- 2,747
- Morgoth_666
Well, since I got this unexpected reply, I got to ask: is there at least a new batch of community events planned for pCARS? I mean, the first one? I ask because it so happens that I'm just the Community Ambassador trophy away form getting the platinum trophy (just four new events would do).
About the new game. I enjoyed pCARS2, but two huge let downs left me disappointed:
- I got the whole idea of simplifying the campaign so people can just jump in whatever they like. But I think you guys left it waaay too open so it lost the great sense of actual progression that the first game had. I missed that.
- I don't know if this was eventually fixed or not on pCARS2, but the time of day scalling on endurance races was so comically wrong that it ruined the endurance and multiclass racing for me, something that I really liked on both games. It got to the bizarre, really, like the night falling two times on the same Le Mans 24H.
On the first point, agreed it was too open.
On the second point. If you start and night, and end at night, you'll have two nights... We left that open also. Maybe too much so.
The second point is one that bothered me as well, and is not related to the start time of the race at all. The issue is that time does not scale the same as race length for most custom race lengths.
In the career in both games you can set the length of the race quite specifically as long as you want(this is a very very good thing, please don't ever force it to a few preset lengths), but you can't control the time scale. You shouldn't need to manually, that's not a problem. The game should adjust it to match the race length but it clearly only has a few settings for time scale -- meaning when you set your 24 hour race to take 5 hours it will start at 3pm and end at maybe 4am or at 9pm depending on what time setting is closest. That's just an example not math, but that's how it works in practice. If you run a 24 hour race that starts mid-afternoon and never see dawn, or see sunset twice... it's not a 24 hour race.
Custom races can be obviously be started at different times but also suffer from nowhere near specific enough settings for time scale. Meaning you have much fewer workable solutions to get both the race length and in-game-time that you want. 1x-2x-5x-10x-20x is just not detailed enough(I assume those are the same options career automatically chooses from). This affects any attempts at a longer race but is most obvious for 24 hour races.