using he term 'fanboy' it does nothing by incite ill will and if your sole intention is to provoke people then you will be taking a holiday from GT Planet.

Argue the point not the person.
 
I use this....

http://pcars.oscarolim.pt/cars

....as a good starting point for wheel settings, and I adjust both the global and then tweak per car. Its a pain to do, but in my view worth it for the improvement in FFB.
Are settings then saved for each car?
Just picked up a Logitech and I may get the Xbox version. Had it on PS4 and tried with a pad. Having been a wheel user for quite awhile I couldn't go back to that control scheme so I shelved it.

Is the Xbone version in fine state?
 
Are settings then saved for each car?
Just picked up a Logitech and I may get the Xbox version. Had it on PS4 and tried with a pad. Having been a wheel user for quite awhile I couldn't go back to that control scheme so I shelved it.

Is the Xbone version in fine state?

Its as good as it'll get now yes, people will tell you that the PS4 version is perfect but both have frame rate drops, I find them pretty similar and that's me with an xbox and friends with ps4, more online players on ps4 because more copies sold so that may be a factor in your decision.
I'd tell anyone into racing to get PCars, its great.
 
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