We'll have cloud saves in PC2, there's also some restructuring done to the way the game saves data in order to avoid those kind of situations.
Thanks for the reply it's very much appreciated
We'll have cloud saves in PC2, there's also some restructuring done to the way the game saves data in order to avoid those kind of situations.
@IanBell @The_American
Not sure if this has been asked/answered but for online will the host have the ability to force a tyre change or force a tyre compound change and minimal fuel drop in a race?
Replays are at 30fps so they look better. Just look at the quote below.So have I read correctly, replays are going to be 30 frames per second. Oh bummer, that takes aways the realism look 30 frames.. Just look at your ps4 video capture of say a dirt rally replay, plays at 60 frames nice, play it back on the ps4 capture at 30 frames, looks rubbish..
^this. Most other driving games (GT5) do 30fps replays to inject extra quality and effects (motion blur etc.) to make them look really nice. We're going the same route this time on consoles (will be unlocked for PC, again a tech difference....not a different game feature). GT5 has very nice smooth realistic replays (we think).
making FPS (and few other graphics things) player-selectible is a big SONY/MSFT no-no
Replays are at 30fps so they look better. Just look at the quote below.
Replays are at 30fps so they look better. Just look at the quote below.
I'm not too happy about it either, but SMS seem confident that all the added effects (particularly enhanced motion blur) will offset any negatives of halving the frame rate during replays. I'm keeping an open mind. Hopefully there will be an option to unlock the replay frame rate on PS Pro/Scorpio.So have I read correctly, replays are going to be 30 frames per second. Oh bummer, that takes aways the realism look 30 frames.. Just look at your ps4 video capture of say a dirt rally replay, plays at 60 frames nice, play it back on the ps4 capture at 30 frames, looks rubbish..
They dont tho, 60 makes them look nice and fluid and life like, 30 dosent... unless its just the capture on ps4 that turns the 60 frames a second game into rubbish playback..
Then I would blame that on the PS4.
You guys do realize that until very recently all movies and TV broadcasting was 24 - 28 FPS? The first use of anything higher was the first of the Hobbit movies which was filmed in 48 FPS.
Watching a replay on Youtube at 30 FPS is more than acceptable, as it is equivalent to what you see on a live tv broadcast. If the replay on the PS4 loses it's "fluidity" at 30 FPS then that is an issue with the console.
To clarify, I am talking specifically about spectating a replay here and NOT in game, while racing framerate. That I want as high as possible.
Watching a replay on Youtube at 30 FPS is more than acceptable,
Replays aim to give a TV-like broadcasting, and most racing them are ~30fps (F1 is strangely broadcasted at 50fps), so what is more "realistic"? I don't say pcars2 should aim towards 30fps replays, but, indeed, compared to what it is mimicking, it IS acceptable.They dont tho, 60 makes them look nice and fluid and life like, 30 dosent...
No it wont. It will only drop to 30fps when you get to the actual "replay menu"And I REALLY hope that the framerate won't switch from 60fps to 30fps as soon as you cross the finish line, like Foza Motorsport used to do. My god, THAT was bloody awful.
ABS and TC have 10 mappings. I forget how many fuel mappings we will have but it should be something like 10 also@The_American @IanBell a question about the fuel/abs and traction control mappings while diiving, how many modes are there? Eg. for fuel do you only have high medium and low fuel mode. Or does it vary from car/series?
Hated that bug. Yes, will make sure that one is super-deadWill the saved replays be fixed? I remember in pcars1, Cars would go missing, and or swapped around with others.
Cheers.
ABS and TC have 10 mappings. I forget how many fuel mappings we will have but it should be something like 10 also
No it`s not, I had to buy a 60 frames per second capture device because ps4 capturing at 30 frames made the fluid nice looking replays look awful.
Hated that bug. Yes, will make sure that one is super-dead
No it wont. It will only drop to 30fps when you get to the actual "replay menu"
No info on PS4Pro/Scorpio. I can say generally SMS likes to give options to players (easier for us to code), mainly first party takes away options that we can expose on the PC version.
Also for the record, the IMSA replays on youtube are 60fps and look hella-real.
i thankyou for your contribution