UKMikey
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These agriculture puns are simply arable. I don't think they could get any wurzel.At least we won't have to farm credits like some other games.
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These agriculture puns are simply arable. I don't think they could get any wurzel.At least we won't have to farm credits like some other games.
Im kinda holding on to at least one of them supporting it!Yeah Im gonna be pissed if at least one of them doesn’t have it. ACE they’ve said they understand how important VR is. Hope that doesn’t mean “important only on PC”
Wait for a thorough review, I'm not going to pre-order this game (I have almost stopped pre-order all together.) and will wait for the review."game engine that allows us to build a beautiful simulator while ensuring framerates do not suffer as a result.”
Really hope this doesn't come back to bite Bell and my wallet.
You're right, but you know they're gonna try and get us with an exclusive car or early access. Another factor for me not to pre-order it on my XSX is if the PS5 Pro is the only console with a solid framerate.Wait for a thorough review, I'm not going to pre-order this game (I have almost stopped pre-order all together.) and will wait for the review.
At least it's not another EA Farmula One gameThese agriculture puns are simply arable. I don't think they could get any wurzel.
Was t that part of GTR or GTR2? I mean it was a pretty good game but I always liked GT Legends more. I really hope there’s some Can Am, Trans Am, Group 5 and maybe some classic stuff like group 2, thinking lotus cortina/capri/escort.The Lister Storm alone has sold me on this game😹
Supposed to be an actual sim.Is this a Simcade title or more of a real sim game?
Jerome
Both. GTR 1 iirc, was the 2003 FIA GT season & GTR 2 was both 2003 & 2004.Was t that part of GTR or GTR2? I mean it was a pretty good game but I always liked GT Legends more. I really hope there’s some Can Am, Trans Am, Group 5 and maybe some classic stuff like group 2, thinking lotus cortina/capri/escort.
I think I just long for some vintage stuff. I know it’s all vintage now, I just really miss GT Legends lolSupposed to be an actual sim.
Both. GTR 1 iirc, was the 2003 FIA GT season & GTR 2 was both 2003 & 2004.
I think this is all we know of the car list so far, but it seems Ian is intent on bringing back the cars of GTR1/2's era as well as before & after.
- BMW M3 GTR GT2 E46
- Chrysler Viper GTS-R
- Ferrari 550 Maranello GTS
- Ferrari 296 GT3
- Jaguar XJR-9
- Lister Storm GT (confirmed)
- Nissan R89C
- Porsche 962C
Really appreciate you coming by to say hello. I also appreciate you aren't going to spill any beans here, but just want to let you know that without PSVR2 support, some of us may as well unsubscribe to this thread. I really hope you're working on or strongly considering it.Hi all. Thanks to everyone for the support here. Over 800 posts in a day! I won't be posting much and will allow the media team to do their thing so unfortunately can't steal their thunder with details but seeing as I've said hello. We're running a brand new physics engine we started from scratch more than 2 years ago which is plugged into the Giants engine. Early running builds are giving me a lot of good feels.
Yes, we tend to embed news stories on developing topics into the threads where the topic is already being discussed.
From what I understand, it's S4's new physics engine running underneath the GIANTS engine for visuals.I played FS with friends a few times and the poor physics always caught my attention.
10 ton tractors would seemingly have no weight, and launch in the air when you drove over a twig.
Tires are rock hard, and suspension of any kind is non excistent.
I'm VERY skeptical to say the least.
I never expected this engine to be capable of simulating anything at all.
This could be a good thing though. Maybe they are building the VR support specifically for this game, with possible future VR support for FS. One thing I'll give Ian (or his team) credit for, is that he knows how to make a game look good in VR. PC2 still holds it's own against current SIMS. ACC I believed uses the UE4 engine and it's by far the worst VR experience. I can't imagine UE5 being any better / optimized). I couldn't find the article but a developer from Kunos was explaining how the VR frames are rendered in ACC vs the original, and it's far more taxing on PC hardware.From what I understand, it's S4's new physics engine running underneath the GIANTS engine for visuals.
I am lightly confused though as I recall they ditched UE5 for reasons of wanting to support VR, but I'm not aware of GIANTS engine having any VR support either.
That makes allot more sense, still a strange engine to choose but they must've had a good reason.From what I understand, it's S4's new physics engine running underneath the GIANTS engine for visuals.
I am lightly confused though as I recall they ditched UE5 for reasons of wanting to support VR, but I'm not aware of GIANTS engine having any VR support either.
That's a very good article thanks for sharing.Reading through THIS ARTICLE about Lap of Legends on the new website, makes me optimistic about the new AI they are developing. Sounds interesting that they can teach and adapt it.
Plus they have a laser scanned Silverstone.
Good video too.
Yes it's interesting to read about how they managed to get the different F1 cars from the various eras competitive with each other.That's a very good article thanks for sharing.