That's exactly what the article and Pioneer are saying. If their claim is accurate, and this new BD-ROM disc can be read by a 405nm pick-up head, then yes.You know, with these higher capacity Blu Ray discs coming will they be able to be played on the PS3's drive? (would the lazer be compatible) Because that would truely mean its future proof as far as storage goes!
Yes. In fact, the majority of movies and some games out on Blu-ray today are already on dual-layer 50GB BD-ROM discs.400 GB!!! WOW on single disc.. get a HDD with 4 discs like that and its 1600 GB!!! lol
Now We can finally see good HD 1080p movies with only ONE disc.. I'm tired we still seeing 2 disc specials on Blurays.. Seinfeld 1080p on one disc here we come!
By the way.. PS3s drive are multi layer ready right?
It is only really going to be feasible for backup storage. BD read times are not fast enough to replace a HDD. These would be fine for media files like music and movies, but games would have to be worked properly to make it work. BD already has that issue with 50GB. Developers have to structure the data a certain way to make it read fast enough or do a HDD install.400 GB!!! WOW on single disc.. get a HDD with 4 discs like that and its 1600 GB!!! lol
I wouldn't run a PC off it, but that doesn't mean it's only useful as backup storage. Not only is a 400GB BD-ROM just as fast as a 25GB BD-ROM, but they already have 8x speed BD drives, which have a constant transfer rate of 288 Mb/s - that's nearly 50% faster than 20x speed DVD drive.It is only really going to be feasible for backup storage. BD read times are not fast enough to replace a HDD. These would be fine for media files like music and movies, but games would have to be worked properly to make it work. BD already has that issue with 50GB. Developers have to structure the data a certain way to make it read fast enough or do a HDD install.
My point is, you wouldn't want to run a PC off that kind of setup.
The main problem with games are that, so far, the only games using BD are PS3 games and those will not get a faster drive.I wouldn't run a PC off it, but that doesn't mean it's only useful as backup storage. Not only is a 400GB BD-ROM just as fast as a 25GB BD-ROM, but they already have 8x speed BD drives, which have a constant transfer rate of 288 Mb/s - that's nearly 50% faster than 20x speed DVD drive.
Next year we will likely sart to see 12x speed BD drives with 432 Mb/s transfer speeds, far exceeding any DVD drive. 👍
The main problem with games are that, so far, the only games using BD are PS3 games and those will not get a faster drive.
Third -party developers have defended HDD installs due to the reading speed of BD with that large amount of data. Sony's response has been to say that with proper organization it will work fine.
For comparison look at MGS4 (50GB BD - 4GB HDD install) vs LBP (40GB BD - 600MB install). LBP is obviously utilizing the disc structure better.
Understand, when I comment on the read speeds in games I am not complaining about the technology. I am complaining about the developers who are willing to take advantage of more space for data, but not willing to keep it organized. It's almost as if they have all gotten so used to programing for Windows that they forgot you can have a system that utilizes proper resource management.
Joystiq hands-on: Killzone 2 single-player campaign
by Andrew Yoon Dec 4th 2008 2:00AM
Filed under: Sony PlayStation 3, First Person Shooters
The cynic inside of me didn't want to believe the hype. How could I forget that the original Killzone on PS2 was backed by an overwhelming hype machine, powered by vocal drones declaring it a "Halo-killer?" When it was released in 2004, critics were impressed by the technical presentation but found very little substance in the gameplay. Four years later, with an early version of the single player game, I wondered if Killzone 2 would repeat history.
Let me be as clear as I can. Killzone 2 is a fantastic game, easily deserving the hype its earned so far. Considering the expectations surrounding Killzone 2, that means quite a lot. From what I've played so far, Killzone 2 delivers on all fronts. The gameplay is incredibly visceral and nuanced; the graphics are unparalleled.
Obviously, a lot must be said about the visuals in Killzone 2. The debut CG trailer was supposed to be representative of what the PS3 could possibly do. While perhaps not as flawless as the original trailer, Killzone 2 is without a doubt one of the most beautiful games ever created. The attention to detail is quite impeccable: textures are crisp; character models move with complex, lifelike animation.
In spite of its clear sci-fi setting, the world of Helghan is grounded in realism. Weapons have a real sense of weight to them. Each bullet feels impactful, and important. Watch as the casings leave your gun. These aren't canned animations -- they are real objects controlled by the in-game physics engine. Enemies appear to feel every bullet, staggering when hit, rolling and dodging as they struggle to survive. The reload animations are slow and meticulously detailed. The flash of your gun's muzzle is appropriately blinding, adding to the feel of combat. Gun nuts will notice the subtle differences between weapons, as some work much better at short range, others at long. These aren't the weapons you'll find in Resistance or Halo -- and that's what makes Killzone so refreshing.
While the assault rifles feel great, a special note must be made about the flamethrower and the sniper rifle: The former is the most beautiful rendition of the weapon I've seen in a game so far. You can actually see it shoot sticky liquid fuel, a detail lost to most other shooters. The sniper rifle uses subtle, but clever SIXAXIS tilt controls. Keep your hand steady as you aim, or else your sight will become incredibly unsteady.
Other than being a first-person shooter, comparisons between Halo and Killzone 2 seem thoroughly invalid. A more apt point of comparison would be Call of Duty. With the exception of the occasional flying robot and massively armored supersoldier, Killzone 2 evokes the harrowing feel of modern warfare. However, the gunplay of Killzone is slower and more meticulous than the arcade-inspired controls of the CoD series. You won't auto-aim at enemies when using your sights, for example and you won't be singlehandedly mowing down hundreds of enemies. Your aim and movement is noticeably slower than most other FPSs.
An important component of Killzone's core gameplay mechanic is its cover system. It may take a few minutes to get used to, but it won't be long until you're leaning around corners and shooting over cover. Just like in Gears, you're vulnerable when out of cover. Of course, being in first-person, you won't be able to magically blindfire like Marcus and the gang. Peeking out to take a shot will leave you exposed -- and you will die in just a few hits, even in the default difficulty.
The enemies of Killzone 2 are just as varied and realistic as the weapons. It's hard to predict what will occur in a gunfight. The Helghast will take cover, throw grenades, and attempt to flank you. But don't be surprised if a more powerful enemy kills a few of his allies just to get a clean shot at you. Some enemies will rush at you with a knife -- an unfortunate proposition if you're not quick to react. There were more than a few times I was caught completely off guard, and enemies appeared behind me. (And no, they didn't randomly spawn there.)
The odds are overwhelmingly against you, and the viciously intelligent AI doesn't make it any easier. This is a challenging game -- perhaps one of the hardest in recent memory. A generous checkpoint system alleviates most frustrations, but this is still a nail-bitingly difficult game. Some of the game's uglier aspects are apparent later on. For example, your partner can be quite the knucklehead, brashly rushing into enemy territory. (Note: Don't rely on the AI to cover your back.) Killzone 2 is begging for a co-op mode. I want to use these weapons and get some crossfire tactics going.
February is still a long time away, and I'm confident that Guerrilla can fix some of the nagging issues I have. The shotgun, for example, could be a bit more powerful. Some of the objectives run a tad bit on the long side, with too many waves of enemies. But these are small issues in an otherwise thoroughly polished game. It's an incredible vote of confidence on Sony's part to send such a complete build of a product so many months before its release.
It's taken quite a number of words to detail the simple fact that Killzone 2 is a terrific shooter. Undoubtedly, there are still questions many of you may have about the game, and I welcome you to ask them in our comments section. I'll try my best to answer them (perhaps in a separate Q&A post?). PS3 fans have a lot to look forward to when February rolls around. Who knows? Perhaps next year we won't look for the next "Halo-killer," but rather the next Killzone-killer.
Give it a rent at least. You can go all the way through without killing anyone. In fact it has in-game emblems that you get at the end of the game and there is a reward for not killing anyone. There is also a reward for not being seen, which would require no shootouts. Even the boss fights can be finished using only tranquilizer darts. That said, you can also jump in the middle of a battle and take sides or wipe everyone out too. It really is your choice.I must admit, I'm starting to warm up to the possibility of getting MGS4, only because I hear the emphasis is on the story and instead of non-stop blood baths that are so typical of these kinds of shooters, tactical stealth and avoidance plays just as much, if not more of a role... and that intrigues me, but even so I'm still undecided.
Definitely, check out MGS4, then after you like it go out and buy the MGS: Essentials Collection so that the story will make sense. If you like a good story this is one of the few games to be seen as more of an interactive movie than a game.Don't get me wrong, it isn't the violence as much as the constant shoot outs that I dislike so much. That, and the fact that I like games that offer a lot of strategy and problem solving.
Basically it will be a puzzler with a fun interface.What the flock is FLOCK???
Click on the link to the article for more info and to watch the trailers:
Exclusive FLOCK! Winter Demo on Qore!
Never heard of it, but the videos look like it could be a lot of fun. 👍
OK, I wasn't even letting Killzone 2 on my radar, but after reading this and watching the two vids and seeing the screenshots included in the article (follow the link) I am officially interested, and possibly excited.
http://www.joystiq.com/2008/12/04/hands-on-with-killzone-2s-single-player-campaign/
No. The only reason you would ever need to connect an audio cable to your TV is if you want to use the TVs speakers to play back the audio from other sources... which you wouldn't if you have a dedicated external audio system, like the product you are asking about.Hey, just wondering something here for a Christmas present for someone, would this Sony threatre system http://www.pixmania.ie/ie/uk/1176290/art/sony/dav-dz260-home-cinema-sys.html work with the PS3 and a Panasonic Viera TV, I've noticed it has optical input, but does the TV need optical input too??
Thanks in advance.
No. The only reason you would ever need to connect an audio cable to your TV is if you want to use the TVs speakers to play back the audio from other sources... which you wouldn't if you have a dedicated external audio system, like the product you are asking about.
I'm not personally familiar with that HTS (home theater system), but if the specs are correct, then it has no HDMI input. This means you will not be able to take full advantage of the HD audio quality of the PS3. Instead, you will have to connect the PS3 to that HTS via a digital optical (TOSLINK) cable. For the video, you'll connect the PS3 to the TV via an HDMI cable. Then in the PS3 Settings menu, set the Video Output Settings to HDMI, and the Audio Output Settings to Digital Optical. After you select Digital Out, it will then allow you to select all the audio formats that that HTS supports.
If they own a Panasonic Viera TV, you might want to consider getting a Pansonic HTS with Viera Link... although it's not necessary, it can make installation and control easier, especially if they are not going to be using a dedicated universal remote that they are already familiar with.
I convinced my friend to buy a PS3 instead of a 360 Elite () for her boyfriend. Blu Ray, better exclusive games, free PSN, integrated WiFi/Bluetooth, compatibility with PS2 Rock Band gear...
Sony owes me compensation. You hear me, Sony?!!!
So pissed off right now... I have a video file which is AVI Mpeg 4 which should play on the PS3, it doesnt! So now I have to PS3 Video 9 it to Mpeg 4 on its own for it to play and its going to take like 2 hours! add file size and probably degrade quality
When Sony say DIVX/XVID support and AVI support it should mean every codec under the sun... the thing is still so hit and miss. Where is the VLC level of codec support!
Heres what gspot said about the file... why doesnt it play!!! It plays fine in WMP.
Don't you mean commission?
Anyone interested: Overstock.com has the SingStar Bundle for only $32.95.
http://www.overstock.com/Books-Movies-Music-Games/PS3-SingStar-Bundle/2668286/product.html
I just ordered a copy for my wife for Christmas.